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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h" | 5 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <X11/keysym.h> | 8 #include <X11/keysym.h> |
| 9 #include <X11/Xlib.h> | 9 #include <X11/Xlib.h> |
| 10 #include <utility> | 10 #include <utility> |
| 11 | 11 |
| 12 #include "base/bind.h" | 12 #include "base/bind.h" |
| 13 #include "base/macros.h" | 13 #include "base/macros.h" |
| 14 #include "base/message_loop/message_loop.h" | 14 #include "base/message_loop/message_loop.h" |
| 15 #include "base/run_loop.h" | 15 #include "base/run_loop.h" |
| 16 #include "base/single_thread_task_runner.h" | 16 #include "base/single_thread_task_runner.h" |
| 17 #include "ui/aura/client/capture_client.h" | 17 #include "ui/aura/client/capture_client.h" |
| 18 #include "ui/aura/env.h" | 18 #include "ui/aura/env.h" |
| 19 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
| 20 #include "ui/aura/window_event_dispatcher.h" | 20 #include "ui/aura/window_event_dispatcher.h" |
| 21 #include "ui/aura/window_tree_host.h" | 21 #include "ui/aura/window_tree_host.h" |
| 22 #include "ui/base/x/x11_util.h" | 22 #include "ui/base/x/x11_util.h" |
| 23 #include "ui/base/x/x11_window_event_manager.h" |
| 23 #include "ui/events/event.h" | 24 #include "ui/events/event.h" |
| 24 #include "ui/events/event_utils.h" | 25 #include "ui/events/event_utils.h" |
| 25 #include "ui/events/keycodes/keyboard_code_conversion_x.h" | 26 #include "ui/events/keycodes/keyboard_code_conversion_x.h" |
| 26 #include "ui/events/platform/platform_event_source.h" | 27 #include "ui/events/platform/platform_event_source.h" |
| 27 #include "ui/events/platform/scoped_event_dispatcher.h" | 28 #include "ui/events/platform/scoped_event_dispatcher.h" |
| 28 #include "ui/events/platform/x11/x11_event_source.h" | 29 #include "ui/events/platform/x11/x11_event_source.h" |
| 29 #include "ui/views/widget/desktop_aura/x11_pointer_grab.h" | 30 #include "ui/views/widget/desktop_aura/x11_pointer_grab.h" |
| 30 | 31 |
| 31 namespace views { | 32 namespace views { |
| 32 | 33 |
| (...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 130 } | 131 } |
| 131 | 132 |
| 132 bool X11WholeScreenMoveLoop::RunMoveLoop(aura::Window* source, | 133 bool X11WholeScreenMoveLoop::RunMoveLoop(aura::Window* source, |
| 133 gfx::NativeCursor cursor) { | 134 gfx::NativeCursor cursor) { |
| 134 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time. | 135 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time. |
| 135 | 136 |
| 136 // Query the mouse cursor prior to the move loop starting so that it can be | 137 // Query the mouse cursor prior to the move loop starting so that it can be |
| 137 // restored when the move loop finishes. | 138 // restored when the move loop finishes. |
| 138 initial_cursor_ = source->GetHost()->last_cursor(); | 139 initial_cursor_ = source->GetHost()->last_cursor(); |
| 139 | 140 |
| 140 grab_input_window_ = CreateDragInputWindow(gfx::GetXDisplay()); | 141 CreateDragInputWindow(gfx::GetXDisplay()); |
| 141 | 142 |
| 142 // Only grab mouse capture of |grab_input_window_| if |source| does not have | 143 // Only grab mouse capture of |grab_input_window_| if |source| does not have |
| 143 // capture. | 144 // capture. |
| 144 // - The caller may intend to transfer capture to a different aura::Window | 145 // - The caller may intend to transfer capture to a different aura::Window |
| 145 // when the move loop ends and not release capture. | 146 // when the move loop ends and not release capture. |
| 146 // - Releasing capture and X window destruction are both asynchronous. We drop | 147 // - Releasing capture and X window destruction are both asynchronous. We drop |
| 147 // events targeted at |grab_input_window_| in the time between the move | 148 // events targeted at |grab_input_window_| in the time between the move |
| 148 // loop ends and |grab_input_window_| loses capture. | 149 // loop ends and |grab_input_window_| loses capture. |
| 149 grabbed_pointer_ = false; | 150 grabbed_pointer_ = false; |
| 150 if (!source->HasCapture()) { | 151 if (!source->HasCapture()) { |
