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Unified Diff: source/libvpx/vp9/decoder/vp9_dthread.c

Issue 232133009: libvpx: Pull from upstream (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/libvpx/
Patch Set: Created 6 years, 8 months ago
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Index: source/libvpx/vp9/decoder/vp9_dthread.c
===================================================================
--- source/libvpx/vp9/decoder/vp9_dthread.c (revision 263011)
+++ source/libvpx/vp9/decoder/vp9_dthread.c (working copy)
@@ -9,10 +9,13 @@
*/
#include "./vpx_config.h"
+
+#include "vpx_mem/vpx_mem.h"
+
#include "vp9/common/vp9_reconinter.h"
+
#include "vp9/decoder/vp9_dthread.h"
-#include "vp9/decoder/vp9_onyxd_int.h"
-#include "vpx_mem/vpx_mem.h"
+#include "vp9/decoder/vp9_decoder.h"
#if CONFIG_MULTITHREAD
static INLINE void mutex_lock(pthread_mutex_t *const mutex) {
@@ -96,7 +99,7 @@
for (r = start; r < stop; r += num_lf_workers) {
const int mi_row = r << MI_BLOCK_SIZE_LOG2;
- MODE_INFO **mi_8x8 = cm->mi_grid_visible + mi_row * cm->mode_info_stride;
+ MODE_INFO **mi_8x8 = cm->mi_grid_visible + mi_row * cm->mi_stride;
for (c = 0; c < sb_cols; ++c) {
const int mi_col = c << MI_BLOCK_SIZE_LOG2;
@@ -104,9 +107,8 @@
sync_read(lf_sync, r, c);
- setup_dst_planes(xd, frame_buffer, mi_row, mi_col);
- vp9_setup_mask(cm, mi_row, mi_col, mi_8x8 + mi_col, cm->mode_info_stride,
- &lfm);
+ vp9_setup_dst_planes(xd, frame_buffer, mi_row, mi_col);
+ vp9_setup_mask(cm, mi_row, mi_col, mi_8x8 + mi_col, cm->mi_stride, &lfm);
for (plane = 0; plane < num_planes; ++plane) {
vp9_filter_block_plane(cm, &xd->plane[plane], mi_row, &lfm);
@@ -130,13 +132,15 @@
// VP9 decoder: Implement multi-threaded loopfilter that uses the tile
// threads.
-void vp9_loop_filter_frame_mt(VP9D_COMP *pbi,
+void vp9_loop_filter_frame_mt(VP9Decoder *pbi,
VP9_COMMON *cm,
MACROBLOCKD *xd,
int frame_filter_level,
int y_only, int partial_frame) {
// Number of superblock rows and cols
const int sb_rows = mi_cols_aligned_to_sb(cm->mi_rows) >> MI_BLOCK_SIZE_LOG2;
+ const int tile_cols = 1 << cm->log2_tile_cols;
+ const int num_workers = MIN(pbi->oxcf.max_threads & ~1, tile_cols);
int i;
// Allocate memory used in thread synchronization.
@@ -166,7 +170,16 @@
sizeof(*pbi->lf_row_sync.cur_sb_col) * sb_rows);
// Set up loopfilter thread data.
- for (i = 0; i < pbi->num_tile_workers; ++i) {
+ // The decoder is using num_workers instead of pbi->num_tile_workers
+ // because it has been observed that using more threads on the
+ // loopfilter, than there are tile columns in the frame will hurt
+ // performance on Android. This is because the system will only
+ // schedule the tile decode workers on cores equal to the number
+ // of tile columns. Then if the decoder tries to use more threads for the
+ // loopfilter, it will hurt performance because of contention. If the
+ // multithreading code changes in the future then the number of workers
+ // used by the loopfilter should be revisited.
+ for (i = 0; i < num_workers; ++i) {
VP9Worker *const worker = &pbi->tile_workers[i];
TileWorkerData *const tile_data = (TileWorkerData*)worker->data1;
LFWorkerData *const lf_data = &tile_data->lfdata;
@@ -182,10 +195,10 @@
lf_data->y_only = y_only; // always do all planes in decoder
lf_data->lf_sync = &pbi->lf_row_sync;
- lf_data->num_lf_workers = pbi->num_tile_workers;
+ lf_data->num_lf_workers = num_workers;
// Start loopfiltering
- if (i == pbi->num_tile_workers - 1) {
+ if (i == num_workers - 1) {
vp9_worker_execute(worker);
} else {
vp9_worker_launch(worker);
@@ -193,7 +206,7 @@
}
// Wait till all rows are finished
- for (i = 0; i < pbi->num_tile_workers; ++i) {
+ for (i = 0; i < num_workers; ++i) {
vp9_worker_sync(&pbi->tile_workers[i]);
}
}
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