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Side by Side Diff: third_party/WebKit/Source/core/dom/shadow/ElementShadow.h

Issue 2322213002: Refactor ElementShadow by separating v0 related features as ElementShadowV0 (Closed)
Patch Set: addressed Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Neither the name of Google Inc. nor the names of its 10 * * Neither the name of Google Inc. nor the names of its
(...skipping 10 matching lines...) Expand all
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef ElementShadow_h 27 #ifndef ElementShadow_h
28 #define ElementShadow_h 28 #define ElementShadow_h
29 29
30 #include "core/CoreExport.h" 30 #include "core/CoreExport.h"
31 #include "core/dom/shadow/InsertionPoint.h"
32 #include "core/dom/shadow/SelectRuleFeatureSet.h"
33 #include "core/dom/shadow/ShadowRoot.h" 31 #include "core/dom/shadow/ShadowRoot.h"
34 #include "platform/heap/Handle.h" 32 #include "platform/heap/Handle.h"
35 #include "wtf/HashMap.h"
36 #include "wtf/Noncopyable.h" 33 #include "wtf/Noncopyable.h"
37 34
38 namespace blink { 35 namespace blink {
39 36
37 class ElementShadowV0;
38
40 class CORE_EXPORT ElementShadow final : public GarbageCollectedFinalized<Element Shadow> { 39 class CORE_EXPORT ElementShadow final : public GarbageCollectedFinalized<Element Shadow> {
41 WTF_MAKE_NONCOPYABLE(ElementShadow); 40 WTF_MAKE_NONCOPYABLE(ElementShadow);
42 public: 41 public:
43 static ElementShadow* create(); 42 static ElementShadow* create();
44 ~ElementShadow(); 43 ~ElementShadow();
45 44
46 Element& host() const; 45 Element& host() const { DCHECK(m_shadowRoot); return m_shadowRoot->host(); }
46
47 // TODO(hayato): Remove youngestShadowRoot() and oldestShadowRoot() from Ele mentShadow
47 ShadowRoot& youngestShadowRoot() const; 48 ShadowRoot& youngestShadowRoot() const;
48 ShadowRoot& oldestShadowRoot() const { DCHECK(m_shadowRoot); return *m_shado wRoot; } 49 ShadowRoot& oldestShadowRoot() const { DCHECK(m_shadowRoot); return *m_shado wRoot; }
50
49 ElementShadow* containingShadow() const; 51 ElementShadow* containingShadow() const;
50 52
51 ShadowRoot& addShadowRoot(Element& shadowHost, ShadowRootType); 53 ShadowRoot& addShadowRoot(Element& shadowHost, ShadowRootType);
52 54
53 bool hasSameStyles(const ElementShadow*) const; 55 bool hasSameStyles(const ElementShadow&) const;
54 56
55 void attach(const Node::AttachContext&); 57 void attach(const Node::AttachContext&);
56 void detach(const Node::AttachContext&); 58 void detach(const Node::AttachContext&);
57 59
58 void distributeIfNeeded(); 60 void distributeIfNeeded();
61
59 void setNeedsDistributionRecalc(); 62 void setNeedsDistributionRecalc();
60 bool needsDistributionRecalc() const { return m_needsDistributionRecalc; } 63 bool needsDistributionRecalc() const { return m_needsDistributionRecalc; }
61 64
62 bool isV1() const { return youngestShadowRoot().isV1(); }; 65 bool isV1() const { return youngestShadowRoot().isV1(); }
63 bool isOpenOrV0() const { return youngestShadowRoot().isOpenOrV0(); }; 66 bool isOpenOrV0() const { return youngestShadowRoot().isOpenOrV0(); }
64 67
65 // For only v0 68 ElementShadowV0& v0() const { DCHECK(m_elementShadowV0); return *m_elementSh adowV0; }
66 void willAffectSelector();
67 const SelectRuleFeatureSet& ensureSelectFeatureSet();
68
69 const InsertionPoint* finalDestinationInsertionPointFor(const Node*) const;
70 const DestinationInsertionPoints* destinationInsertionPointsFor(const Node*) const;
71
72 void didDistributeNode(const Node*, InsertionPoint*);
73 69
74 DECLARE_TRACE(); 70 DECLARE_TRACE();
75 DECLARE_TRACE_WRAPPERS(); 71 DECLARE_TRACE_WRAPPERS();
76 72
77 private: 73 private:
78 ElementShadow(); 74 ElementShadow();
79 75
80 void appendShadowRoot(ShadowRoot&); 76 void appendShadowRoot(ShadowRoot&);
77 void distribute();
81 78
82 void distribute(); 79 Member<ElementShadowV0> m_elementShadowV0;
83 void clearDistributionV0();
84
85 void distributeV0();
86 void distributeV1();
87
88 void collectSelectFeatureSetFrom(ShadowRoot&);
89 void distributeNodeChildrenTo(InsertionPoint*, ContainerNode*);
90
91 bool needsSelectFeatureSet() const { return m_needsSelectFeatureSet; }
92 void setNeedsSelectFeatureSet() { m_needsSelectFeatureSet = true; }
93
94 Member<ShadowRoot> m_shadowRoot; 80 Member<ShadowRoot> m_shadowRoot;
95 bool m_needsDistributionRecalc; 81 bool m_needsDistributionRecalc;
96
97 // For only v0
98 using NodeToDestinationInsertionPoints = HeapHashMap<Member<const Node>, Mem ber<DestinationInsertionPoints>>;
99 NodeToDestinationInsertionPoints m_nodeToInsertionPoints;
100 SelectRuleFeatureSet m_selectFeatures;
101 bool m_needsSelectFeatureSet;
102 }; 82 };
103 83
104 inline Element& ElementShadow::host() const
105 {
106 DCHECK(m_shadowRoot);
107 return m_shadowRoot->host();
108 }
109
110 inline ShadowRoot* Node::youngestShadowRoot() const 84 inline ShadowRoot* Node::youngestShadowRoot() const
111 { 85 {
112 if (!isElementNode()) 86 if (!isElementNode())
113 return 0; 87 return nullptr;
114 return toElement(this)->youngestShadowRoot(); 88 return toElement(this)->youngestShadowRoot();
115 } 89 }
116 90
117 inline ShadowRoot* Element::youngestShadowRoot() const 91 inline ShadowRoot* Element::youngestShadowRoot() const
118 { 92 {
119 if (ElementShadow* shadow = this->shadow()) 93 if (ElementShadow* shadow = this->shadow())
120 return &shadow->youngestShadowRoot(); 94 return &shadow->youngestShadowRoot();
121 return 0; 95 return nullptr;
122 } 96 }
123 97
124 inline ElementShadow* ElementShadow::containingShadow() const 98 inline ElementShadow* ElementShadow::containingShadow() const
125 { 99 {
126 if (ShadowRoot* parentRoot = host().containingShadowRoot()) 100 if (ShadowRoot* parentRoot = host().containingShadowRoot())
127 return parentRoot->owner(); 101 return parentRoot->owner();
128 return 0; 102 return nullptr;
129 } 103 }
130 104
131 inline void ElementShadow::distributeIfNeeded() 105 inline void ElementShadow::distributeIfNeeded()
132 { 106 {
133 if (m_needsDistributionRecalc) 107 if (m_needsDistributionRecalc)
134 distribute(); 108 distribute();
135 m_needsDistributionRecalc = false; 109 m_needsDistributionRecalc = false;
136 } 110 }
137 111
138 } // namespace blink 112 } // namespace blink
139 113
140 #endif 114 #endif
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