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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
| 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "gles2_impl_export.h" | 10 #include "gles2_impl_export.h" |
| 11 #include "ui/gfx/native_widget_types.h" | 11 #include "ui/gfx/native_widget_types.h" |
| 12 #include "ui/gl/gl_surface.h" | 12 #include "ui/gl/gl_surface.h" |
| 13 #include "ui/gl/gpu_preference.h" | 13 #include "ui/gl/gpu_preference.h" |
| 14 | 14 |
| 15 namespace gfx { | 15 namespace gfx { |
| 16 class Size; | 16 class Size; |
| 17 } | 17 } |
| 18 | 18 |
| 19 #if defined(OS_ANDROID) |
| 20 namespace gfx { |
| 21 class SurfaceTextureBridge; |
| 22 } |
| 23 #endif |
| 24 |
| 19 namespace gpu { | 25 namespace gpu { |
| 20 | 26 |
| 21 namespace gles2 { | 27 namespace gles2 { |
| 22 class GLES2Implementation; | 28 class GLES2Implementation; |
| 23 } | 29 } |
| 24 | 30 |
| 25 class GpuMemoryBufferFactory; | 31 class GpuMemoryBufferFactory; |
| 26 | 32 |
| 27 // The default uninitialized value is -1. | 33 // The default uninitialized value is -1. |
| 28 struct GLES2_IMPL_EXPORT GLInProcessContextAttribs { | 34 struct GLES2_IMPL_EXPORT GLInProcessContextAttribs { |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 71 virtual void SetContextLostCallback(const base::Closure& callback) = 0; | 77 virtual void SetContextLostCallback(const base::Closure& callback) = 0; |
| 72 | 78 |
| 73 virtual void SignalSyncPoint(unsigned sync_point, | 79 virtual void SignalSyncPoint(unsigned sync_point, |
| 74 const base::Closure& callback) = 0; | 80 const base::Closure& callback) = 0; |
| 75 | 81 |
| 76 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0; | 82 virtual void SignalQuery(unsigned query, const base::Closure& callback) = 0; |
| 77 | 83 |
| 78 // Allows direct access to the GLES2 implementation so a GLInProcessContext | 84 // Allows direct access to the GLES2 implementation so a GLInProcessContext |
| 79 // can be used without making it current. | 85 // can be used without making it current. |
| 80 virtual gles2::GLES2Implementation* GetImplementation() = 0; | 86 virtual gles2::GLES2Implementation* GetImplementation() = 0; |
| 87 |
| 88 #if defined(OS_ANDROID) |
| 89 virtual scoped_refptr<gfx::SurfaceTextureBridge> GetSurfaceTexture( |
| 90 uint32 stream_id) = 0; |
| 91 #endif |
| 81 }; | 92 }; |
| 82 | 93 |
| 83 } // namespace gpu | 94 } // namespace gpu |
| 84 | 95 |
| 85 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ | 96 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_ |
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