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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COLOR_UTILS_H_ | 5 #ifndef UI_GFX_COLOR_UTILS_H_ |
| 6 #define UI_GFX_COLOR_UTILS_H_ | 6 #define UI_GFX_COLOR_UTILS_H_ |
| 7 | 7 |
| 8 #include "third_party/skia/include/core/SkColor.h" | 8 #include "third_party/skia/include/core/SkColor.h" |
| 9 #include "ui/gfx/gfx_export.h" | 9 #include "ui/gfx/gfx_export.h" |
| 10 | 10 |
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| 87 // bitmap are all the same brightness. | 87 // bitmap are all the same brightness. |
| 88 GFX_EXPORT double CalculateBoringScore(const SkBitmap& bitmap); | 88 GFX_EXPORT double CalculateBoringScore(const SkBitmap& bitmap); |
| 89 | 89 |
| 90 // Returns a blend of the supplied colors, ranging from |background| (for | 90 // Returns a blend of the supplied colors, ranging from |background| (for |
| 91 // |alpha| == 0) to |foreground| (for |alpha| == 255). The alpha channels of | 91 // |alpha| == 0) to |foreground| (for |alpha| == 255). The alpha channels of |
| 92 // the supplied colors are also taken into account, so the returned color may | 92 // the supplied colors are also taken into account, so the returned color may |
| 93 // be partially transparent. | 93 // be partially transparent. |
| 94 GFX_EXPORT SkColor AlphaBlend(SkColor foreground, SkColor background, | 94 GFX_EXPORT SkColor AlphaBlend(SkColor foreground, SkColor background, |
| 95 SkAlpha alpha); | 95 SkAlpha alpha); |
| 96 | 96 |
| 97 // Returns an AlphaBlend of the specified colors, using the alpha component of | |
| 98 // the foreground color for the alpha and with the alpha of the foreground color | |
|
Evan Stade
2016/09/08 14:50:47
I think the most intuitive way to explain this mig
Elly Fong-Jones
2016/09/08 16:06:12
Done.
| |
| 99 // set to 1.0. | |
| 100 GFX_EXPORT SkColor ImplicitAlphaBlend(SkColor foreground, SkColor background); | |
| 101 | |
| 97 // Returns true if the luma of |color| is closer to black than white. | 102 // Returns true if the luma of |color| is closer to black than white. |
| 98 GFX_EXPORT bool IsDark(SkColor color); | 103 GFX_EXPORT bool IsDark(SkColor color); |
| 99 | 104 |
| 100 // Makes a dark color lighter or a light color darker by blending |color| with | 105 // Makes a dark color lighter or a light color darker by blending |color| with |
| 101 // white or black depending on its current luma. |alpha| controls the amount of | 106 // white or black depending on its current luma. |alpha| controls the amount of |
| 102 // white or black that will be alpha-blended into |color|. | 107 // white or black that will be alpha-blended into |color|. |
| 103 GFX_EXPORT SkColor BlendTowardOppositeLuma(SkColor color, SkAlpha alpha); | 108 GFX_EXPORT SkColor BlendTowardOppositeLuma(SkColor color, SkAlpha alpha); |
| 104 | 109 |
| 105 // Given a foreground and background color, try to return a foreground color | 110 // Given a foreground and background color, try to return a foreground color |
| 106 // that is "readable" over the background color by luma-inverting the foreground | 111 // that is "readable" over the background color by luma-inverting the foreground |
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| 129 // light-on-dark color scheme. | 134 // light-on-dark color scheme. |
| 130 GFX_EXPORT bool IsInvertedColorScheme(); | 135 GFX_EXPORT bool IsInvertedColorScheme(); |
| 131 | 136 |
| 132 // Derives a color for icons on a UI surface based on the text color on the same | 137 // Derives a color for icons on a UI surface based on the text color on the same |
| 133 // surface. | 138 // surface. |
| 134 GFX_EXPORT SkColor DeriveDefaultIconColor(SkColor text_color); | 139 GFX_EXPORT SkColor DeriveDefaultIconColor(SkColor text_color); |
| 135 | 140 |
| 136 } // namespace color_utils | 141 } // namespace color_utils |
| 137 | 142 |
| 138 #endif // UI_GFX_COLOR_UTILS_H_ | 143 #endif // UI_GFX_COLOR_UTILS_H_ |
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