Chromium Code Reviews| Index: ui/accessibility/ax_tree_fuzzer.cc |
| diff --git a/ui/accessibility/ax_tree_fuzzer.cc b/ui/accessibility/ax_tree_fuzzer.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c3f93e8f1ad254d0ea684f1b02df0db566ba944c |
| --- /dev/null |
| +++ b/ui/accessibility/ax_tree_fuzzer.cc |
| @@ -0,0 +1,49 @@ |
| +// Copyright (c) 2016 The Chromium Authors. All rights reserved. |
|
mmoroz
2016/09/12 08:17:54
No "(c)" in copyright: https://chromium.googlesour
dmazzoni
2016/09/12 16:45:41
Done
|
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/accessibility/ax_tree.h" |
| + |
| +class EmptyAXTreeDelegate : public ui::AXTreeDelegate { |
| + public: |
| + EmptyAXTreeDelegate() {} |
| + |
| + void OnNodeDataWillChange(ui::AXTree* tree, |
| + const ui::AXNodeData& old_node_data, |
| + const ui::AXNodeData& new_node_data) override {} |
| + void OnTreeDataChanged(ui::AXTree* tree) override {} |
| + void OnNodeWillBeDeleted(ui::AXTree* tree, ui::AXNode* node) override {} |
| + void OnSubtreeWillBeDeleted(ui::AXTree* tree, ui::AXNode* node) override {} |
| + void OnNodeCreated(ui::AXTree* tree, ui::AXNode* node) override {} |
| + void OnNodeChanged(ui::AXTree* tree, ui::AXNode* node) override {} |
| + void OnAtomicUpdateFinished(ui::AXTree* tree, |
| + bool root_changed, |
| + const std::vector<Change>& changes) override {} |
| +}; |
| + |
| +// Entry point for LibFuzzer. |
| +extern "C" int LLVMFuzzerTestOneInput(const unsigned char* data, size_t size) { |
| + ui::AXTreeUpdate initial_state; |
| + size_t i = 0; |
| + while (i < size) { |
| + ui::AXNodeData node; |
| + node.id = data[i++]; |
| + node.state = 0; |
| + if (i < size) { |
| + int child_count = data[i++]; |
|
mmoroz
2016/09/12 08:17:54
Wouldn't it be better to use size_t or other unsig
dmazzoni
2016/09/12 16:45:41
You're right, good idea.
|
| + for (int j = 0; j < child_count && i < size; j++) |
| + node.child_ids.push_back(data[i++]); |
| + } |
| + initial_state.nodes.push_back(node); |
| + } |
| + |
| + // Run with --v=1 to aid in debugging a specific crash. |
| + VLOG(1) << "Input accessibility tree:\n" << initial_state.ToString(); |
| + |
| + ui::AXTree tree; |
| + EmptyAXTreeDelegate delegate; |
| + tree.SetDelegate(&delegate); |
| + tree.Unserialize(initial_state); |
| + |
| + return 0; |
| +} |