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Side by Side Diff: third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.cpp

Issue 2323573002: Revert of Allow canvases to be GPU-accelerated in Workers (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "platform/graphics/gpu/SharedGpuContext.h"
6
7 #include "gpu/command_buffer/client/gles2_interface.h"
8 #include "platform/CrossThreadFunctional.h"
9 #include "platform/WaitableEvent.h"
10 #include "public/platform/Platform.h"
11 #include "public/platform/WebGraphicsContext3DProvider.h"
12 #include "public/platform/WebTaskRunner.h"
13
14 namespace blink {
15
16 SharedGpuContext* SharedGpuContext::getInstanceForCurrentThread()
17 {
18 DEFINE_THREAD_SAFE_STATIC_LOCAL(ThreadSpecific<SharedGpuContext>, threadSpec ificInstance, new ThreadSpecific<SharedGpuContext>);
19 return threadSpecificInstance;
20 }
21
22 SharedGpuContext::SharedGpuContext()
23 : m_contextId(kNoSharedContext)
24 {
25 createContextProvider();
26 }
27
28 void SharedGpuContext::createContextProviderOnMainThread(WaitableEvent* waitable Event)
29 {
30 DCHECK(isMainThread());
31 Platform::ContextAttributes contextAttributes;
32 contextAttributes.webGLVersion = 1; // GLES2
33 Platform::GraphicsInfo graphicsInfo;
34 m_contextProvider = wrapUnique(Platform::current()->createOffscreenGraphicsC ontext3DProvider(
35 contextAttributes, WebURL(), nullptr, &graphicsInfo));
36 if (waitableEvent)
37 waitableEvent->signal();
38 }
39
40 void SharedGpuContext::createContextProvider()
41 {
42 std::unique_ptr<WebGraphicsContext3DProvider> oldContextProvider = std::move (m_contextProvider);
43 if (isMainThread()) {
44 m_contextProvider = wrapUnique(blink::Platform::current()->createSharedO ffscreenGraphicsContext3DProvider());
45 } else {
46 // This synchronous round-trip to the main thread is the reason why Shar edGpuContext
47 // encasulates the context provider: so we only have to do this once per thread.
48 WaitableEvent waitableEvent;
49 WebTaskRunner* taskRunner = Platform::current()->mainThread()->getWebTas kRunner();
50 taskRunner->postTask(BLINK_FROM_HERE, crossThreadBind(&SharedGpuCont ext::createContextProviderOnMainThread, crossThreadUnretained(this), crossThread Unretained(&waitableEvent)));
51 waitableEvent.wait();
52 if (m_contextProvider && !m_contextProvider->bindToCurrentThread())
53 m_contextProvider = nullptr;
54 }
55
56 if (m_contextProvider) {
57 m_contextId++;
58 // In the unlikely event of an overflow...
59 if (m_contextId == kNoSharedContext)
60 m_contextId++;
61 } else {
62 m_contextProvider = std::move(oldContextProvider);
63 }
64 }
65
66 unsigned SharedGpuContext::contextId()
67 {
68 SharedGpuContext* thisPtr = getInstanceForCurrentThread();
69 return thisPtr->m_contextId;
70 }
71
72 gpu::gles2::GLES2Interface* SharedGpuContext::gl()
73 {
74 SharedGpuContext* thisPtr = getInstanceForCurrentThread();
75 if (thisPtr->m_contextProvider)
76 return thisPtr->m_contextProvider->contextGL();
77 return nullptr;
78 }
79
80 GrContext* SharedGpuContext::gr()
81 {
82 SharedGpuContext* thisPtr = getInstanceForCurrentThread();
83 if (thisPtr->m_contextProvider)
84 return thisPtr->m_contextProvider->grContext();
85 return nullptr;
86 }
87
88 bool SharedGpuContext::isValid()
89 {
90 SharedGpuContext* thisPtr = getInstanceForCurrentThread();
91 if (!thisPtr->m_contextProvider)
92 return false;
93 return thisPtr->m_contextProvider->contextGL()->GetGraphicsResetStatusKHR() == GL_NO_ERROR;
94 }
95
96 bool SharedGpuContext::restore()
97 {
98 if (!isValid())
99 getInstanceForCurrentThread()->createContextProvider();
100 return isValid();
101 }
102
103 } // blink
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