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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/screen_dimmer.h" | 5 #include "ash/wm/screen_dimmer.h" |
| 6 | 6 |
| 7 #include "ash/aura/wm_window_aura.h" | |
| 8 #include "ash/common/wm/window_dimmer.h" | |
| 7 #include "ash/common/wm_shell.h" | 9 #include "ash/common/wm_shell.h" |
| 10 #include "ash/common/wm_window_user_data.h" | |
| 8 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 9 #include "ash/wm/dim_window.h" | |
| 10 #include "base/time/time.h" | 12 #include "base/time/time.h" |
| 11 #include "ui/aura/window_event_dispatcher.h" | 13 #include "ui/aura/window_event_dispatcher.h" |
| 12 #include "ui/aura/window_property.h" | 14 #include "ui/aura/window_property.h" |
| 13 #include "ui/compositor/layer.h" | 15 #include "ui/compositor/layer.h" |
| 14 #include "ui/compositor/scoped_layer_animation_settings.h" | 16 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 15 #include "ui/gfx/geometry/rect.h" | 17 #include "ui/gfx/geometry/rect.h" |
| 16 #include "ui/gfx/geometry/size.h" | 18 #include "ui/gfx/geometry/size.h" |
| 17 | 19 |
| 18 DECLARE_WINDOW_PROPERTY_TYPE(ash::ScreenDimmer*); | 20 DECLARE_WINDOW_PROPERTY_TYPE(ash::ScreenDimmer*); |
| 19 | 21 |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 50 ScreenDimmer* dimmer = GetForContainer(kRootWindowMagicId); | 52 ScreenDimmer* dimmer = GetForContainer(kRootWindowMagicId); |
| 51 // Root window's dimmer | 53 // Root window's dimmer |
| 52 dimmer->target_opacity_ = kDimmingLayerOpacityForRoot; | 54 dimmer->target_opacity_ = kDimmingLayerOpacityForRoot; |
| 53 return dimmer; | 55 return dimmer; |
| 54 } | 56 } |
| 55 | 57 |
| 56 ScreenDimmer::ScreenDimmer(int container_id) | 58 ScreenDimmer::ScreenDimmer(int container_id) |
| 57 : container_id_(container_id), | 59 : container_id_(container_id), |
| 58 target_opacity_(0.5f), | 60 target_opacity_(0.5f), |
| 59 is_dimming_(false), | 61 is_dimming_(false), |
| 60 at_bottom_(false) { | 62 at_bottom_(false), |
| 63 window_dimmers_(base::MakeUnique<WmWindowUserData<WindowDimmer>>()) { | |
| 61 WmShell::Get()->AddShellObserver(this); | 64 WmShell::Get()->AddShellObserver(this); |
| 62 } | 65 } |
| 63 | 66 |
| 64 ScreenDimmer::~ScreenDimmer() { | 67 ScreenDimmer::~ScreenDimmer() { |
| 65 WmShell::Get()->RemoveShellObserver(this); | 68 WmShell::Get()->RemoveShellObserver(this); |
| 66 } | 69 } |
| 67 | 70 |
| 68 void ScreenDimmer::SetDimming(bool should_dim) { | 71 void ScreenDimmer::SetDimming(bool should_dim) { |
| 69 if (should_dim == is_dimming_) | 72 if (should_dim == is_dimming_) |
| 70 return; | 73 return; |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 83 return container_id == kRootWindowMagicId | 86 return container_id == kRootWindowMagicId |
| 84 ? primary | 87 ? primary |
| 85 : primary->GetChildById(container_id); | 88 : primary->GetChildById(container_id); |
| 86 } | 89 } |
| 87 | 90 |
| 88 void ScreenDimmer::OnRootWindowAdded(WmWindow* root_window) { | 91 void ScreenDimmer::OnRootWindowAdded(WmWindow* root_window) { |
| 89 Update(is_dimming_); | 92 Update(is_dimming_); |
| 90 } | 93 } |
| 91 | 94 |
| 92 void ScreenDimmer::Update(bool should_dim) { | 95 void ScreenDimmer::Update(bool should_dim) { |
| 93 for (aura::Window* container : GetAllContainers(container_id_)) { | 96 for (aura::Window* aura_container : GetAllContainers(container_id_)) { |
| 94 DimWindow* dim = DimWindow::Get(container); | 97 WmWindow* container = WmWindowAura::Get(aura_container); |
| 98 WindowDimmer* window_dimmer = window_dimmers_->Get(container); | |
|
James Cook
2016/09/09 21:33:37
WDYT of WmWindowUserData::Get() being named either
sky
2016/09/09 21:50:45
I view WmWindowUserData close to a map, in which c
| |
| 95 if (should_dim) { | 99 if (should_dim) { |
| 96 if (!dim) { | 100 if (!window_dimmer) { |
| 97 dim = new DimWindow(container); | 101 window_dimmers_->Set(container, |
| 98 dim->SetDimOpacity(target_opacity_); | 102 base::MakeUnique<WindowDimmer>(container)); |
| 103 window_dimmer = window_dimmers_->Get(container); | |
| 104 window_dimmer->SetDimOpacity(target_opacity_); | |
| 99 } | 105 } |
| 100 if (at_bottom_) | 106 if (at_bottom_) |
| 101 dim->parent()->StackChildAtBottom(dim); | 107 container->StackChildAtBottom(window_dimmer->window()); |
| 102 else | 108 else |
| 103 dim->parent()->StackChildAtTop(dim); | 109 container->StackChildAtTop(window_dimmer->window()); |
| 104 dim->Show(); | 110 window_dimmer->window()->Show(); |
| 105 } else { | 111 } else if (window_dimmer) { |
| 106 if (dim) { | 112 window_dimmers_->Set(container, nullptr); |
| 107 dim->Hide(); | |
| 108 delete dim; | |
| 109 } | |
| 110 } | 113 } |
| 111 } | 114 } |
| 112 } | 115 } |
| 113 | 116 |
| 114 } // namespace ash | 117 } // namespace ash |
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