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Side by Side Diff: content/renderer/renderer_main_thread.h

Issue 23235002: Set up content in-process main threads via factory (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: don't add targets (were already in !ios block) Created 7 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_RENDERER_RENDERER_MAIN_THREAD_H_
6 #define CONTENT_RENDERER_RENDERER_MAIN_THREAD_H_
7
8 #include <string>
9
10 #include "base/threading/thread.h"
11
12 namespace content {
13 class RenderProcess;
14
15 // This class creates the IO thread for the renderer when running in
16 // single-process mode. It's not used in multi-process mode.
17 class RendererMainThread : public base::Thread {
18 public:
19 explicit RendererMainThread(const std::string& channel_id);
20 virtual ~RendererMainThread();
21
22 protected:
23 virtual void Init() OVERRIDE;
24 virtual void CleanUp() OVERRIDE;
25
26 private:
27 std::string channel_id_;
28 scoped_ptr<RenderProcess> render_process_;
29
30 DISALLOW_COPY_AND_ASSIGN(RendererMainThread);
31 };
32
33 base::Thread* CreateRendererMainThread(const std::string& channel_id);
34
35 } // namespace content
36
37 #endif // CONTENT_RENDERER_RENDERER_MAIN_THREAD_H_
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