Index: gpu/command_buffer/service/stream_texture_manager_in_process_android.h |
diff --git a/gpu/command_buffer/service/stream_texture_manager_in_process_android.h b/gpu/command_buffer/service/stream_texture_manager_in_process_android.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d7d110048b7838e4e8060ee701d235d96f03fa02 |
--- /dev/null |
+++ b/gpu/command_buffer/service/stream_texture_manager_in_process_android.h |
@@ -0,0 +1,75 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_ |
+#define GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_ |
+ |
+#include <map> |
+ |
+#include "base/memory/linked_ptr.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/synchronization/lock.h" |
+#include "gpu/command_buffer/service/stream_texture.h" |
+#include "gpu/command_buffer/service/stream_texture_manager.h" |
+ |
+namespace gfx { |
+class Size; |
+class SurfaceTextureBridge; |
+} |
+ |
+namespace gpu { |
+ |
+class StreamTextureManagerInProcess |
+ : public gpu::StreamTextureManager, |
+ public base::RefCountedThreadSafe<StreamTextureManagerInProcess> { |
+ public: |
+ StreamTextureManagerInProcess(); |
+ |
+ // implement gpu::StreamTextureManager: |
+ virtual uint32 CreateStreamTexture(uint32 service_id, |
+ uint32 client_id) OVERRIDE; |
+ virtual void DestroyStreamTexture(uint32 service_id) OVERRIDE; |
+ virtual gpu::StreamTexture* LookupStreamTexture(uint32 service_id) OVERRIDE; |
+ |
+ scoped_refptr<gfx::SurfaceTextureBridge> GetSurfaceTexture(uint32 stream_id); |
+ |
+ private: |
+ class StreamTextureImpl : public gpu::StreamTexture { |
+ public: |
+ StreamTextureImpl(uint32 service_id, uint32 stream_id); |
+ virtual ~StreamTextureImpl(); |
+ |
+ // implement gpu::StreamTexture |
+ virtual void Update() OVERRIDE; |
+ virtual gfx::Size GetSize() OVERRIDE; |
+ |
+ void SetSize(gfx::Size size); |
+ |
+ scoped_refptr<gfx::SurfaceTextureBridge> GetSurfaceTexture(); |
+ uint32 stream_id() { return stream_id_; } |
+ |
+ private: |
+ scoped_refptr<gfx::SurfaceTextureBridge> surface_texture_bridge_; |
+ uint32 stream_id_; |
+ gfx::Size size_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(StreamTextureImpl); |
+ }; |
+ |
+ friend class base::RefCountedThreadSafe<StreamTextureManagerInProcess>; |
+ virtual ~StreamTextureManagerInProcess(); |
+ |
+ typedef std::map<uint32, linked_ptr<StreamTextureImpl> > TextureMap; |
+ TextureMap textures_; |
+ |
+ uint32 next_id_; |
+ |
+ base::Lock map_lock_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(StreamTextureManagerInProcess); |
+}; |
+ |
+} // gpu |
+ |
+#endif // GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_ |