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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLSLPrimitiveProcessor_DEFINED | 8 #ifndef GrGLSLPrimitiveProcessor_DEFINED |
| 9 #define GrGLSLPrimitiveProcessor_DEFINED | 9 #define GrGLSLPrimitiveProcessor_DEFINED |
| 10 | 10 |
| 11 #include "GrPrimitiveProcessor.h" | 11 #include "GrPrimitiveProcessor.h" |
| 12 #include "glsl/GrGLSLProcessorTypes.h" | |
| 13 #include "glsl/GrGLSLProgramDataManager.h" | 12 #include "glsl/GrGLSLProgramDataManager.h" |
| 14 #include "glsl/GrGLSLSampler.h" | 13 #include "glsl/GrGLSLSampler.h" |
| 15 | 14 |
| 16 class GrBatchTracker; | 15 class GrBatchTracker; |
| 17 class GrPrimitiveProcessor; | 16 class GrPrimitiveProcessor; |
| 18 class GrGLSLCaps; | 17 class GrGLSLCaps; |
| 19 class GrGLSLPPFragmentBuilder; | 18 class GrGLSLPPFragmentBuilder; |
| 20 class GrGLSLGPBuilder; | 19 class GrGLSLGPBuilder; |
| 21 class GrGLSLUniformHandler; | 20 class GrGLSLUniformHandler; |
| 22 class GrGLSLVaryingHandler; | 21 class GrGLSLVaryingHandler; |
| 23 class GrGLSLVertexBuilder; | 22 class GrGLSLVertexBuilder; |
| 24 | 23 |
| 25 class GrGLSLPrimitiveProcessor { | 24 class GrGLSLPrimitiveProcessor { |
| 26 public: | 25 public: |
| 27 virtual ~GrGLSLPrimitiveProcessor() {} | 26 virtual ~GrGLSLPrimitiveProcessor() {} |
| 28 | 27 |
| 29 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; | 28 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
| 30 typedef GrGLSLProgramDataManager::UniformHandle SamplerHandle; | 29 typedef GrGLSLProgramDataManager::UniformHandle SamplerHandle; |
| 31 | 30 |
| 32 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; | 31 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; |
| 33 typedef SkSTArray<8, ProcCoords> TransformsIn; | 32 typedef SkSTArray<8, ProcCoords> TransformsIn; |
| 34 typedef SkSTArray<8, GrGLSLTransformedCoordsArray> TransformsOut; | 33 typedef SkSTArray<8, SkTArray<GrShaderVar>> TransformsOut; |
| 35 | 34 |
| 36 struct EmitArgs { | 35 struct EmitArgs { |
| 37 EmitArgs(GrGLSLVertexBuilder* vertBuilder, | 36 EmitArgs(GrGLSLVertexBuilder* vertBuilder, |
| 38 GrGLSLPPFragmentBuilder* fragBuilder, | 37 GrGLSLPPFragmentBuilder* fragBuilder, |
| 39 GrGLSLVaryingHandler* varyingHandler, | 38 GrGLSLVaryingHandler* varyingHandler, |
| 40 GrGLSLUniformHandler* uniformHandler, | 39 GrGLSLUniformHandler* uniformHandler, |
| 41 const GrGLSLCaps* caps, | 40 const GrGLSLCaps* caps, |
| 42 const GrPrimitiveProcessor& gp, | 41 const GrPrimitiveProcessor& gp, |
| 43 const char* outputColor, | 42 const char* outputColor, |
| 44 const char* outputCoverage, | 43 const char* outputCoverage, |
| (...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 103 UniformHandle* colorUniform); | 102 UniformHandle* colorUniform); |
| 104 | 103 |
| 105 struct Transform { | 104 struct Transform { |
| 106 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM
atrix(); } | 105 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM
atrix(); } |
| 107 SkMatrix fCurrentValue; | 106 SkMatrix fCurrentValue; |
| 108 GrSLType fType; | 107 GrSLType fType; |
| 109 }; | 108 }; |
| 110 }; | 109 }; |
| 111 | 110 |
| 112 #endif | 111 #endif |
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