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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/vr_shell.h" | 5 #include "chrome/browser/android/vr_shell/vr_shell.h" |
| 6 | 6 |
| 7 #include <thread> | 7 #include <thread> |
| 8 | 8 |
| 9 #include "chrome/browser/android/vr_shell/vr_compositor.h" | |
| 9 #include "chrome/browser/android/vr_shell/vr_shell_renderer.h" | 10 #include "chrome/browser/android/vr_shell/vr_shell_renderer.h" |
| 10 #include "chrome/browser/android/vr_shell/vr_util.h" | 11 #include "chrome/browser/android/vr_shell/vr_util.h" |
| 12 #include "content/public/browser/android/content_view_core.h" | |
| 13 #include "content/public/browser/render_widget_host.h" | |
| 14 #include "content/public/browser/render_widget_host_view.h" | |
| 15 #include "content/public/browser/web_contents.h" | |
| 11 #include "jni/VrShell_jni.h" | 16 #include "jni/VrShell_jni.h" |
| 17 #include "ui/android/view_android.h" | |
| 18 #include "ui/android/window_android.h" | |
| 12 #include "ui/gl/gl_bindings.h" | 19 #include "ui/gl/gl_bindings.h" |
| 13 #include "ui/gl/init/gl_factory.h" | 20 #include "ui/gl/init/gl_factory.h" |
| 14 | 21 |
| 15 using base::android::JavaParamRef; | 22 using base::android::JavaParamRef; |
| 16 | 23 |
| 17 namespace { | 24 namespace { |
| 18 // Constant taken from treasure_hunt demo. | 25 // Constant taken from treasure_hunt demo. |
| 19 static constexpr long kPredictionTimeWithoutVsyncNanos = 50000000; | 26 static constexpr long kPredictionTimeWithoutVsyncNanos = 50000000; |
| 20 | 27 |
| 21 static constexpr float kZNear = 0.1f; | 28 static constexpr float kZNear = 0.1f; |
| 22 static constexpr float kZFar = 1000.0f; | 29 static constexpr float kZFar = 1000.0f; |
| 23 | 30 |
| 24 static constexpr gvr::Vec3f kDesktopPositionDefault = {0.0f, 0.0f, -2.0f}; | 31 static constexpr gvr::Vec3f kDesktopPositionDefault = {0.0f, 0.0f, -2.0f}; |
| 25 static constexpr float kDesktopHeightDefault = 1.6f; | 32 static constexpr float kDesktopHeightDefault = 1.6f; |
| 26 | 33 |
| 27 // Screen angle in degrees. 0 = vertical, positive = top closer. | 34 // Screen angle in degrees. 0 = vertical, positive = top closer. |
| 28 static constexpr float kDesktopScreenTiltDefault = 0; | 35 static constexpr float kDesktopScreenTiltDefault = 0; |
| 29 | 36 |
| 30 static constexpr float kScreenHeightMeters = 2.0f; | 37 static constexpr float kScreenHeightRatio = 1.0f; |
| 31 static constexpr float kScreenWidthMeters = 2.0f; | 38 static constexpr float kScreenWidthRatio = 16.0f / 9.0f; |
| 32 } // namespace | 39 } // namespace |
| 33 | 40 |
| 34 namespace vr_shell { | 41 namespace vr_shell { |
| 35 | 42 |
| 36 VrShell::VrShell(JNIEnv* env, jobject obj) | 43 VrShell::VrShell(JNIEnv* env, jobject obj, |
| 44 content::ContentViewCore* content_core, | |
| 45 ui::WindowAndroid* content_view_core) | |
|
amp
2016/09/12 22:36:53
Why is the WindowAndroid the content_view_core? I
mthiesse
2016/09/13 19:04:04
Whoops, typo.
| |
| 37 : desktop_screen_tilt_(kDesktopScreenTiltDefault), | 46 : desktop_screen_tilt_(kDesktopScreenTiltDefault), |
| 38 desktop_height_(kDesktopHeightDefault), | 47 desktop_height_(kDesktopHeightDefault), |
| 39 desktop_position_(kDesktopPositionDefault) { | 48 desktop_position_(kDesktopPositionDefault), |
| 49 content_cvc_(content_core) { | |
| 40 j_vr_shell_.Reset(env, obj); | 50 j_vr_shell_.Reset(env, obj); |
| 51 content_compositor_view_.reset(new VrCompositor(content_view_core)); | |
| 41 ui_rects_.emplace_back(new ContentRectangle()); | 52 ui_rects_.emplace_back(new ContentRectangle()); |
| 42 desktop_plane_ = ui_rects_.back().get(); | 53 desktop_plane_ = ui_rects_.back().get(); |
| 43 desktop_plane_->id = 0; | 54 desktop_plane_->id = 0; |
| 44 desktop_plane_->copy_rect = {0.0f, 0.0f, 1.0f, 1.0f}; | 55 desktop_plane_->copy_rect = {0.0f, 0.0f, 1.0f, 1.0f}; |
| 45 // TODO(cjgrant): If we use the native path for content clicks, fix this. | 56 // TODO(cjgrant): If we use the native path for content clicks, fix this. |
| 46 desktop_plane_->window_rect = {0, 0, 0, 0}; | 57 desktop_plane_->window_rect = {0, 0, 0, 0}; |
| 47 desktop_plane_->translation = {0.0f, 0.0f, 0.0f}; | 58 desktop_plane_->translation = {0.0f, 0.0f, 0.0f}; |
| 48 desktop_plane_->x_anchoring = XNONE; | 59 desktop_plane_->x_anchoring = XNONE; |
| 49 desktop_plane_->y_anchoring = YNONE; | 60 desktop_plane_->y_anchoring = YNONE; |
| 50 desktop_plane_->anchor_z = false; | 61 desktop_plane_->anchor_z = false; |
| 51 desktop_plane_->orientation_axis_angle = {{1.0f, 0.0f, 0.0f, 0.0f}}; | 62 desktop_plane_->orientation_axis_angle = {{1.0f, 0.0f, 0.0f, 0.0f}}; |
| 52 desktop_plane_->rotation_axis_angle = {{0.0f, 0.0f, 0.0f, 0.0f}}; | 63 desktop_plane_->rotation_axis_angle = {{0.0f, 0.0f, 0.0f, 0.0f}}; |
| 64 content_cvc_->GetWebContents()->GetRenderWidgetHostView() | |
| 65 ->GetRenderWidgetHost()->WasResized(); | |
| 66 } | |
| 67 | |
| 68 void VrShell::UpdateCompositorLayers(JNIEnv* env, | |
| 69 const JavaParamRef<jobject>& obj) { | |
| 70 content_compositor_view_->SetLayer(content_cvc_); | |
| 53 } | 71 } |
| 54 | 72 |
| 55 void VrShell::Destroy(JNIEnv* env, const JavaParamRef<jobject>& obj) { | 73 void VrShell::Destroy(JNIEnv* env, const JavaParamRef<jobject>& obj) { |
| 56 delete this; | 74 delete this; |
| 57 gl::init::ClearGLBindings(); | 75 gl::init::ClearGLBindings(); |
| 58 } | 76 } |
| 59 | 77 |
| 60 bool RegisterVrShell(JNIEnv* env) { | 78 bool RegisterVrShell(JNIEnv* env) { |
| 61 return RegisterNativesImpl(env); | 79 return RegisterNativesImpl(env); |
| 62 } | 80 } |
| (...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 136 DrawWebVr(); | 154 DrawWebVr(); |
| 137 } else { | 155 } else { |
| 138 DrawVrShell(); | 156 DrawVrShell(); |
| 139 } | 157 } |
| 140 | 158 |
| 141 frame.Unbind(); | 159 frame.Unbind(); |
| 142 frame.Submit(*buffer_viewport_list_, head_pose_); | 160 frame.Submit(*buffer_viewport_list_, head_pose_); |
| 143 } | 161 } |
| 144 | 162 |
| 145 void VrShell::DrawVrShell() { | 163 void VrShell::DrawVrShell() { |
| 146 float screen_width = kScreenWidthMeters * desktop_height_; | 164 float screen_width = kScreenWidthRatio * desktop_height_; |
| 147 float screen_height = kScreenHeightMeters * desktop_height_; | 165 float screen_height = kScreenHeightRatio * desktop_height_; |
| 148 | 166 |
| 149 float screen_tilt = desktop_screen_tilt_ * M_PI / 180.0f; | 167 float screen_tilt = desktop_screen_tilt_ * M_PI / 180.0f; |
| 150 | 168 |
| 151 gvr::Vec3f headPos = getTranslation(head_pose_); | 169 gvr::Vec3f headPos = getTranslation(head_pose_); |
| 152 if (headPos.x == 0.0f && headPos.y == 0.0f && headPos.z == 0.0f) { | 170 if (headPos.x == 0.0f && headPos.y == 0.0f && headPos.z == 0.0f) { |
| 153 // This appears to be a 3DOF pose without a neck model. Add one. | 171 // This appears to be a 3DOF pose without a neck model. Add one. |
| 154 // The head pose has redundant data. Assume we're only using the | 172 // The head pose has redundant data. Assume we're only using the |
| 155 // object_from_reference_matrix, we're not updating position_external. | 173 // object_from_reference_matrix, we're not updating position_external. |
