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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "blimp/client/core/session/connection_status.h" |
| 6 |
| 7 namespace blimp { |
| 8 namespace client { |
| 9 |
| 10 ConnectionStatus::ConnectionStatus() : is_connected_(false) {} |
| 11 ConnectionStatus::~ConnectionStatus() = default; |
| 12 |
| 13 bool ConnectionStatus::IsValid() const { |
| 14 return !engine_endpoint_.address().empty() && engine_endpoint_.port() != 0; |
| 15 } |
| 16 |
| 17 const net::IPEndPoint& ConnectionStatus::GetIpEndPoint() { |
| 18 return engine_endpoint_; |
| 19 } |
| 20 |
| 21 bool ConnectionStatus::IsConnected() const { |
| 22 return is_connected_; |
| 23 } |
| 24 |
| 25 void ConnectionStatus::AddObserver(NetworkEventObserver* observer) { |
| 26 connection_observers_.AddObserver(observer); |
| 27 } |
| 28 |
| 29 void ConnectionStatus::RemoveObserver(NetworkEventObserver* observer) { |
| 30 connection_observers_.RemoveObserver(observer); |
| 31 } |
| 32 |
| 33 void ConnectionStatus::onAssignmentResult(int result, |
| 34 const Assignment& assignment) { |
| 35 if (result == AssignmentRequestResult::ASSIGNMENT_REQUEST_RESULT_OK) { |
| 36 engine_endpoint_ = assignment.engine_endpoint; |
| 37 } |
| 38 } |
| 39 |
| 40 void ConnectionStatus::OnConnected() { |
| 41 is_connected_ = true; |
| 42 FOR_EACH_OBSERVER(NetworkEventObserver, connection_observers_, OnConnected()); |
| 43 } |
| 44 |
| 45 void ConnectionStatus::OnDisconnected(int result) { |
| 46 is_connected_ = false; |
| 47 FOR_EACH_OBSERVER(NetworkEventObserver, connection_observers_, |
| 48 OnDisconnected(result)); |
| 49 } |
| 50 |
| 51 } // namespace client |
| 52 } // namespace blimp |
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