Index: gpu/ipc/service/gpu_init.cc |
diff --git a/gpu/ipc/service/gpu_init.cc b/gpu/ipc/service/gpu_init.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2af73234148c4563f40ca4559d185e4fa96d9352 |
--- /dev/null |
+++ b/gpu/ipc/service/gpu_init.cc |
@@ -0,0 +1,234 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "gpu/ipc/service/gpu_init.h" |
+ |
+#include "base/command_line.h" |
+#include "base/metrics/histogram_macros.h" |
+#include "base/strings/string_number_conversions.h" |
+#include "base/third_party/dynamic_annotations/dynamic_annotations.h" |
+#include "base/threading/thread_restrictions.h" |
+#include "base/trace_event/trace_event.h" |
+#include "gpu/command_buffer/service/gpu_switches.h" |
+#include "gpu/config/gpu_driver_bug_list.h" |
+#include "gpu/config/gpu_info_collector.h" |
+#include "gpu/config/gpu_switches.h" |
+#include "gpu/config/gpu_util.h" |
+#include "gpu/ipc/service/gpu_watchdog_thread.h" |
+#include "gpu/ipc/service/switches.h" |
+#include "ui/gl/gl_implementation.h" |
+#include "ui/gl/gl_switches.h" |
+#include "ui/gl/init/gl_factory.h" |
+ |
+namespace gpu { |
+ |
+namespace { |
+ |
+void GetGpuInfoFromCommandLine(gpu::GPUInfo& gpu_info, |
+ const base::CommandLine& command_line) { |
+ if (!command_line.HasSwitch(switches::kGpuVendorID) || |
+ !command_line.HasSwitch(switches::kGpuDeviceID) || |
+ !command_line.HasSwitch(switches::kGpuDriverVersion)) |
+ return; |
+ bool success = base::HexStringToUInt( |
+ command_line.GetSwitchValueASCII(switches::kGpuVendorID), |
+ &gpu_info.gpu.vendor_id); |
+ DCHECK(success); |
+ success = base::HexStringToUInt( |
+ command_line.GetSwitchValueASCII(switches::kGpuDeviceID), |
+ &gpu_info.gpu.device_id); |
+ DCHECK(success); |
+ gpu_info.driver_vendor = |
+ command_line.GetSwitchValueASCII(switches::kGpuDriverVendor); |
+ gpu_info.driver_version = |
+ command_line.GetSwitchValueASCII(switches::kGpuDriverVersion); |
+ gpu_info.driver_date = |
+ command_line.GetSwitchValueASCII(switches::kGpuDriverDate); |
+ gpu::ParseSecondaryGpuDevicesFromCommandLine(command_line, &gpu_info); |
+ |
+ // Set active gpu device. |
+ if (command_line.HasSwitch(switches::kGpuActiveVendorID) && |
+ command_line.HasSwitch(switches::kGpuActiveDeviceID)) { |
+ uint32_t active_vendor_id = 0; |
+ uint32_t active_device_id = 0; |
+ success = base::HexStringToUInt( |
+ command_line.GetSwitchValueASCII(switches::kGpuActiveVendorID), |
+ &active_vendor_id); |
+ DCHECK(success); |
+ success = base::HexStringToUInt( |
+ command_line.GetSwitchValueASCII(switches::kGpuActiveDeviceID), |
+ &active_device_id); |
+ DCHECK(success); |
+ if (gpu_info.gpu.vendor_id == active_vendor_id && |
+ gpu_info.gpu.device_id == active_device_id) { |
+ gpu_info.gpu.active = true; |
+ } else { |
+ for (size_t i = 0; i < gpu_info.secondary_gpus.size(); ++i) { |
+ if (gpu_info.secondary_gpus[i].vendor_id == active_vendor_id && |
+ gpu_info.secondary_gpus[i].device_id == active_device_id) { |
+ gpu_info.secondary_gpus[i].active = true; |
+ break; |
+ } |
+ } |
+ } |
+ } |
+} |
+ |
+#if !defined(OS_MACOSX) |
