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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef AcceleratedStaticBitmapImage_h | 5 #ifndef AcceleratedStaticBitmapImage_h |
6 #define AcceleratedStaticBitmapImage_h | 6 #define AcceleratedStaticBitmapImage_h |
7 | 7 |
8 #include "base/threading/thread_checker.h" | |
9 #include "gpu/command_buffer/common/mailbox.h" | 8 #include "gpu/command_buffer/common/mailbox.h" |
10 #include "gpu/command_buffer/common/sync_token.h" | 9 #include "gpu/command_buffer/common/sync_token.h" |
11 #include "platform/geometry/IntSize.h" | 10 #include "platform/geometry/IntSize.h" |
12 #include "platform/graphics/StaticBitmapImage.h" | 11 #include "platform/graphics/StaticBitmapImage.h" |
13 #include "third_party/skia/include/core/SkRefCnt.h" | 12 #include "third_party/skia/include/core/SkRefCnt.h" |
14 | 13 |
15 #include <memory> | 14 #include <memory> |
16 | 15 |
17 class GrContext; | 16 class GrContext; |
18 | 17 |
19 namespace cc { | 18 namespace cc { |
20 class SingleReleaseCallback; | 19 class SingleReleaseCallback; |
21 } | 20 } |
22 | 21 |
23 namespace blink { | 22 namespace blink { |
24 class WebThread; | |
25 | 23 |
26 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm
age { | 24 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm
age { |
27 public: | 25 public: |
28 // SkImage with a texture backing that is assumed to be from the shared cont
ext of the current thread. | 26 // SkImage with a texture backing that is assumed to be from the shared main
thread context. |
29 static PassRefPtr<AcceleratedStaticBitmapImage> createFromSharedContextImage
(sk_sp<SkImage>); | 27 static PassRefPtr<AcceleratedStaticBitmapImage> create(sk_sp<SkImage>); |
30 // Can specify the GrContext that created the texture backing the for the gi
ven SkImage. Ideally all callers would use this option. | 28 // Can specify the GrContext that created the texture backing the for the gi
ven SkImage. Ideally all callers would use this option. |
31 // The |mailbox| is a name for the texture backing the SkImage, allowing oth
er contexts to use the same backing. | 29 // The |mailbox| is a name for the texture backing the SkImage, allowing oth
er contexts to use the same backing. |
32 static PassRefPtr<AcceleratedStaticBitmapImage> createFromWebGLContextImage(
sk_sp<SkImage>, const gpu::Mailbox&, const gpu::SyncToken&); | 30 static PassRefPtr<AcceleratedStaticBitmapImage> create(sk_sp<SkImage>, sk_sp
<GrContext>, const gpu::Mailbox&, const gpu::SyncToken&); |
33 | 31 |
34 ~AcceleratedStaticBitmapImage() override; | 32 ~AcceleratedStaticBitmapImage() override; |
35 | 33 |
36 // StaticBitmapImage overrides. | 34 // StaticBitmapImage overrides. |
37 sk_sp<SkImage> imageForCurrentFrame() override; | 35 sk_sp<SkImage> imageForCurrentFrame() override; |
38 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen
um destInternalFormat, GLenum destType, bool flipY) override; | 36 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen
um destInternalFormat, GLenum destType, bool flipY) override; |
39 | 37 |
40 // Image overrides. | |
41 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe
ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override; | |
42 | |
43 // To be called on sender thread before performing a transfer | |
44 void transfer() final; | |
45 | |
46 private: | 38 private: |
47 AcceleratedStaticBitmapImage(sk_sp<SkImage>); | 39 AcceleratedStaticBitmapImage(sk_sp<SkImage>); |
48 AcceleratedStaticBitmapImage(sk_sp<SkImage>, const gpu::Mailbox&, const gpu:
:SyncToken&); | 40 AcceleratedStaticBitmapImage(sk_sp<SkImage>, sk_sp<GrContext>, const gpu::Ma
ilbox&, const gpu::SyncToken&); |
| 41 |
| 42 bool switchStorageToMailbox(WebGraphicsContext3DProvider*); |
| 43 GLuint switchStorageToSkImageForWebGL(WebGraphicsContext3DProvider*); |
| 44 GLuint switchStorageToSkImage(WebGraphicsContext3DProvider*); |
49 | 45 |
50 void ensureMailbox(); | 46 void ensureMailbox(); |
51 void createImageFromMailboxIfNeeded(); | |
52 void checkThread(); | |
53 void waitSyncTokenIfNeeded(); | |
54 bool isValid(); | |
55 void releaseImageThreadSafe(); | |
56 bool imageBelongsToSharedContext(); | |
57 | 47 |
58 // Id of the shared context where m_image was created | 48 // True when the |m_image| has a texture id backing it from the shared main
thread context. |
59 unsigned m_sharedContextId; | 49 bool m_imageIsForSharedMainThreadContext; |
| 50 |
| 51 // Keeps the context alive that the SkImage is associated with. Not used if
the SkImage is coming from the shared main |
| 52 // thread context as we assume that context is kept alive elsewhere since it
is globally shared in the process. |
| 53 sk_sp<GrContext> m_grContext; |
60 // True when the below mailbox and sync token are valid for getting at the t
exture backing the object's SkImage. | 54 // True when the below mailbox and sync token are valid for getting at the t
exture backing the object's SkImage. |
61 bool m_hasMailbox = false; | 55 bool m_hasMailbox = false; |
62 // A mailbox referring to the texture id backing the SkImage. The mailbox is
valid as long as the SkImage is held alive. | 56 // A mailbox referring to the texture id backing the SkImage. The mailbox is
valid as long as the SkImage is held alive. |
63 gpu::Mailbox m_mailbox; | 57 gpu::Mailbox m_mailbox; |
64 // This token must be waited for before using the mailbox. | 58 // This token must be waited for before using the mailbox. |
65 gpu::SyncToken m_syncToken; | 59 gpu::SyncToken m_syncToken; |
66 // Thread that m_image belongs to. Set to null when m_image belong to the sa
me thread | |
67 // as this AcceleratedStaticBitmapImage. Should only be non-null after a tr
ansfer. | |
68 WebThread* m_imageThread = nullptr; | |
69 | |
70 base::ThreadChecker m_threadChecker; | |
71 bool m_detachThreadAtNextCheck = false; | |
72 }; | 60 }; |
73 | 61 |
74 } // namespace blink | 62 } // namespace blink |
75 | 63 |
76 #endif | 64 #endif |
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