| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index 71b241af701c39db6d9c9697a4f3fefd0527b301..0745f87127fd96e4e3b0fed51586f911e7dcd4ff 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -45,10 +45,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
|
| self.Fail('conformance2/misc/expando-loss-2.html', bug=483282)
|
|
|
| - # All platforms with AMD GPU.
|
| - self.Fail('deqp/functional/gles3/multisample.html',
|
| - ['amd'], bug=617290)
|
| -
|
| # Windows only.
|
| self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html',
|
| ['win'], bug=638470)
|
| @@ -57,6 +53,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Flaky('deqp/functional/gles3/fbomultisample*',
|
| ['win', 'nvidia'], bug=631317)
|
|
|
| + # This should be fixed in the latest driver.
|
| + self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
|
| + ['win', 'nvidia'], bug=1246) # ANGLE bug.
|
| +
|
| # Win / AMD
|
|
|
| # Failing on old R5 230 configuration.
|
| @@ -71,6 +71,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['win', ('amd', 0x6779)], bug=483282)
|
| self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
|
| ['win', ('amd', 0x6779)], bug=483282)
|
| + self.Fail('deqp/functional/gles3/multisample.html',
|
| + ['win', ('amd', 0x6779)], bug=617290)
|
|
|
| # Keep a separate set of failures for the R7 240, since it can use a new
|
| # and updated driver. The older drivers won't ever get fixes from AMD.
|
| @@ -335,6 +337,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['mac', 'amd'], bug=483282)
|
| self.Fail('conformance2/glsl3/bool-type-cast-bug-uint-ivec-uvec.html',
|
| ['mac', 'amd'], bug=483282)
|
| + self.Fail('deqp/functional/gles3/multisample.html',
|
| + ['mac', 'amd'], bug=617290)
|
| self.Fail('deqp/functional/gles3/instancedrendering.html',
|
| ['mac', 'amd'], bug=483282)
|
| self.Fail('deqp/functional/gles3/pixelbufferobject.html',
|
| @@ -548,6 +552,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
|
|
| # Linux AMD only.
|
| # It looks like AMD shader compiler rejects many valid ES3 semantics.
|
| + self.Fail('deqp/functional/gles3/multisample.html',
|
| + ['linux', 'amd'], bug=617290)
|
| self.Fail('deqp/data/gles3/shaders/conversions.html',
|
| ['linux', 'amd'], bug=483282)
|
| self.Skip('deqp/data/gles3/shaders/arrays.html',
|
|
|