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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "blimp/client/core/session/connection_status.h" |
| 6 |
| 7 namespace blimp { |
| 8 namespace client { |
| 9 |
| 10 ConnectionStatus::ConnectionStatus() |
| 11 : is_connected_(false), weak_factory_(this) {} |
| 12 |
| 13 ConnectionStatus::~ConnectionStatus() = default; |
| 14 |
| 15 void ConnectionStatus::AddObserver(NetworkEventObserver* observer) { |
| 16 connection_observers_.AddObserver(observer); |
| 17 } |
| 18 |
| 19 void ConnectionStatus::RemoveObserver(NetworkEventObserver* observer) { |
| 20 connection_observers_.RemoveObserver(observer); |
| 21 } |
| 22 |
| 23 void ConnectionStatus::OnAssignmentResult(int result, |
| 24 const Assignment& assignment) { |
| 25 if (result == AssignmentRequestResult::ASSIGNMENT_REQUEST_RESULT_OK) { |
| 26 engine_endpoint_ = assignment.engine_endpoint; |
| 27 } |
| 28 } |
| 29 |
| 30 base::WeakPtr<ConnectionStatus> ConnectionStatus::GetWeakPtr() { |
| 31 return weak_factory_.GetWeakPtr(); |
| 32 } |
| 33 |
| 34 void ConnectionStatus::OnConnected() { |
| 35 is_connected_ = true; |
| 36 FOR_EACH_OBSERVER(NetworkEventObserver, connection_observers_, OnConnected()); |
| 37 } |
| 38 |
| 39 void ConnectionStatus::OnDisconnected(int result) { |
| 40 is_connected_ = false; |
| 41 FOR_EACH_OBSERVER(NetworkEventObserver, connection_observers_, |
| 42 OnDisconnected(result)); |
| 43 } |
| 44 |
| 45 } // namespace client |
| 46 } // namespace blimp |
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