| Index: third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| diff --git a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| index 3972c9d69f9998cf7847d98fbe07c521be9995a0..2dcf0d9e167aa0b28a6fd1f5f92c5f644361d5d8 100644
|
| --- a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| +++ b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| @@ -64,7 +64,7 @@
|
| m_type = FloatRight;
|
| }
|
|
|
| -FloatingObject::FloatingObject(LayoutBox* layoutObject, Type type, const LayoutRect& frameRect, bool shouldPaint, bool isDescendant, bool isLowestNonOverhangingFloatInChild)
|
| +FloatingObject::FloatingObject(LayoutBox* layoutObject, Type type, const LayoutRect& frameRect, bool shouldPaint, bool isDescendant, bool isLowestNonOverhangingFloatInChild, bool performingUnsafeClone)
|
| : m_layoutObject(layoutObject)
|
| , m_originatingLine(nullptr)
|
| , m_frameRect(frameRect)
|
| @@ -76,7 +76,15 @@
|
| , m_isInPlacedTree(false)
|
| #endif
|
| {
|
| - m_shouldPaint = shouldPaint || shouldPaintForCompositedLayoutPart();
|
| + m_shouldPaint = shouldPaint;
|
| + // TODO(chrishtr): Avoid the following hack when performing an unsafe clone.
|
| + // This avoids a use-after-free bug due to the fact that we sometimes fail to remove
|
| + // floats from their container when detaching (crbug.com/619380). This is actually a bug in the
|
| + // floats detach machinery, which needs to be fixed, in which case this workaround can be removed.
|
| + // In any case, it should be safe because moving floats from one owner to another should cause layout,
|
| + // which will in turn update the m_shouldPaint property.
|
| + if (!performingUnsafeClone)
|
| + m_shouldPaint = m_shouldPaint || shouldPaintForCompositedLayoutPart();
|
| }
|
|
|
| bool FloatingObject::shouldPaintForCompositedLayoutPart()
|
| @@ -113,7 +121,7 @@
|
|
|
| std::unique_ptr<FloatingObject> FloatingObject::unsafeClone() const
|
| {
|
| - std::unique_ptr<FloatingObject> cloneObject = wrapUnique(new FloatingObject(layoutObject(), getType(), m_frameRect, m_shouldPaint, m_isDescendant, false));
|
| + std::unique_ptr<FloatingObject> cloneObject = wrapUnique(new FloatingObject(layoutObject(), getType(), m_frameRect, m_shouldPaint, m_isDescendant, false, true));
|
| cloneObject->m_isPlaced = m_isPlaced;
|
| return cloneObject;
|
| }
|
|
|