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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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31 | 31 |
32 bool operator==(const LayerTreeSettings& other) const; | 32 bool operator==(const LayerTreeSettings& other) const; |
33 | 33 |
34 void ToProtobuf(proto::LayerTreeSettings* proto) const; | 34 void ToProtobuf(proto::LayerTreeSettings* proto) const; |
35 void FromProtobuf(const proto::LayerTreeSettings& proto); | 35 void FromProtobuf(const proto::LayerTreeSettings& proto); |
36 | 36 |
37 SchedulerSettings ToSchedulerSettings() const; | 37 SchedulerSettings ToSchedulerSettings() const; |
38 | 38 |
39 RendererSettings renderer_settings; | 39 RendererSettings renderer_settings; |
40 bool single_thread_proxy_scheduler = true; | 40 bool single_thread_proxy_scheduler = true; |
41 // TODO(enne): Remove this after everything uses output surface begin frames. | |
42 bool use_external_begin_frame_source = false; | |
43 // TODO(enne): Temporary staging for unified begin frame source work. | |
44 bool use_compositor_frame_sink_begin_frame_source = true; | |
45 bool main_frame_before_activation_enabled = false; | 41 bool main_frame_before_activation_enabled = false; |
46 bool using_synchronous_renderer_compositor = false; | 42 bool using_synchronous_renderer_compositor = false; |
47 bool enable_latency_recovery = true; | 43 bool enable_latency_recovery = true; |
48 bool can_use_lcd_text = true; | 44 bool can_use_lcd_text = true; |
49 bool use_distance_field_text = false; | 45 bool use_distance_field_text = false; |
50 bool gpu_rasterization_enabled = false; | 46 bool gpu_rasterization_enabled = false; |
51 bool gpu_rasterization_forced = false; | 47 bool gpu_rasterization_forced = false; |
52 bool async_worker_context_enabled = false; | 48 bool async_worker_context_enabled = false; |
53 int gpu_rasterization_msaa_sample_count = 0; | 49 int gpu_rasterization_msaa_sample_count = 0; |
54 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f; | 50 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f; |
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105 // raster rather than directly using the display items. | 101 // raster rather than directly using the display items. |
106 bool use_cached_picture_raster = true; | 102 bool use_cached_picture_raster = true; |
107 bool enable_color_correct_rendering = false; | 103 bool enable_color_correct_rendering = false; |
108 | 104 |
109 LayerTreeDebugState initial_debug_state; | 105 LayerTreeDebugState initial_debug_state; |
110 }; | 106 }; |
111 | 107 |
112 } // namespace cc | 108 } // namespace cc |
113 | 109 |
114 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 110 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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