Index: content/renderer/android/synchronous_compositor_factory.h |
diff --git a/content/renderer/android/synchronous_compositor_factory.h b/content/renderer/android/synchronous_compositor_factory.h |
index 234a0337c47ed3e072f0d9b66ccb94d16cf72e51..bd625be9cfe917f7130f1669a3cfb888ec59a4f5 100644 |
--- a/content/renderer/android/synchronous_compositor_factory.h |
+++ b/content/renderer/android/synchronous_compositor_factory.h |
@@ -20,6 +20,7 @@ class OutputSurface; |
namespace content { |
class InputHandlerManagerClient; |
+class StreamTextureFactory; |
// Decouples creation from usage of the parts needed for the synchonous |
// compositor rendering path. In practice this is only used in single |
@@ -44,6 +45,8 @@ class SynchronousCompositorFactory { |
GetOffscreenContextProviderForMainThread() = 0; |
virtual scoped_refptr<cc::ContextProvider> |
GetOffscreenContextProviderForCompositorThread() = 0; |
+ virtual scoped_ptr<StreamTextureFactory> CreateStreamTextureFactory( |
+ int view_id) = 0; |
protected: |
SynchronousCompositorFactory() {} |