| Index: content/renderer/android/synchronous_compositor_factory.h
|
| diff --git a/content/renderer/android/synchronous_compositor_factory.h b/content/renderer/android/synchronous_compositor_factory.h
|
| index 234a0337c47ed3e072f0d9b66ccb94d16cf72e51..bd625be9cfe917f7130f1669a3cfb888ec59a4f5 100644
|
| --- a/content/renderer/android/synchronous_compositor_factory.h
|
| +++ b/content/renderer/android/synchronous_compositor_factory.h
|
| @@ -20,6 +20,7 @@ class OutputSurface;
|
| namespace content {
|
|
|
| class InputHandlerManagerClient;
|
| +class StreamTextureFactory;
|
|
|
| // Decouples creation from usage of the parts needed for the synchonous
|
| // compositor rendering path. In practice this is only used in single
|
| @@ -44,6 +45,8 @@ class SynchronousCompositorFactory {
|
| GetOffscreenContextProviderForMainThread() = 0;
|
| virtual scoped_refptr<cc::ContextProvider>
|
| GetOffscreenContextProviderForCompositorThread() = 0;
|
| + virtual scoped_ptr<StreamTextureFactory> CreateStreamTextureFactory(
|
| + int view_id) = 0;
|
|
|
| protected:
|
| SynchronousCompositorFactory() {}
|
|
|