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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_SWITCH_H_ |
| 6 #define NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_SWITCH_H_ |
| 7 |
| 8 #include <unordered_map> |
| 9 |
| 10 #include "net/quic/core/congestion_control/simulation/queue.h" |
| 11 |
| 12 namespace net { |
| 13 namespace simulation { |
| 14 |
| 15 typedef size_t SwitchPortNumber; |
| 16 |
| 17 // Simulates a network switch with simple persistent learning scheme and queues |
| 18 // on every output port. |
| 19 class Switch { |
| 20 public: |
| 21 Switch(Simulator* simulator, |
| 22 std::string name, |
| 23 SwitchPortNumber port_count, |
| 24 QuicByteCount queue_capacity); |
| 25 ~Switch(); |
| 26 |
| 27 // Returns Endpoint associated with the port under number |port_number|. Just |
| 28 // like on most real switches, port numbering starts with 1. |
| 29 inline Endpoint* port(SwitchPortNumber port_number) { |
| 30 DCHECK_NE(port_number, 0u); |
| 31 return &ports_[port_number - 1]; |
| 32 } |
| 33 |
| 34 private: |
| 35 class Port : public Endpoint, public UnconstrainedPortInterface { |
| 36 public: |
| 37 Port(Simulator* simulator, |
| 38 std::string name, |
| 39 Switch* parent, |
| 40 SwitchPortNumber port_number, |
| 41 QuicByteCount queue_capacity); |
| 42 Port(Port&&) = delete; |
| 43 ~Port() override {} |
| 44 |
| 45 // Accepts packet to be routed into the switch. |
| 46 void AcceptPacket(std::unique_ptr<Packet> packet) override; |
| 47 // Enqueue packet to be routed out of the switch. |
| 48 void EnqueuePacket(std::unique_ptr<Packet> packet); |
| 49 |
| 50 UnconstrainedPortInterface* GetRxPort() override; |
| 51 void SetTxPort(ConstrainedPortInterface* port) override; |
| 52 |
| 53 void Act() override; |
| 54 |
| 55 inline bool connected() { return connected_; } |
| 56 |
| 57 private: |
| 58 Switch* parent_; |
| 59 SwitchPortNumber port_number_; |
| 60 bool connected_; |
| 61 |
| 62 Queue queue_; |
| 63 |
| 64 DISALLOW_COPY_AND_ASSIGN(Port); |
| 65 }; |
| 66 |
| 67 // Sends the packet to the appropriate port, or to all ports if the |
| 68 // appropriate port is not known. |
| 69 void DispatchPacket(SwitchPortNumber port_number, |
| 70 std::unique_ptr<Packet> packet); |
| 71 |
| 72 std::deque<Port> ports_; |
| 73 std::unordered_map<std::string, Port*> switching_table_; |
| 74 |
| 75 DISALLOW_COPY_AND_ASSIGN(Switch); |
| 76 }; |
| 77 |
| 78 } // namespace simulation |
| 79 } // namespace net |
| 80 |
| 81 #endif // NET_QUIC_CORE_CONGESTION_CONTROL_SIMULATION_SWITCH_H_ |
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