Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(550)

Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_layout_input_text.h

Issue 2323283002: [LayoutNG] Update NGLayoutInputText (Closed)
Patch Set: Created 4 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGLayoutInputText_h 5 #ifndef NGLayoutInputText_h
6 #define NGLayoutInputText_h 6 #define NGLayoutInputText_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/layout/ng/ng_direction.h"
10 #include "core/layout/ng/ng_writing_mode.h"
9 #include "core/style/ComputedStyle.h" 11 #include "core/style/ComputedStyle.h"
10 #include "platform/fonts/shaping/CachingWordShaper.h" 12 #include "platform/fonts/shaping/CachingWordShaper.h"
11 #include "platform/fonts/shaping/ShapeResult.h" 13 #include "platform/fonts/shaping/ShapeResult.h"
12 #include "platform/heap/Handle.h" 14 #include "platform/heap/Handle.h"
13 #include "wtf/Vector.h" 15 #include "wtf/Vector.h"
14 #include "wtf/text/WTFString.h" 16 #include "wtf/text/WTFString.h"
17 #include <unicode/uscript.h>
15 18
16 namespace blink { 19 namespace blink {
17 20
18 // Struct representing a single text node or styled inline element with text 21 // Struct representing a single text node or styled inline element with text
19 // content. In this representation TextNodes are merged up into their parent 22 // content segmented by style, text direction, writing mode and script (but not
drott 2016/09/09 11:11:21 See below.
20 // inline element where possible. 23 // by font).
24 // In this representation TextNodes are merged up into their parent inline
25 // element where possible.
21 struct NGLayoutInputTextItem { 26 struct NGLayoutInputTextItem {
22 unsigned start_offset; 27 unsigned start_offset;
23 unsigned end_offset; 28 unsigned end_offset;
29 NGDirection direction;
30 NGWritingMode writing_mode;
drott 2016/09/09 11:11:21 Rather than NGWritingMode this probably should rep
31 UScriptCode script;
24 RefPtr<ComputedStyle> style; 32 RefPtr<ComputedStyle> style;
33 RefPtr<ShapeResult> shape_result;
25 }; 34 };
26 35
27 // Class representing all text content for a given inline layout root in the 36 // Class representing all text content for a given inline layout root in the
28 // layout input tree. 37 // layout input tree.
29 // The content is stored as a single string with collapsed white-space (if 38 // The content is stored as a single string with collapsed white-space (if
30 // applicable) to allow cross-element shaping. Each item contains a start and 39 // applicable) to allow cross-element shaping. Each item contains a start and
31 // end offset representing the content of said item. 40 // end offset representing the content of said item.
32 class CORE_EXPORT NGLayoutInputText final 41 class CORE_EXPORT NGLayoutInputText final
33 : public GarbageCollectedFinalized<NGLayoutInputText> { 42 : public GarbageCollectedFinalized<NGLayoutInputText> {
34 public: 43 public:
(...skipping 11 matching lines...) Expand all
46 DEFINE_INLINE_TRACE() {} 55 DEFINE_INLINE_TRACE() {}
47 56
48 private: 57 private:
49 // TODO(eae): This should probably always be utf-8 to reduce the 58 // TODO(eae): This should probably always be utf-8 to reduce the
50 // memory and conversion overhead. We can't really re-use the 59 // memory and conversion overhead. We can't really re-use the
51 // TextContent string as this is stored post white-space 60 // TextContent string as this is stored post white-space
52 // collapsing. Also note that shaping can be done in either 61 // collapsing. Also note that shaping can be done in either
53 // utf-8 or utf-16. Currently we always shape in utf16 and 62 // utf-8 or utf-16. Currently we always shape in utf16 and
54 // upconvert latin-1. 63 // upconvert latin-1.
55 String text_; 64 String text_;
56 RefPtr<ShapeResult> shape_result_;
57 Vector<NGLayoutInputTextItem> items_; 65 Vector<NGLayoutInputTextItem> items_;
58 }; 66 };
59 67
60 } // namespace blink 68 } // namespace blink
61 69
62 #endif // NGLayoutInputText_h 70 #endif // NGLayoutInputText_h
OLDNEW
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698