Index: blimp/client/core/session/connection_status.h |
diff --git a/blimp/client/core/session/connection_status.h b/blimp/client/core/session/connection_status.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4655e66e442b701feee60082dadd4448afc54ef5 |
--- /dev/null |
+++ b/blimp/client/core/session/connection_status.h |
@@ -0,0 +1,62 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |
+#define BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |
+ |
+#include "base/macros.h" |
+#include "base/memory/weak_ptr.h" |
+#include "base/observer_list.h" |
+#include "blimp/client/core/session/network_event_observer.h" |
+#include "blimp/client/public/session/assignment.h" |
+#include "net/base/ip_endpoint.h" |
+ |
+namespace blimp { |
+namespace client { |
+ |
+// Provides Blimp engine connection status, and also broadcasts connection |
+// events to observers on main thread. |
+class ConnectionStatus : public NetworkEventObserver { |
+ public: |
+ ConnectionStatus(); |
+ ~ConnectionStatus() override; |
+ |
+ // Return if we connected to the engine. |
+ bool is_connected() const { return is_connected_; } |
+ |
+ // Get engine IP and port. |
+ const net::IPEndPoint& engine_endpoint() const { return engine_endpoint_; } |
+ |
+ // Broadcast network events. |
+ void AddObserver(NetworkEventObserver* observer); |
+ void RemoveObserver(NetworkEventObserver* observer); |
+ |
+ // Set connection states. |
+ void OnAssignmentResult(int result, const Assignment& assignment); |
+ |
+ base::WeakPtr<ConnectionStatus> GetWeakPtr(); |
+ |
+ private: |
+ // NetworkEventObserver implementation. |
+ void OnConnected() override; |
+ void OnDisconnected(int result) override; |
+ |
+ // Observers listen to session events. |
+ base::ObserverList<NetworkEventObserver> connection_observers_; |
+ |
+ // IP address and port of the engine. |
+ net::IPEndPoint engine_endpoint_; |
+ |
+ // If the client is currently connected. |
+ bool is_connected_; |
+ |
+ base::WeakPtrFactory<ConnectionStatus> weak_factory_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ConnectionStatus); |
+}; |
+ |
+} // namespace client |
+} // namespace blimp |
+ |
+#endif // BLIMP_CLIENT_CORE_SESSION_CONNECTION_STATUS_H_ |