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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef TransformPaintPropertyNode_h | 5 #ifndef TransformPaintPropertyNode_h |
| 6 #define TransformPaintPropertyNode_h | 6 #define TransformPaintPropertyNode_h |
| 7 | 7 |
| 8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
| 9 #include "platform/geometry/FloatPoint3D.h" | 9 #include "platform/geometry/FloatPoint3D.h" |
| 10 #include "platform/transforms/TransformationMatrix.h" | 10 #include "platform/transforms/TransformationMatrix.h" |
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| 26 const TransformationMatrix& matrix, | 26 const TransformationMatrix& matrix, |
| 27 const FloatPoint3D& origin, | 27 const FloatPoint3D& origin, |
| 28 bool flattensInheritedTransform = false, | 28 bool flattensInheritedTransform = false, |
| 29 unsigned renderingContextID = 0) | 29 unsigned renderingContextID = 0) |
| 30 { | 30 { |
| 31 return adoptRef(new TransformPaintPropertyNode(matrix, origin, std::move
(parent), flattensInheritedTransform, renderingContextID)); | 31 return adoptRef(new TransformPaintPropertyNode(matrix, origin, std::move
(parent), flattensInheritedTransform, renderingContextID)); |
| 32 } | 32 } |
| 33 | 33 |
| 34 void update(PassRefPtr<const TransformPaintPropertyNode> parent, const Trans
formationMatrix& matrix, const FloatPoint3D& origin, bool flattensInheritedTrans
form = false, unsigned renderingContextID = 0) | 34 void update(PassRefPtr<const TransformPaintPropertyNode> parent, const Trans
formationMatrix& matrix, const FloatPoint3D& origin, bool flattensInheritedTrans
form = false, unsigned renderingContextID = 0) |
| 35 { | 35 { |
| 36 DCHECK(parent != this); |
| 36 m_parent = parent; | 37 m_parent = parent; |
| 37 m_matrix = matrix; | 38 m_matrix = matrix; |
| 38 m_origin = origin; | 39 m_origin = origin; |
| 39 m_flattensInheritedTransform = flattensInheritedTransform; | 40 m_flattensInheritedTransform = flattensInheritedTransform; |
| 40 m_renderingContextID = renderingContextID; | 41 m_renderingContextID = renderingContextID; |
| 41 } | 42 } |
| 42 | 43 |
| 43 const TransformationMatrix& matrix() const { return m_matrix; } | 44 const TransformationMatrix& matrix() const { return m_matrix; } |
| 44 const FloatPoint3D& origin() const { return m_origin; } | 45 const FloatPoint3D& origin() const { return m_origin; } |
| 45 | 46 |
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| 79 unsigned m_renderingContextID; | 80 unsigned m_renderingContextID; |
| 80 }; | 81 }; |
| 81 | 82 |
| 82 // Redeclared here to avoid ODR issues. | 83 // Redeclared here to avoid ODR issues. |
| 83 // See platform/testing/PaintPrinters.h. | 84 // See platform/testing/PaintPrinters.h. |
| 84 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); | 85 void PrintTo(const TransformPaintPropertyNode&, std::ostream*); |
| 85 | 86 |
| 86 } // namespace blink | 87 } // namespace blink |
| 87 | 88 |
| 88 #endif // TransformPaintPropertyNode_h | 89 #endif // TransformPaintPropertyNode_h |
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