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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "gles2_impl_export.h" | 10 #include "gles2_impl_export.h" |
11 #include "ui/gfx/native_widget_types.h" | 11 #include "ui/gfx/native_widget_types.h" |
12 #include "ui/gl/gl_surface.h" | 12 #include "ui/gl/gl_surface.h" |
13 #include "ui/gl/gpu_preference.h" | 13 #include "ui/gl/gpu_preference.h" |
14 | 14 |
15 namespace gfx { | 15 namespace gfx { |
16 class Size; | 16 class Size; |
17 } | 17 } |
18 | 18 |
| 19 #if defined(OS_ANDROID) |
| 20 namespace gfx { |
| 21 class SurfaceTextureBridge; |
| 22 } |
| 23 #endif |
| 24 |
19 namespace gpu { | 25 namespace gpu { |
20 | 26 |
21 namespace gles2 { | 27 namespace gles2 { |
22 class GLES2Implementation; | 28 class GLES2Implementation; |
23 } | 29 } |
24 | 30 |
25 // The default uninitialized value is -1. | 31 // The default uninitialized value is -1. |
26 struct GLES2_IMPL_EXPORT GLInProcessContextAttribs { | 32 struct GLES2_IMPL_EXPORT GLInProcessContextAttribs { |
27 GLInProcessContextAttribs(); | 33 GLInProcessContextAttribs(); |
28 | 34 |
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66 virtual void SetContextLostCallback(const base::Closure& callback) = 0; | 72 virtual void SetContextLostCallback(const base::Closure& callback) = 0; |
67 | 73 |
68 virtual void SignalSyncPoint(unsigned sync_point, | 74 virtual void SignalSyncPoint(unsigned sync_point, |
69 const base::Closure& callback) = 0; | 75 const base::Closure& callback) = 0; |
70 | 76 |
71 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0; | 77 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0; |
72 | 78 |
73 // Allows direct access to the GLES2 implementation so a GLInProcessContext | 79 // Allows direct access to the GLES2 implementation so a GLInProcessContext |
74 // can be used without making it current. | 80 // can be used without making it current. |
75 virtual gles2::GLES2Implementation* GetImplementation() = 0; | 81 virtual gles2::GLES2Implementation* GetImplementation() = 0; |
| 82 |
| 83 #if defined(OS_ANDROID) |
| 84 virtual scoped_refptr<gfx::SurfaceTextureBridge> GetSurfaceTexture( |
| 85 uint32 stream_id) = 0; |
| 86 #endif |
76 }; | 87 }; |
77 | 88 |
78 } // namespace gpu | 89 } // namespace gpu |
79 | 90 |
80 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 91 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
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