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Unified Diff: third_party/WebKit/Source/modules/imagebitmap/ImageBitmapRenderingContext.h

Issue 2320663002: Fix performance regression in WebGL to 2D canvas draws. (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: third_party/WebKit/Source/modules/imagebitmap/ImageBitmapRenderingContext.h
diff --git a/third_party/WebKit/Source/modules/imagebitmap/ImageBitmapRenderingContext.h b/third_party/WebKit/Source/modules/imagebitmap/ImageBitmapRenderingContext.h
index cfb715a377d679452eae14d2d443bffb49908b07..a4d0cc852f91ce9bbb329758ac0507e9e45711b5 100644
--- a/third_party/WebKit/Source/modules/imagebitmap/ImageBitmapRenderingContext.h
+++ b/third_party/WebKit/Source/modules/imagebitmap/ImageBitmapRenderingContext.h
@@ -36,7 +36,7 @@ public:
bool isContextLost() const override { return false; }
bool paint(GraphicsContext&, const IntRect&) override;
void setCanvasGetContextResult(RenderingContext&) final;
- PassRefPtr<Image> getImage(SnapshotReason) const final { return m_image.get(); }
+ PassRefPtr<Image> getImage(AccelerationHint, SnapshotReason) const final { return m_image.get(); }
// TODO(junov): Implement GPU accelerated rendering using a layer bridge
WebLayer* platformLayer() const override { return nullptr; }

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