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Side by Side Diff: Source/core/rendering/style/ShadowData.h

Issue 23241010: Support subpixel values for text-shadow and box-shadow (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: found one more spot Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed. 5 * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed.
6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) 6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
(...skipping 22 matching lines...) Expand all
33 33
34 namespace WebCore { 34 namespace WebCore {
35 35
36 enum ShadowStyle { Normal, Inset }; 36 enum ShadowStyle { Normal, Inset };
37 37
38 // This class holds information about shadows for the text-shadow and box-shadow properties. 38 // This class holds information about shadows for the text-shadow and box-shadow properties.
39 class ShadowData { 39 class ShadowData {
40 WTF_MAKE_FAST_ALLOCATED; 40 WTF_MAKE_FAST_ALLOCATED;
41 public: 41 public:
42 static PassOwnPtr<ShadowData> create() { return adoptPtr(new ShadowData); } 42 static PassOwnPtr<ShadowData> create() { return adoptPtr(new ShadowData); }
43 static PassOwnPtr<ShadowData> create(const IntPoint& location, int blur, int spread, ShadowStyle style, const StyleColor& color) 43 static PassOwnPtr<ShadowData> create(const LayoutPoint& location, LayoutUnit blur, LayoutUnit spread, ShadowStyle style, const StyleColor& color)
44 { 44 {
45 return adoptPtr(new ShadowData(location, blur, spread, style, color)); 45 return adoptPtr(new ShadowData(location, blur, spread, style, color));
46 } 46 }
47 // This clones the whole ShadowData linked list. 47 // This clones the whole ShadowData linked list.
48 PassOwnPtr<ShadowData> clone() const 48 PassOwnPtr<ShadowData> clone() const
49 { 49 {
50 return adoptPtr(new ShadowData(*this)); 50 return adoptPtr(new ShadowData(*this));
51 } 51 }
52 52
53 bool operator==(const ShadowData&) const; 53 bool operator==(const ShadowData&) const;
54 bool operator!=(const ShadowData& o) const { return !(*this == o); } 54 bool operator!=(const ShadowData& o) const { return !(*this == o); }
55 55
56 int x() const { return m_location.x(); } 56 LayoutUnit x() const { return m_location.x(); }
57 int y() const { return m_location.y(); } 57 LayoutUnit y() const { return m_location.y(); }
58 IntPoint location() const { return m_location; } 58 LayoutPoint location() const { return m_location; }
59 int blur() const { return m_blur; } 59 LayoutUnit blur() const { return m_blur; }
60 int spread() const { return m_spread; } 60 LayoutUnit spread() const { return m_spread; }
61 ShadowStyle style() const { return m_style; } 61 ShadowStyle style() const { return m_style; }
62 const StyleColor& color() const { return m_color; } 62 const StyleColor& color() const { return m_color; }
63 63
64 const ShadowData* next() const { return m_next.get(); } 64 const ShadowData* next() const { return m_next.get(); }
65 void setNext(PassOwnPtr<ShadowData> shadow) { m_next = shadow; } 65 void setNext(PassOwnPtr<ShadowData> shadow) { m_next = shadow; }
66 66
67 void adjustRectForShadow(LayoutRect&, int additionalOutlineSize = 0) const; 67 void adjustRectForShadow(LayoutRect&, LayoutUnit additionalOutlineSize = 0) const;
68 void adjustRectForShadow(FloatRect&, int additionalOutlineSize = 0) const; 68 void adjustRectForShadow(FloatRect&, LayoutUnit additionalOutlineSize = 0) c onst;
69 69
70 private: 70 private:
71 ShadowData() 71 ShadowData()
72 : m_blur(0) 72 : m_blur(0)
73 , m_spread(0) 73 , m_spread(0)
74 , m_style(Normal) 74 , m_style(Normal)
75 { 75 {
76 } 76 }
77 77
78 ShadowData(const IntPoint& location, int blur, int spread, ShadowStyle style , const StyleColor& color) 78 ShadowData(const LayoutPoint& location, LayoutUnit blur, LayoutUnit spread, ShadowStyle style, const StyleColor& color)
79 : m_location(location) 79 : m_location(location)
80 , m_blur(blur) 80 , m_blur(blur)
81 , m_spread(spread) 81 , m_spread(spread)
82 , m_color(color) 82 , m_color(color)
83 , m_style(style) 83 , m_style(style)
84 { 84 {
85 } 85 }
86 86
87 ShadowData(const ShadowData&); 87 ShadowData(const ShadowData&);
88 88
89 IntPoint m_location; 89 LayoutPoint m_location;
90 int m_blur; 90 LayoutUnit m_blur;
91 int m_spread; 91 LayoutUnit m_spread;
92 StyleColor m_color; 92 StyleColor m_color;
93 ShadowStyle m_style; 93 ShadowStyle m_style;
94 OwnPtr<ShadowData> m_next; 94 OwnPtr<ShadowData> m_next;
95 }; 95 };
96 96
97 // Helper method to handle nullptr, otherwise all callers need an ugly ternary. 97 // Helper method to handle nullptr, otherwise all callers need an ugly ternary.
98 inline PassOwnPtr<ShadowData> cloneShadow(const ShadowData* shadow) 98 inline PassOwnPtr<ShadowData> cloneShadow(const ShadowData* shadow)
99 { 99 {
100 return shadow ? shadow->clone() : nullptr; 100 return shadow ? shadow->clone() : nullptr;
101 } 101 }
102 102
103 inline PassOwnPtr<ShadowData> cloneShadow(const OwnPtr<ShadowData>& shadow) 103 inline PassOwnPtr<ShadowData> cloneShadow(const OwnPtr<ShadowData>& shadow)
104 { 104 {
105 return cloneShadow(shadow.get()); 105 return cloneShadow(shadow.get());
106 } 106 }
107 107
108 } // namespace WebCore 108 } // namespace WebCore
109 109
110 #endif // ShadowData_h 110 #endif // ShadowData_h
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