| Index: src/gpu/glsl/GrGLSLProcessorTypes.h
|
| diff --git a/src/gpu/glsl/GrGLSLProcessorTypes.h b/src/gpu/glsl/GrGLSLProcessorTypes.h
|
| deleted file mode 100644
|
| index 6410e5eee16527ab03ae370ab42919138244bd0e..0000000000000000000000000000000000000000
|
| --- a/src/gpu/glsl/GrGLSLProcessorTypes.h
|
| +++ /dev/null
|
| @@ -1,20 +0,0 @@
|
| -/*
|
| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrGLSLProcessorTypes_DEFINED
|
| -#define GrGLSLProcessorTypes_DEFINED
|
| -
|
| -#include "GrShaderVar.h"
|
| -
|
| -/**
|
| - * These are meant to only be used by GrGLSL*Processors so they can add transformed coordinates
|
| - * to their shader code.
|
| - */
|
| -typedef GrShaderVar GrGLSLTransformedCoords;
|
| -typedef SkTArray<GrShaderVar> GrGLSLTransformedCoordsArray;
|
| -
|
| -#endif
|
|
|