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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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| 135 ['win', 'intel'], bug=483282) | 135 ['win', 'intel'], bug=483282) |
| 136 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 136 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 137 'texelfetchoffset.html', | 137 'texelfetchoffset.html', |
| 138 ['win', 'intel'], bug=483282) | 138 ['win', 'intel'], bug=483282) |
| 139 self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html', | 139 self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html', |
| 140 ['win', 'intel'], bug=483282) | 140 ['win', 'intel'], bug=483282) |
| 141 | 141 |
| 142 self.Fail('deqp/functional/gles3/fbomultisample*', | 142 self.Fail('deqp/functional/gles3/fbomultisample*', |
| 143 ['win', 'intel'], bug=483282) | 143 ['win', 'intel'], bug=483282) |
| 144 | 144 |
| 145 self.Fail('conformance2/buffers/uniform-buffers.html', |
| 146 ['win7', 'intel'], bug=593024) |
| 147 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', |
| 148 ['win7', 'intel'], bug=593024) |
| 149 |
| 145 # It's unfortunate that these suppressions need to be so broad, but it | 150 # It's unfortunate that these suppressions need to be so broad, but it |
| 146 # looks like the D3D11 device can be lost spontaneously on this | 151 # looks like the D3D11 device can be lost spontaneously on this |
| 147 # configuration while running basically any test. | 152 # configuration while running basically any test. |
| 148 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) | 153 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) |
| 149 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) | 154 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) |
| 150 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) | 155 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) |
| 151 | 156 |
| 152 # Mac only. | 157 # Mac only. |
| 153 | 158 |
| 154 # Fixed on OSX 10.11 | 159 # Fixed on OSX 10.11 |
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| 848 # self.Fail(page_name, | 853 # self.Fail(page_name, |
| 849 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 854 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 850 # self.Fail(page_name, | 855 # self.Fail(page_name, |
| 851 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 856 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 852 | 857 |
| 853 # Conflicts if between a generic os condition and a specific version | 858 # Conflicts if between a generic os condition and a specific version |
| 854 # self.Fail(page_name, | 859 # self.Fail(page_name, |
| 855 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 860 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 856 # self.Fail(page_name, | 861 # self.Fail(page_name, |
| 857 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 862 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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