| Index: cc/resources/tile_manager.cc
|
| diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc
|
| index 86de61041b2c7f0da7abb96474970e064a2b465f..cff5883078b9c86ed91783f0b66222ec8b381c7f 100644
|
| --- a/cc/resources/tile_manager.cc
|
| +++ b/cc/resources/tile_manager.cc
|
| @@ -180,7 +180,7 @@ TileManager::~TileManager() {
|
| void TileManager::SetGlobalState(
|
| const GlobalStateThatImpactsTilePriority& global_state) {
|
| global_state_ = global_state;
|
| - resource_pool_->SetMemoryUsageLimits(
|
| + resource_pool_->SetResourceUsageLimits(
|
| global_state_.memory_limit_in_bytes,
|
| global_state_.unused_memory_limit_in_bytes,
|
| global_state_.num_resources_limit);
|
| @@ -499,9 +499,10 @@ void TileManager::AssignGpuMemoryToTiles(
|
| static_cast<int64>(bytes_releasable_) +
|
| static_cast<int64>(global_state_.memory_limit_in_bytes) -
|
| static_cast<int64>(resource_pool_->acquired_memory_usage_bytes());
|
| - int resources_available = resources_releasable_ +
|
| - global_state_.num_resources_limit -
|
| - resource_pool_->NumResources();
|
| + int resources_available =
|
| + resources_releasable_ +
|
| + global_state_.num_resources_limit -
|
| + resource_pool_->acquired_resource_count();
|
|
|
| size_t bytes_allocatable =
|
| std::max(static_cast<int64>(0), bytes_available);
|
| @@ -705,6 +706,10 @@ void TileManager::ScheduleTasks(
|
| tasks.Append(tile_version.raster_task_, tile->required_for_activation());
|
| }
|
|
|
| + // We must reduce the amount of unused resoruces before calling
|
| + // ScheduleTasks to prevent usage from rising above limits.
|
| + resource_pool_->ReduceResourceUsage();
|
| +
|
| // Schedule running of |tasks|. This replaces any previously
|
| // scheduled tasks and effectively cancels all tasks not present
|
| // in |tasks|.
|
|
|