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Side by Side Diff: Source/platform/animation/AnimationUtilities.h

Issue 23241010: Support subpixel values for text-shadow and box-shadow (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: missed a virtual test Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 10 matching lines...) Expand all
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef AnimationUtilities_h 26 #ifndef AnimationUtilities_h
27 #define AnimationUtilities_h 27 #define AnimationUtilities_h
28 28
29 #include "platform/LayoutUnit.h" 29 #include "platform/LayoutUnit.h"
30 #include "platform/PlatformExport.h" 30 #include "platform/PlatformExport.h"
31 #include "platform/geometry/FloatPoint.h"
31 #include "platform/geometry/IntPoint.h" 32 #include "platform/geometry/IntPoint.h"
32 #include "wtf/MathExtras.h" 33 #include "wtf/MathExtras.h"
33 #include "wtf/TypeTraits.h" 34 #include "wtf/TypeTraits.h"
34 35
35 namespace WebCore { 36 namespace WebCore {
36 37
37 inline int blend(int from, int to, double progress) 38 inline int blend(int from, int to, double progress)
38 { 39 {
39 return lround(from + (to - from) * progress); 40 return lround(from + (to - from) * progress);
40 } 41 }
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60 inline LayoutUnit blend(LayoutUnit from, LayoutUnit to, double progress) 61 inline LayoutUnit blend(LayoutUnit from, LayoutUnit to, double progress)
61 { 62 {
62 return from + (to - from) * progress; 63 return from + (to - from) * progress;
63 } 64 }
64 65
65 inline IntPoint blend(const IntPoint& from, const IntPoint& to, double progress) 66 inline IntPoint blend(const IntPoint& from, const IntPoint& to, double progress)
66 { 67 {
67 return IntPoint(blend(from.x(), to.x(), progress), blend(from.y(), to.y(), p rogress)); 68 return IntPoint(blend(from.x(), to.x(), progress), blend(from.y(), to.y(), p rogress));
68 } 69 }
69 70
71 inline FloatPoint blend(const FloatPoint& from, const FloatPoint& to, double pro gress)
72 {
73 return FloatPoint(blend(from.x(), to.x(), progress), blend(from.y(), to.y(), progress));
74 }
75
70 // Calculates the accuracy for evaluating a timing function for an animation wit h the specified duration. 76 // Calculates the accuracy for evaluating a timing function for an animation wit h the specified duration.
71 inline double accuracyForDuration(double duration) 77 inline double accuracyForDuration(double duration)
72 { 78 {
73 return 1.0 / (200.0 * duration); 79 return 1.0 / (200.0 * duration);
74 } 80 }
75 81
76 } // namespace WebCore 82 } // namespace WebCore
77 83
78 #endif // AnimationUtilities_h 84 #endif // AnimationUtilities_h
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