| (...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 221 | 222 |
| 222 XDisplay* display = gfx::GetXDisplay(); | 223 XDisplay* display = gfx::GetXDisplay(); |
| 223 unsigned int esc_keycode = XKeysymToKeycode(display, XK_Escape); | 224 unsigned int esc_keycode = XKeysymToKeycode(display, XK_Escape); |
| 224 for (size_t i = 0; i < arraysize(kModifiersMasks); ++i) { | 225 for (size_t i = 0; i < arraysize(kModifiersMasks); ++i) { |
| 225 XUngrabKey(display, esc_keycode, kModifiersMasks[i], grab_input_window_); | 226 XUngrabKey(display, esc_keycode, kModifiersMasks[i], grab_input_window_); |
| 226 } | 227 } |
| 227 | 228 |
| 228 // Restore the previous dispatcher. | 229 // Restore the previous dispatcher. |
| 229 nested_dispatcher_.reset(); | 230 nested_dispatcher_.reset(); |
| 230 delegate_->OnMoveLoopEnded(); | 231 delegate_->OnMoveLoopEnded(); |
| 232 grab_input_window_events_.reset(); |
| 231 XDestroyWindow(display, grab_input_window_); | 233 XDestroyWindow(display, grab_input_window_); |
| 232 grab_input_window_ = None; | 234 grab_input_window_ = None; |
| 233 | 235 |
| 234 in_move_loop_ = false; | 236 in_move_loop_ = false; |
| 235 quit_closure_.Run(); | 237 quit_closure_.Run(); |
| 236 } | 238 } |
| 237 | 239 |
| 238 bool X11WholeScreenMoveLoop::GrabPointer(gfx::NativeCursor cursor) { | 240 bool X11WholeScreenMoveLoop::GrabPointer(gfx::NativeCursor cursor) { |
| 239 XDisplay* display = gfx::GetXDisplay(); | 241 XDisplay* display = gfx::GetXDisplay(); |
| 240 XGrabServer(display); | 242 XGrabServer(display); |
| (...skipping 12 matching lines...) Expand all Loading... |
| 253 | 255 |
| 254 void X11WholeScreenMoveLoop::GrabEscKey() { | 256 void X11WholeScreenMoveLoop::GrabEscKey() { |
| 255 XDisplay* display = gfx::GetXDisplay(); | 257 XDisplay* display = gfx::GetXDisplay(); |
| 256 unsigned int esc_keycode = XKeysymToKeycode(display, XK_Escape); | 258 unsigned int esc_keycode = XKeysymToKeycode(display, XK_Escape); |
| 257 for (size_t i = 0; i < arraysize(kModifiersMasks); ++i) { | 259 for (size_t i = 0; i < arraysize(kModifiersMasks); ++i) { |
| 258 XGrabKey(display, esc_keycode, kModifiersMasks[i], grab_input_window_, | 260 XGrabKey(display, esc_keycode, kModifiersMasks[i], grab_input_window_, |
| 259 False, GrabModeAsync, GrabModeAsync); | 261 False, GrabModeAsync, GrabModeAsync); |
| 260 } | 262 } |
| 261 } | 263 } |
| 262 | 264 |
| 263 Window X11WholeScreenMoveLoop::CreateDragInputWindow(XDisplay* display) { | 265 void X11WholeScreenMoveLoop::CreateDragInputWindow(XDisplay* display) { |
| 264 unsigned long attribute_mask = CWEventMask | CWOverrideRedirect; | 266 unsigned long attribute_mask = CWEventMask | CWOverrideRedirect; |
| 265 XSetWindowAttributes swa; | 267 XSetWindowAttributes swa; |
| 266 memset(&swa, 0, sizeof(swa)); | 268 memset(&swa, 0, sizeof(swa)); |
| 267 swa.event_mask = ButtonPressMask | ButtonReleaseMask | PointerMotionMask | | |
| 268 KeyPressMask | KeyReleaseMask | StructureNotifyMask; | |
| 269 swa.override_redirect = True; | 269 swa.override_redirect = True; |
| 270 Window window = XCreateWindow(display, | 270 grab_input_window_ = XCreateWindow(display, DefaultRootWindow(display), -100, |
| 271 DefaultRootWindow(display), | 271 -100, 10, 10, 0, CopyFromParent, InputOnly, |
| 272 -100, -100, 10, 10, | 272 CopyFromParent, attribute_mask, &swa); |
| 273 0, CopyFromParent, InputOnly, CopyFromParent, | 273 uint32_t event_mask = ButtonPressMask | ButtonReleaseMask | |
| 274 attribute_mask, &swa); | 274 PointerMotionMask | KeyPressMask | KeyReleaseMask | |
| 275 XMapRaised(display, window); | 275 StructureNotifyMask; |
| 276 ui::X11EventSource::GetInstance()->BlockUntilWindowMapped(window); | 276 grab_input_window_events_.reset( |
| 277 return window; | 277 new ui::XScopedEventSelector(grab_input_window_, event_mask)); |
| 278 |
| 279 XMapRaised(display, grab_input_window_); |
| 280 ui::X11EventSource::GetInstance()->BlockUntilWindowMapped(grab_input_window_); |
| 278 } | 281 } |
| 279 | 282 |
| 280 } // namespace views | 283 } // namespace views |
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