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Side by Side Diff: Source/core/rendering/style/ShadowData.h

Issue 23241010: Support subpixel values for text-shadow and box-shadow (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: all working! Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed. 5 * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed.
6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) 6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
(...skipping 18 matching lines...) Expand all
29 #include "platform/graphics/Color.h" 29 #include "platform/graphics/Color.h"
30 30
31 namespace WebCore { 31 namespace WebCore {
32 32
33 enum ShadowStyle { Normal, Inset }; 33 enum ShadowStyle { Normal, Inset };
34 34
35 // This class holds information about shadows for the text-shadow and box-shadow properties. 35 // This class holds information about shadows for the text-shadow and box-shadow properties.
36 class ShadowData { 36 class ShadowData {
37 WTF_MAKE_FAST_ALLOCATED; 37 WTF_MAKE_FAST_ALLOCATED;
38 public: 38 public:
39 ShadowData(const IntPoint& location, int blur, int spread, ShadowStyle style , const Color& color) 39 ShadowData(const LayoutPoint& location, LayoutUnit blur, LayoutUnit spread, ShadowStyle style, const Color& color)
40 : m_location(location) 40 : m_location(location)
41 , m_blur(blur) 41 , m_blur(blur)
42 , m_spread(spread) 42 , m_spread(spread)
43 , m_color(color) 43 , m_color(color)
44 , m_style(style) 44 , m_style(style)
45 { 45 {
46 } 46 }
47 47
48 bool operator==(const ShadowData&) const; 48 bool operator==(const ShadowData&) const;
49 bool operator!=(const ShadowData& o) const { return !(*this == o); } 49 bool operator!=(const ShadowData& o) const { return !(*this == o); }
50 50
51 ShadowData blend(const ShadowData& from, double progress) const; 51 ShadowData blend(const ShadowData& from, double progress) const;
52 52
53 int x() const { return m_location.x(); } 53 LayoutUnit x() const { return m_location.x(); }
54 int y() const { return m_location.y(); } 54 LayoutUnit y() const { return m_location.y(); }
55 IntPoint location() const { return m_location; } 55 LayoutPoint location() const { return m_location; }
56 int blur() const { return m_blur; } 56 LayoutUnit blur() const { return m_blur; }
57 int spread() const { return m_spread; } 57 LayoutUnit spread() const { return m_spread; }
58 ShadowStyle style() const { return m_style; } 58 ShadowStyle style() const { return m_style; }
59 const Color& color() const { return m_color; } 59 const Color& color() const { return m_color; }
60 60
61 private: 61 private:
62 IntPoint m_location; 62 LayoutPoint m_location;
Timothy Loh 2013/12/02 07:03:10 I don't think we store LayoutUnits/etc. in style d
cbiesinger 2013/12/18 02:09:12 Ah, looks like you're right - we store Lengths or
63 int m_blur; 63 LayoutUnit m_blur;
64 int m_spread; 64 LayoutUnit m_spread;
65 Color m_color; 65 Color m_color;
66 ShadowStyle m_style; 66 ShadowStyle m_style;
67 }; 67 };
68 68
69 } // namespace WebCore 69 } // namespace WebCore
70 70
71 #endif // ShadowData_h 71 #endif // ShadowData_h
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