Index: src/gpu/glsl/GrGLSLProcessorTypes.h |
diff --git a/src/gpu/glsl/GrGLSLProcessorTypes.h b/src/gpu/glsl/GrGLSLProcessorTypes.h |
deleted file mode 100644 |
index 6410e5eee16527ab03ae370ab42919138244bd0e..0000000000000000000000000000000000000000 |
--- a/src/gpu/glsl/GrGLSLProcessorTypes.h |
+++ /dev/null |
@@ -1,20 +0,0 @@ |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef GrGLSLProcessorTypes_DEFINED |
-#define GrGLSLProcessorTypes_DEFINED |
- |
-#include "GrShaderVar.h" |
- |
-/** |
- * These are meant to only be used by GrGLSL*Processors so they can add transformed coordinates |
- * to their shader code. |
- */ |
-typedef GrShaderVar GrGLSLTransformedCoords; |
-typedef SkTArray<GrShaderVar> GrGLSLTransformedCoordsArray; |
- |
-#endif |