Index: blimp/client/core/session/connection_status.h |
diff --git a/blimp/client/core/session/connection_status.h b/blimp/client/core/session/connection_status.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4a1357016f88bff10c76a3a2de27e46a9479d39f |
--- /dev/null |
+++ b/blimp/client/core/session/connection_status.h |
@@ -0,0 +1,58 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |
+#define BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |
+ |
+#include "base/macros.h" |
+#include "base/observer_list.h" |
+#include "blimp/client/core/session/network_event_observer.h" |
+#include "blimp/client/public/session/assignment.h" |
+#include "net/base/ip_endpoint.h" |
+ |
+namespace blimp { |
+namespace client { |
+ |
+// Provides Blimp engine connection status, and also handles observers |
+// that listen to network connection events on main thread. |
+class ConnectionStatus { |
David Trainor- moved to gerrit
2016/09/09 19:33:47
Should this be a NetworkEventObserver and BlimpCli
xingliu
2016/09/10 22:45:47
Done.
|
+ public: |
+ ConnectionStatus(); |
+ ~ConnectionStatus(); |
+ |
+ // Return if the engine IP and port is valid. |
+ bool IsValid() const; |
+ |
+ // Get engine IP and port. |
+ const net::IPEndPoint& GetIpEndPoint(); |
+ |
+ // Return if we connected to the engine. |
+ bool IsConnected() const; |
+ |
+ // Broadcast network events. |
+ void AddObserver(NetworkEventObserver* observer); |
+ void RemoveObserver(NetworkEventObserver* observer); |
+ |
+ // Set connection states. |
+ void onAssignmentResult(int result, const Assignment& assignment); |
David Trainor- moved to gerrit
2016/09/09 19:33:47
on -> On
xingliu
2016/09/10 22:45:46
Done.
|
+ void OnConnected(); |
+ void OnDisconnected(int result); |
+ |
+ private: |
+ // Observers listen to session events. |
+ base::ObserverList<NetworkEventObserver> connection_observers_; |
+ |
+ // IP address and port of the engine. |
+ net::IPEndPoint engine_endpoint_; |
+ |
+ // If the client is currently connected. |
+ bool is_connected_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ConnectionStatus); |
+}; |
+ |
+} // namespace client |
+} // namespace blimp |
+ |
+#endif // BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |