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Unified Diff: content/browser/renderer_host/media/audio_output_impl.cc

Issue 2319493002: Add mojo interface for audio rendering. (Closed)
Patch Set: ++docs Created 3 years, 10 months ago
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Index: content/browser/renderer_host/media/audio_output_impl.cc
diff --git a/content/browser/renderer_host/media/audio_output_impl.cc b/content/browser/renderer_host/media/audio_output_impl.cc
new file mode 100644
index 0000000000000000000000000000000000000000..6cbaa808e57781ccde103b82be43fb76cb58a54d
--- /dev/null
+++ b/content/browser/renderer_host/media/audio_output_impl.cc
@@ -0,0 +1,127 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/renderer_host/media/audio_output_impl.h"
+
+#include <memory>
+#include <utility>
+
+#include "base/memory/shared_memory.h"
+#include "base/sync_socket.h"
+#include "mojo/public/cpp/system/platform_handle.h"
+
+namespace content {
+
+AudioOutputImpl::AudioOutputImpl(
+ mojom::AudioOutputRequest request,
+ CreateDelegateCallback create_delegate_callback,
+ FinishedCallback finished_callback)
+ : binding_(this, std::move(request)),
+ create_delegate_callback_(std::move(create_delegate_callback)),
+ finished_callback_(std::move(finished_callback)) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ DCHECK(finished_callback_);
+ // |this| owns |binding_|, so unretained is safe.
+ binding_.set_connection_error_handler(
+ base::Bind(&AudioOutputImpl::OnError, base::Unretained(this)));
+}
+
+AudioOutputImpl::~AudioOutputImpl() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+}
+
+void AudioOutputImpl::Start(const media::AudioParameters& params,
+ const StartCallback& callback) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ if (delegate_) {
+ // Already started.
+ OnError();
+ return;
+ }
+ // Buffer up all calls from the renderer until we are done starting.
+ binding_.PauseIncomingMethodCallProcessing();
+ delegate_ = std::move(create_delegate_callback_).Run(this, params);
+ DCHECK(delegate_);
+ start_callback_ = callback;
+}
+
+void AudioOutputImpl::Play() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ if (!delegate_) {
+ // Not started yet.
+ OnError();
+ return;
+ }
+ delegate_->OnPlayStream();
+}
+
+void AudioOutputImpl::Pause() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ if (!delegate_) {
+ // Not started yet.
+ OnError();
+ return;
+ }
+ delegate_->OnPauseStream();
+}
+
+void AudioOutputImpl::SetVolume(double volume) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ if (!delegate_ || volume < 0 || volume > 1) {
+ // Not started yet.
+ OnError();
+ return;
+ }
+ delegate_->OnSetVolume(volume);
+}
+
+void AudioOutputImpl::OnStreamCreated(
+ int stream_id,
+ base::SharedMemory* shared_memory,
+ base::CancelableSyncSocket* foreign_socket) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ if (!binding_.is_bound()) {
+ // Already closed, make sure we are properly cleaned up.
+ OnError();
+ return;
+ }
+ DCHECK(start_callback_);
+ DCHECK(shared_memory);
+ DCHECK(foreign_socket);
+
+ base::SharedMemoryHandle foreign_memory_handle =
+ base::SharedMemory::DuplicateHandle(shared_memory->handle());
+ DCHECK(base::SharedMemory::IsHandleValid(foreign_memory_handle));
+
+ mojo::ScopedSharedBufferHandle buffer_handle = mojo::WrapSharedMemoryHandle(
+ foreign_memory_handle, shared_memory->requested_size(), false);
+ mojo::ScopedHandle socket_handle =
+ mojo::WrapPlatformFile(foreign_socket->handle());
+
+ DCHECK(buffer_handle.is_valid());
+ DCHECK(socket_handle.is_valid());
+
+ start_callback_.Run(std::move(buffer_handle), std::move(socket_handle));
+ start_callback_ = StartCallback();
+ binding_.ResumeIncomingMethodCallProcessing();
+}
+
+void AudioOutputImpl::OnStreamError(int stream_id) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ OnError();
+}
+
+void AudioOutputImpl::OnError() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ if (!finished_callback_) {
+ // There is already a destruction in progress.
+ return;
+ }
+ // Notify the renderer.
+ binding_.Close();
+ // The rest of the cleanup is done when |handler_| destructs |this|.
+ std::move(finished_callback_).Run(this);
+}
+
+} // namespace content

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