+void CollectGraphicsInfo(gpu::GPUInfo& gpu_info) { |
+ TRACE_EVENT0("gpu,startup", "Collect Graphics Info"); |
+ |
+ gpu::CollectInfoResult result = gpu::CollectContextGraphicsInfo(&gpu_info); |
+ switch (result) { |
+ case gpu::kCollectInfoFatalFailure: |
+ LOG(ERROR) << "gpu::CollectGraphicsInfo failed (fatal)."; |
+ break; |
+ case gpu::kCollectInfoNonFatalFailure: |
+ DVLOG(1) << "gpu::CollectGraphicsInfo failed (non-fatal)."; |
+ break; |
+ case gpu::kCollectInfoNone: |
+ NOTREACHED(); |
+ break; |
+ case gpu::kCollectInfoSuccess: |
+ break; |
+ } |
+} |
+#endif // defined(OS_MACOSX) |
+ |
+#if defined(OS_LINUX) && !defined(OS_CHROMEOS) |
+bool CanAccessNvidiaDeviceFile() { |
+ bool res = true; |
+ base::ThreadRestrictions::AssertIOAllowed(); |
+ if (access("/dev/nvidiactl", R_OK) != 0) { |
+ DVLOG(1) << "NVIDIA device file /dev/nvidiactl access denied"; |
+ res = false; |
+ } |
+ return res; |
+} |
+#endif // defined(OS_LINUX) && !defined(OS_CHROMEOS) |
+ |
+} // namespace |
+ |
+GpuInit::GpuInit() {} |
+ |
+GpuInit::~GpuInit() {} |
+ |
+bool GpuInit::InitializeAndStartSandbox(const base::CommandLine& command_line) { |
+ if (command_line.HasSwitch(switches::kSupportsDualGpus)) { |
+ std::set<int> workarounds; |
+ gpu::GpuDriverBugList::AppendWorkaroundsFromCommandLine(&workarounds, |
+ command_line); |
+ gpu::InitializeDualGpusIfSupported(workarounds); |
+ } |
+ |
+ // In addition to disabling the watchdog if the command line switch is |
+ // present, disable the watchdog on valgrind because the code is expected |
+ // to run slowly in that case. |
+ bool enable_watchdog = |
+ !command_line.HasSwitch(switches::kDisableGpuWatchdog) && |
+ !RunningOnValgrind(); |
+ |
+ // Disable the watchdog in debug builds because they tend to only be run by |
+ // developers who will not appreciate the watchdog killing the GPU process. |
+#ifndef NDEBUG |
+ enable_watchdog = false; |
+#endif |
+ |
+ bool delayed_watchdog_enable = false; |
+ |
+#if defined(OS_CHROMEOS) |
+ // Don't start watchdog immediately, to allow developers to switch to VT2 on |
+ // startup. |
+ delayed_watchdog_enable = true; |
+#endif |
+ |
+ // Start the GPU watchdog only after anything that is expected to be time |
+ // consuming has completed, otherwise the process is liable to be aborted. |
+ if (enable_watchdog && !delayed_watchdog_enable) |
+ watchdog_thread_ = gpu::GpuWatchdogThread::Create(); |
+ |
+ // Get vendor_id, device_id, driver_version from browser process through |
+ // commandline switches. |
+ GetGpuInfoFromCommandLine(gpu_info_, command_line); |
+#if defined(OS_LINUX) && !defined(OS_CHROMEOS) |
+ if (gpu_info_.gpu.vendor_id == 0x10de && // NVIDIA |
+ gpu_info_.driver_vendor == "NVIDIA" && !CanAccessNvidiaDeviceFile()) |
+ return false; |
+#endif |
+ gpu_info_.in_process_gpu = false; |
+ |
+ sandbox_helper_->PreSandboxStartup(); |
+ |
+#if defined(OS_LINUX) |
+ // On Chrome OS ARM Mali, GPU driver userspace creates threads when |
+ // initializing a GL context, so start the sandbox early. |
+ if (command_line.HasSwitch(switches::kGpuSandboxStartEarly)) |
