| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPerlinNoiseShader.h" | 8 #include "SkPerlinNoiseShader.h" |
| 9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
| (...skipping 585 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 596 return shader->asFragmentProcessor(SkShader::AsFPArgs(d->fContext, &viewMatr
ix, nullptr, | 596 return shader->asFragmentProcessor(SkShader::AsFPArgs(d->fContext, &viewMatr
ix, nullptr, |
| 597 kNone_SkFilterQuality,
nullptr, | 597 kNone_SkFilterQuality,
nullptr, |
| 598 SkSourceGammaTreatment
::kRespect)); | 598 SkSourceGammaTreatment
::kRespect)); |
| 599 } | 599 } |
| 600 | 600 |
| 601 void GrGLPerlinNoise::emitCode(EmitArgs& args) { | 601 void GrGLPerlinNoise::emitCode(EmitArgs& args) { |
| 602 const GrPerlinNoiseEffect& pne = args.fFp.cast<GrPerlinNoiseEffect>(); | 602 const GrPerlinNoiseEffect& pne = args.fFp.cast<GrPerlinNoiseEffect>(); |
| 603 | 603 |
| 604 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | 604 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 605 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 605 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| 606 SkString vCoords = fragBuilder->ensureFSCoords2D(args.fCoords, 0); | 606 SkString vCoords = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); |
| 607 | 607 |
| 608 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, | 608 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 609 kVec2f_GrSLType, kDefault_GrS
LPrecision, | 609 kVec2f_GrSLType, kDefault_GrS
LPrecision, |
| 610 "baseFrequency"); | 610 "baseFrequency"); |
| 611 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequency
Uni); | 611 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequency
Uni); |
| 612 | 612 |
| 613 const char* stitchDataUni = nullptr; | 613 const char* stitchDataUni = nullptr; |
| 614 if (pne.stitchTiles()) { | 614 if (pne.stitchTiles()) { |
| 615 fStitchDataUni = uniformHandler->addUniform(kFragment_GrShaderFlag, | 615 fStitchDataUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 616 kVec2f_GrSLType, kDefault_Gr
SLPrecision, | 616 kVec2f_GrSLType, kDefault_Gr
SLPrecision, |
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| 973 str->append(" seed: "); | 973 str->append(" seed: "); |
| 974 str->appendScalar(fSeed); | 974 str->appendScalar(fSeed); |
| 975 str->append(" stitch tiles: "); | 975 str->append(" stitch tiles: "); |
| 976 str->append(fStitchTiles ? "true " : "false "); | 976 str->append(fStitchTiles ? "true " : "false "); |
| 977 | 977 |
| 978 this->INHERITED::toString(str); | 978 this->INHERITED::toString(str); |
| 979 | 979 |
| 980 str->append(")"); | 980 str->append(")"); |
| 981 } | 981 } |
| 982 #endif | 982 #endif |
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