| Index: net/quic/core/congestion_control/simulation/port.h
|
| diff --git a/net/quic/core/congestion_control/simulation/port.h b/net/quic/core/congestion_control/simulation/port.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2efaaa09d1f2a96692aaf4e74add58121123f0cc
|
| --- /dev/null
|
| +++ b/net/quic/core/congestion_control/simulation/port.h
|
| @@ -0,0 +1,66 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_PORT_H_
|
| +#define NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_PORT_H_
|
| +
|
| +#include <string>
|
| +#include <utility>
|
| +
|
| +#include "net/quic/core/congestion_control/simulation/actor.h"
|
| +#include "net/quic/core/quic_protocol.h"
|
| +
|
| +namespace net {
|
| +namespace simulation {
|
| +
|
| +struct Packet {
|
| + Packet();
|
| + ~Packet();
|
| + Packet(const Packet& packet);
|
| +
|
| + std::string source;
|
| + std::string destination;
|
| + QuicTime tx_timestamp;
|
| +
|
| + std::string contents;
|
| + QuicByteCount size;
|
| +};
|
| +
|
| +// An interface for anything that accepts packets at arbitrary rate.
|
| +class UnconstrainedPortInterface {
|
| + public:
|
| + virtual ~UnconstrainedPortInterface() {}
|
| + virtual void AcceptPacket(std::unique_ptr<Packet> packet) = 0;
|
| +};
|
| +
|
| +// An interface for any device that accepts packets at a specific rate.
|
| +// Typically one would use a Queue object in order to write into a constrained
|
| +// port.
|
| +class ConstrainedPortInterface {
|
| + public:
|
| + virtual ~ConstrainedPortInterface() {}
|
| +
|
| + // Accept a packet for a port. TimeUntilAvailable() must be zero before this
|
| + // method is called.
|
| + virtual void AcceptPacket(std::unique_ptr<Packet> packet) = 0;
|
| +
|
| + // Time until write for the next port is available. Cannot be infinite.
|
| + virtual QuicTime::Delta TimeUntilAvailable() = 0;
|
| +};
|
| +
|
| +// A convenience class for any network endpoints, i.e. the objects which can
|
| +// both accept and send packets.
|
| +class Endpoint : public Actor {
|
| + public:
|
| + virtual UnconstrainedPortInterface* GetRxPort() = 0;
|
| + virtual void SetTxPort(ConstrainedPortInterface* port) = 0;
|
| +
|
| + protected:
|
| + Endpoint(Simulator* simulator, std::string name);
|
| +};
|
| +
|
| +} // namespace simulation
|
| +} // namespace net
|
| +
|
| +#endif // NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_PORT_H_
|
|
|