+ gpu_info_.sandboxed = sandbox_helper_->EnsureSandboxInitialized(); |
+#endif // defined(OS_LINUX) |
+ |
+ base::TimeTicks before_initialize_one_off = base::TimeTicks::Now(); |
+ |
+ // Load and initialize the GL implementation and locate the GL entry points if |
+ // needed. This initialization may have already happened if running in the |
+ // browser process, for example. |
+ bool gl_initialized = gl::GetGLImplementation() != gl::kGLImplementationNone; |
+ if (!gl_initialized) |
+ gl_initialized = gl::init::InitializeGLOneOff(); |
+ |
+ if (!gl_initialized) { |
+ VLOG(1) << "gl::init::InitializeGLOneOff failed"; |
+ return false; |
+ } |
+ |
+ // We need to collect GL strings (VENDOR, RENDERER) for blacklisting purposes. |
+ // However, on Mac we don't actually use them. As documented in |
+ // crbug.com/222934, due to some driver issues, glGetString could take |
+ // multiple seconds to finish, which in turn cause the GPU process to crash. |
+ // By skipping the following code on Mac, we don't really lose anything, |
+ // because the basic GPU information is passed down from the host process. |
+ base::TimeTicks before_collect_context_graphics_info = base::TimeTicks::Now(); |
+#if !defined(OS_MACOSX) |
+ CollectGraphicsInfo(gpu_info_); |
+ if (gpu_info_.context_info_state == gpu::kCollectInfoFatalFailure) |
+ return false; |
+ |
+ // Recompute gpu driver bug workarounds. |
+ // This is necessary on systems where vendor_id/device_id aren't available |
+ // (Chrome OS, Android) or where workarounds may be dependent on GL_VENDOR |
+ // and GL_RENDERER strings which are lazily computed (Linux). |
+ if (!command_line.HasSwitch(switches::kDisableGpuDriverBugWorkarounds)) { |
+ // TODO: this can not affect disabled extensions, since they're already |
+ // initialized in the bindings. This should be moved before bindings |
+ // initialization. However, populating GPUInfo fully works only on Android. |
+ // Other platforms would need the bindings to query GL strings. |
+ gpu::ApplyGpuDriverBugWorkarounds( |
+ gpu_info_, const_cast<base::CommandLine*>(&command_line)); |
+ } |
+#endif // !defined(OS_MACOSX) |
+ |
+ base::TimeDelta collect_context_time = |
+ base::TimeTicks::Now() - before_collect_context_graphics_info; |
+ UMA_HISTOGRAM_TIMES("GPU.CollectContextGraphicsInfo", collect_context_time); |
+ |
+ base::TimeDelta initialize_one_off_time = |
+ base::TimeTicks::Now() - before_initialize_one_off; |
+ UMA_HISTOGRAM_MEDIUM_TIMES("GPU.InitializeOneOffMediumTime", |
+ initialize_one_off_time); |
+ |
+ // OSMesa is expected to run very slowly, so disable the watchdog in that |
+ // case. |
+ if (gl::GetGLImplementation() == gl::kGLImplementationOSMesaGL) { |
+ if (watchdog_thread_) |
+ watchdog_thread_->Stop(); |
+ watchdog_thread_ = nullptr; |
+ } else if (enable_watchdog && delayed_watchdog_enable) { |
+ watchdog_thread_ = gpu::GpuWatchdogThread::Create(); |
+ } |
+ |
+ if (!gpu_info_.sandboxed) |
+ gpu_info_.sandboxed = sandbox_helper_->EnsureSandboxInitialized(); |
+ return true; |
+} |
+ |
+} // namespace gpu |