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Side by Side Diff: net/quic/core/congestion_control/simulation/actor.h

Issue 2323963002: Implement an event-based simulator for QuicConnection (Closed)
Patch Set: Adding missing files. Created 4 years, 3 months ago
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1 #ifndef NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_ACTOR_H_
Ryan Hamilton 2016/09/08 21:45:45 I think you need to add the chrome license to each
2 #define NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_ACTOR_H_
3
4 #include <std::string>
5
6 #include "net/quic/core/quic_clock.h"
7 #include "net/quic/core/quic_time.h"
8
9 namespace net {
10 namespace simulation {
11
12 class Simulator;
13 struct ScheduledActor;
14
15 // Actor is the base class for all participants of the simulation which can
16 // schedule events to be triggered at the specified time. Every actor has a
17 // name assigned to it, which can be used for debugging and addressing purposes.
18 //
19 // The Actor object is scheduled as follows:
20 // 1. Every Actor object appears at most once in the event queue, for one
21 // specific time.
22 // 2. Actor is scheduled by calling Schedule() method.
23 // 3. If Schedule() method is called with multiple different times specified,
24 // Act() method will be called at the earliest time specified.
25 // 4. Before Act() is called, the Actor is removed from the event queue. Act()
26 // will not be called again unless Schedule() is called.
27 class Actor {
28 public:
29 Actor(Simulator* simulator, std::std::string name);
30 virtual ~Actor();
31
32 // Trigger all the events the actor can potentially handle at this point.
33 // Before Act() is called, the actor is removed from the event queue, and has
34 // to schedule the next call manually.
35 virtual void Act() = 0;
36
37 inline std::std::string name() const { return name_; }
38 inline Simulator* simulator() const { return simulator_; }
39
40 protected:
41 // Calls Schedule() on the associated simulator.
42 void Schedule(QuicTime next_tick);
43
44 // Calls Unschedule() on the associated simulator.
45 void Unschedule();
46
47 Simulator* simulator_;
48 const QuicClock* clock_;
49 std::std::string name_;
50
51 private:
52 // Since the Actor object registers itself with a simulator using a pointer to
53 // itself, do not allow it to be moved.
54 Actor(Actor&&) = delete;
55 Actor& operator=(Actor&&) = delete;
56
57 DISALLOW_COPY_AND_ASSIGN(Actor);
58 };
59
60 } // namespace simulation
61 } // namespace net
62
63 #endif // NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_ACTOR_H_
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