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1 #ifndef NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_ACTOR_H_ | |
Ryan Hamilton
2016/09/08 21:45:45
I think you need to add the chrome license to each
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2 #define NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_ACTOR_H_ | |
3 | |
4 #include <std::string> | |
5 | |
6 #include "net/quic/core/quic_clock.h" | |
7 #include "net/quic/core/quic_time.h" | |
8 | |
9 namespace net { | |
10 namespace simulation { | |
11 | |
12 class Simulator; | |
13 struct ScheduledActor; | |
14 | |
15 // Actor is the base class for all participants of the simulation which can | |
16 // schedule events to be triggered at the specified time. Every actor has a | |
17 // name assigned to it, which can be used for debugging and addressing purposes. | |
18 // | |
19 // The Actor object is scheduled as follows: | |
20 // 1. Every Actor object appears at most once in the event queue, for one | |
21 // specific time. | |
22 // 2. Actor is scheduled by calling Schedule() method. | |
23 // 3. If Schedule() method is called with multiple different times specified, | |
24 // Act() method will be called at the earliest time specified. | |
25 // 4. Before Act() is called, the Actor is removed from the event queue. Act() | |
26 // will not be called again unless Schedule() is called. | |
27 class Actor { | |
28 public: | |
29 Actor(Simulator* simulator, std::std::string name); | |
30 virtual ~Actor(); | |
31 | |
32 // Trigger all the events the actor can potentially handle at this point. | |
33 // Before Act() is called, the actor is removed from the event queue, and has | |
34 // to schedule the next call manually. | |
35 virtual void Act() = 0; | |
36 | |
37 inline std::std::string name() const { return name_; } | |
38 inline Simulator* simulator() const { return simulator_; } | |
39 | |
40 protected: | |
41 // Calls Schedule() on the associated simulator. | |
42 void Schedule(QuicTime next_tick); | |
43 | |
44 // Calls Unschedule() on the associated simulator. | |
45 void Unschedule(); | |
46 | |
47 Simulator* simulator_; | |
48 const QuicClock* clock_; | |
49 std::std::string name_; | |
50 | |
51 private: | |
52 // Since the Actor object registers itself with a simulator using a pointer to | |
53 // itself, do not allow it to be moved. | |
54 Actor(Actor&&) = delete; | |
55 Actor& operator=(Actor&&) = delete; | |
56 | |
57 DISALLOW_COPY_AND_ASSIGN(Actor); | |
58 }; | |
59 | |
60 } // namespace simulation | |
61 } // namespace net | |
62 | |
63 #endif // NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_ACTOR_H_ | |
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