| 156 // TODO: Not sure what object_from_reference_matrix is. The new api removed | 174 // TODO: Not sure what object_from_reference_matrix is. The new api removed |
| 157 // it. For now, removing it seems working fine. | 175 // it. For now, removing it seems working fine. |
| (...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 264 void VrShell::UpdateWebVRTextureBounds( | 282 void VrShell::UpdateWebVRTextureBounds( |
| 265 int eye, float left, float top, float width, float height) { | 283 int eye, float left, float top, float width, float height) { |
| 266 gvr::Rectf bounds = { left, top, width, height }; | 284 gvr::Rectf bounds = { left, top, width, height }; |
| 267 vr_shell_renderer_->GetWebVrRenderer()->UpdateTextureBounds(eye, bounds); | 285 vr_shell_renderer_->GetWebVrRenderer()->UpdateTextureBounds(eye, bounds); |
| 268 } | 286 } |
| 269 | 287 |
| 270 gvr::GvrApi* VrShell::gvr_api() { | 288 gvr::GvrApi* VrShell::gvr_api() { |
| 271 return gvr_api_.get(); | 289 return gvr_api_.get(); |
| 272 } | 290 } |
| 273 | 291 |
| 292 void VrShell::ContentSurfaceDestroyed(JNIEnv* env, | |
| 293 const JavaParamRef<jobject>& object) { | |
| 294 content_compositor_view_->SurfaceDestroyed(); | |
| 295 } | |
| 296 | |
| 297 void VrShell::ContentSurfaceChanged(JNIEnv* env, | |
| 298 const JavaParamRef<jobject>& object, | |
| 299 jint width, | |
| 300 jint height, | |
| 301 const JavaParamRef<jobject>& surface) { | |
| 302 content_compositor_view_->SurfaceChanged((int)width, (int)height, surface); | |
| 303 } | |
| 304 | |
| 274 void VrShell::UpdateTransforms(float screen_width_meters, | 305 void VrShell::UpdateTransforms(float screen_width_meters, |
| 275 float screen_height_meters, | 306 float screen_height_meters, |
| 276 float screen_tilt) { | 307 float screen_tilt) { |
| 277 for (std::unique_ptr<ContentRectangle>& rect : ui_rects_) { | 308 for (std::unique_ptr<ContentRectangle>& rect : ui_rects_) { |
| 278 rect->transform.MakeIdentity(); | 309 rect->transform.MakeIdentity(); |
| 279 rect->transform.Scale(rect->size.x, rect->size.y, rect->size.z); | 310 rect->transform.Scale(rect->size.x, rect->size.y, rect->size.z); |
| 280 float x_anchor_translate; | 311 float x_anchor_translate; |
| 281 switch (rect->x_anchoring) { | 312 switch (rect->x_anchoring) { |
| 282 case XLEFT: | 313 case XLEFT: |
| 283 x_anchor_translate = desktop_position_.x - screen_width_meters * 0.5; | 314 x_anchor_translate = desktop_position_.x - screen_width_meters * 0.5; |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 314 // TODO(cjgrant): Establish which exact rotations we'll provide. | 345 // TODO(cjgrant): Establish which exact rotations we'll provide. |
| 315 // Adjust for screen tilt. | 346 // Adjust for screen tilt. |
| 316 rect->transform.Rotate(1.0f, 0.0f, 0.0f, screen_tilt); | 347 rect->transform.Rotate(1.0f, 0.0f, 0.0f, screen_tilt); |
| 317 } | 348 } |
| 318 } | 349 } |
| 319 | 350 |
| 320 // ---------------------------------------------------------------------------- | 351 // ---------------------------------------------------------------------------- |
| 321 // Native JNI methods | 352 // Native JNI methods |
| 322 // ---------------------------------------------------------------------------- | 353 // ---------------------------------------------------------------------------- |
| 323 | 354 |
| 324 jlong Init(JNIEnv* env, const JavaParamRef<jobject>& obj) { | 355 jlong Init(JNIEnv* env, |
| 325 return reinterpret_cast<intptr_t>(new VrShell(env, obj)); | 356 const JavaParamRef<jobject>& obj, |
| 357 const JavaParamRef<jobject>& content_web_contents, | |
| 358 jlong content_window_android) { | |
| 359 content::ContentViewCore* c_core = content::ContentViewCore::FromWebContents( | |
| 360 content::WebContents::FromJavaWebContents(content_web_contents)); | |
| 361 return reinterpret_cast<intptr_t>(new VrShell( | |
| 362 env, obj, c_core, | |
| 363 reinterpret_cast<ui::WindowAndroid*>(content_window_android))); | |
| 326 } | 364 } |
| 327 | 365 |
| 328 } // namespace vr_shell | 366 } // namespace vr_shell |
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