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Side by Side Diff: third_party/WebKit/Source/platform/graphics/AcceleratedStaticBitmapImage.h

Issue 2323573002: Revert of Allow canvases to be GPU-accelerated in Workers (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef AcceleratedStaticBitmapImage_h 5 #ifndef AcceleratedStaticBitmapImage_h
6 #define AcceleratedStaticBitmapImage_h 6 #define AcceleratedStaticBitmapImage_h
7 7
8 #include "base/threading/thread_checker.h"
9 #include "gpu/command_buffer/common/mailbox.h" 8 #include "gpu/command_buffer/common/mailbox.h"
10 #include "gpu/command_buffer/common/sync_token.h" 9 #include "gpu/command_buffer/common/sync_token.h"
11 #include "platform/geometry/IntSize.h" 10 #include "platform/geometry/IntSize.h"
12 #include "platform/graphics/StaticBitmapImage.h" 11 #include "platform/graphics/StaticBitmapImage.h"
13 #include "third_party/skia/include/core/SkRefCnt.h" 12 #include "third_party/skia/include/core/SkRefCnt.h"
14 13
15 #include <memory> 14 #include <memory>
16 15
17 class GrContext; 16 class GrContext;
18 17
19 namespace cc { 18 namespace cc {
20 class SingleReleaseCallback; 19 class SingleReleaseCallback;
21 } 20 }
22 21
23 namespace blink { 22 namespace blink {
24 class WebThread;
25 23
26 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm age { 24 class PLATFORM_EXPORT AcceleratedStaticBitmapImage final : public StaticBitmapIm age {
27 public: 25 public:
28 // SkImage with a texture backing that is assumed to be from the shared cont ext of the current thread. 26 // SkImage with a texture backing that is assumed to be from the shared main thread context.
29 static PassRefPtr<AcceleratedStaticBitmapImage> createFromSharedContextImage (sk_sp<SkImage>); 27 static PassRefPtr<AcceleratedStaticBitmapImage> create(sk_sp<SkImage>);
30 // Can specify the GrContext that created the texture backing the for the gi ven SkImage. Ideally all callers would use this option. 28 // Can specify the GrContext that created the texture backing the for the gi ven SkImage. Ideally all callers would use this option.
31 // The |mailbox| is a name for the texture backing the SkImage, allowing oth er contexts to use the same backing. 29 // The |mailbox| is a name for the texture backing the SkImage, allowing oth er contexts to use the same backing.
32 static PassRefPtr<AcceleratedStaticBitmapImage> createFromWebGLContextImage( sk_sp<SkImage>, const gpu::Mailbox&, const gpu::SyncToken&); 30 static PassRefPtr<AcceleratedStaticBitmapImage> create(sk_sp<SkImage>, sk_sp <GrContext>, const gpu::Mailbox&, const gpu::SyncToken&);
33 31
34 ~AcceleratedStaticBitmapImage() override; 32 ~AcceleratedStaticBitmapImage() override;
35 33
36 // StaticBitmapImage overrides. 34 // StaticBitmapImage overrides.
37 sk_sp<SkImage> imageForCurrentFrame() override; 35 sk_sp<SkImage> imageForCurrentFrame() override;
38 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen um destInternalFormat, GLenum destType, bool flipY) override; 36 void copyToTexture(WebGraphicsContext3DProvider*, GLuint destTextureId, GLen um destInternalFormat, GLenum destType, bool flipY) override;
39 37
40 // Image overrides.
41 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override;
42
43 // To be called on sender thread before performing a transfer
44 void transfer() final;
45
46 private: 38 private:
47 AcceleratedStaticBitmapImage(sk_sp<SkImage>); 39 AcceleratedStaticBitmapImage(sk_sp<SkImage>);
48 AcceleratedStaticBitmapImage(sk_sp<SkImage>, const gpu::Mailbox&, const gpu: :SyncToken&); 40 AcceleratedStaticBitmapImage(sk_sp<SkImage>, sk_sp<GrContext>, const gpu::Ma ilbox&, const gpu::SyncToken&);
41
42 bool switchStorageToMailbox(WebGraphicsContext3DProvider*);
43 GLuint switchStorageToSkImageForWebGL(WebGraphicsContext3DProvider*);
44 GLuint switchStorageToSkImage(WebGraphicsContext3DProvider*);
49 45
50 void ensureMailbox(); 46 void ensureMailbox();
51 void createImageFromMailboxIfNeeded();
52 void checkThread();
53 void waitSyncTokenIfNeeded();
54 bool isValid();
55 void releaseImageThreadSafe();
56 bool imageBelongsToSharedContext();
57 47
58 // Id of the shared context where m_image was created 48 // True when the |m_image| has a texture id backing it from the shared main thread context.
59 unsigned m_sharedContextId; 49 bool m_imageIsForSharedMainThreadContext;
50
51 // Keeps the context alive that the SkImage is associated with. Not used if the SkImage is coming from the shared main
52 // thread context as we assume that context is kept alive elsewhere since it is globally shared in the process.
53 sk_sp<GrContext> m_grContext;
60 // True when the below mailbox and sync token are valid for getting at the t exture backing the object's SkImage. 54 // True when the below mailbox and sync token are valid for getting at the t exture backing the object's SkImage.
61 bool m_hasMailbox = false; 55 bool m_hasMailbox = false;
62 // A mailbox referring to the texture id backing the SkImage. The mailbox is valid as long as the SkImage is held alive. 56 // A mailbox referring to the texture id backing the SkImage. The mailbox is valid as long as the SkImage is held alive.
63 gpu::Mailbox m_mailbox; 57 gpu::Mailbox m_mailbox;
64 // This token must be waited for before using the mailbox. 58 // This token must be waited for before using the mailbox.
65 gpu::SyncToken m_syncToken; 59 gpu::SyncToken m_syncToken;
66 // Thread that m_image belongs to. Set to null when m_image belong to the sa me thread
67 // as this AcceleratedStaticBitmapImage. Should only be non-null after a tr ansfer.
68 WebThread* m_imageThread = nullptr;
69
70 base::ThreadChecker m_threadChecker;
71 bool m_detachThreadAtNextCheck = false;
72 }; 60 };
73 61
74 } // namespace blink 62 } // namespace blink
75 63
76 #endif 64 #endif
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