OLD | NEW |
(Empty) | |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "base/memory/ptr_util.h" |
| 6 #include "net/quic/core/congestion_control/simulation/simulator.h" |
| 7 #include "net/quic/core/crypto/quic_random.h" |
| 8 |
| 9 namespace net { |
| 10 namespace simulation { |
| 11 |
| 12 Simulator::Simulator() |
| 13 : random_generator_(nullptr), |
| 14 alarm_factory_(this, "Default Alarm Manager") {} |
| 15 |
| 16 Simulator::~Simulator() {} |
| 17 |
| 18 Simulator::Clock::Clock() : now_(kStartTime) {} |
| 19 |
| 20 QuicTime Simulator::Clock::ApproximateNow() const { |
| 21 return now_; |
| 22 } |
| 23 |
| 24 QuicTime Simulator::Clock::Now() const { |
| 25 return now_; |
| 26 } |
| 27 |
| 28 QuicWallTime Simulator::Clock::WallNow() const { |
| 29 return QuicWallTime::FromUNIXMicroseconds( |
| 30 (now_ - QuicTime::Zero()).ToMicroseconds()); |
| 31 } |
| 32 |
| 33 void Simulator::AddActor(Actor* actor) { |
| 34 auto emplace_times_result = |
| 35 scheduled_times_.insert(std::make_pair(actor, QuicTime::Infinite())); |
| 36 auto emplace_names_result = actor_names_.insert(actor->name()); |
| 37 |
| 38 // Ensure that the object was actually placed into the map. |
| 39 DCHECK(emplace_times_result.second); |
| 40 DCHECK(emplace_names_result.second); |
| 41 } |
| 42 |
| 43 void Simulator::Schedule(Actor* actor, QuicTime new_time) { |
| 44 auto scheduled_time_it = scheduled_times_.find(actor); |
| 45 DCHECK(scheduled_time_it != scheduled_times_.end()); |
| 46 QuicTime scheduled_time = scheduled_time_it->second; |
| 47 |
| 48 if (scheduled_time <= new_time) { |
| 49 return; |
| 50 } |
| 51 |
| 52 if (scheduled_time != QuicTime::Infinite()) { |
| 53 Unschedule(actor); |
| 54 } |
| 55 |
| 56 scheduled_time_it->second = new_time; |
| 57 schedule_.insert(std::make_pair(new_time, actor)); |
| 58 } |
| 59 |
| 60 void Simulator::Unschedule(Actor* actor) { |
| 61 auto scheduled_time_it = scheduled_times_.find(actor); |
| 62 DCHECK(scheduled_time_it != scheduled_times_.end()); |
| 63 QuicTime scheduled_time = scheduled_time_it->second; |
| 64 |
| 65 DCHECK(scheduled_time != QuicTime::Infinite()); |
| 66 auto range = schedule_.equal_range(scheduled_time); |
| 67 for (auto it = range.first; it != range.second; ++it) { |
| 68 if (it->second == actor) { |
| 69 schedule_.erase(it); |
| 70 scheduled_time_it->second = QuicTime::Infinite(); |
| 71 return; |
| 72 } |
| 73 } |
| 74 DCHECK(false); |
| 75 } |
| 76 |
| 77 const QuicClock* Simulator::GetClock() const { |
| 78 return &clock_; |
| 79 } |
| 80 |
| 81 QuicRandom* Simulator::GetRandomGenerator() { |
| 82 if (random_generator_ == nullptr) { |
| 83 random_generator_ = QuicRandom::GetInstance(); |
| 84 } |
| 85 |
| 86 return random_generator_; |
| 87 } |
| 88 |
| 89 QuicBufferAllocator* Simulator::GetBufferAllocator() { |
| 90 return &buffer_allocator_; |
| 91 } |
| 92 |
| 93 QuicAlarmFactory* Simulator::GetAlarmFactory() { |
| 94 return &alarm_factory_; |
| 95 } |
| 96 |
| 97 void Simulator::HandleNextScheduledActor() { |
| 98 const auto current_event_it = schedule_.begin(); |
| 99 QuicTime event_time = current_event_it->first; |
| 100 Actor* actor = current_event_it->second; |
| 101 DVLOG(3) << "At t = " << event_time.ToDebuggingValue() << ", calling " |
| 102 << actor->name(); |
| 103 |
| 104 Unschedule(actor); |
| 105 |
| 106 if (clock_.Now() > event_time) { |
| 107 QUIC_BUG << "Error: event registered by [" << actor->name() |
| 108 << "] requires travelling back in time. Current time: " |
| 109 << clock_.Now().ToDebuggingValue() |
| 110 << ", scheduled time: " << event_time.ToDebuggingValue(); |
| 111 } |
| 112 clock_.now_ = event_time; |
| 113 |
| 114 actor->Act(); |
| 115 } |
| 116 |
| 117 } // namespace simulation |
| 118 } // namespace net |
OLD | NEW |