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Side by Side Diff: src/effects/SkLightingImageFilter.cpp

Issue 2324663004: Remove unneeded GrGLSLTransformedCoordsArray type (Closed)
Patch Set: update comments Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLightingImageFilter.h" 8 #include "SkLightingImageFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
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1796 static const GrGLSLShaderVar gSobelArgs[] = { 1796 static const GrGLSLShaderVar gSobelArgs[] = {
1797 GrGLSLShaderVar("a", kFloat_GrSLType), 1797 GrGLSLShaderVar("a", kFloat_GrSLType),
1798 GrGLSLShaderVar("b", kFloat_GrSLType), 1798 GrGLSLShaderVar("b", kFloat_GrSLType),
1799 GrGLSLShaderVar("c", kFloat_GrSLType), 1799 GrGLSLShaderVar("c", kFloat_GrSLType),
1800 GrGLSLShaderVar("d", kFloat_GrSLType), 1800 GrGLSLShaderVar("d", kFloat_GrSLType),
1801 GrGLSLShaderVar("e", kFloat_GrSLType), 1801 GrGLSLShaderVar("e", kFloat_GrSLType),
1802 GrGLSLShaderVar("f", kFloat_GrSLType), 1802 GrGLSLShaderVar("f", kFloat_GrSLType),
1803 GrGLSLShaderVar("scale", kFloat_GrSLType), 1803 GrGLSLShaderVar("scale", kFloat_GrSLType),
1804 }; 1804 };
1805 SkString sobelFuncName; 1805 SkString sobelFuncName;
1806 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); 1806 SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
1807 1807
1808 fragBuilder->emitFunction(kFloat_GrSLType, 1808 fragBuilder->emitFunction(kFloat_GrSLType,
1809 "sobel", 1809 "sobel",
1810 SK_ARRAY_COUNT(gSobelArgs), 1810 SK_ARRAY_COUNT(gSobelArgs),
1811 gSobelArgs, 1811 gSobelArgs,
1812 "\treturn (-a + b - 2.0 * c + 2.0 * d -e + f) * sc ale;\n", 1812 "\treturn (-a + b - 2.0 * c + 2.0 * d -e + f) * sc ale;\n",
1813 &sobelFuncName); 1813 &sobelFuncName);
1814 static const GrGLSLShaderVar gPointToNormalArgs[] = { 1814 static const GrGLSLShaderVar gPointToNormalArgs[] = {
1815 GrGLSLShaderVar("x", kFloat_GrSLType), 1815 GrGLSLShaderVar("x", kFloat_GrSLType),
1816 GrGLSLShaderVar("y", kFloat_GrSLType), 1816 GrGLSLShaderVar("y", kFloat_GrSLType),
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2171 2171
2172 fragBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); 2172 fragBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight);
2173 } 2173 }
2174 2174
2175 #endif 2175 #endif
2176 2176
2177 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) 2177 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter)
2178 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) 2178 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter)
2179 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) 2179 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter)
2180 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 2180 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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