Index: src/debug.cc |
diff --git a/src/debug.cc b/src/debug.cc |
index 75c72820b202ad9c234edaab725fc35c85e4f39c..81c57c748629af33f1cf2138dd3aee548ef96964 100644 |
--- a/src/debug.cc |
+++ b/src/debug.cc |
@@ -774,16 +774,16 @@ bool Debug::CompileDebuggerScript(Isolate* isolate, int index) { |
} |
// Execute the shared function in the debugger context. |
- bool caught_exception; |
Handle<JSFunction> function = |
factory->NewFunctionFromSharedFunctionInfo(function_info, context); |
- Handle<Object> exception = |
- Execution::TryCall(function, |
- Handle<Object>(context->global_object(), isolate), |
- 0, |
- NULL, |
- &caught_exception); |
+ bool caught_exception = false; |
+ Handle<Object> exception = Execution::TryCall( |
+ function, |
+ Handle<Object>(context->global_object(), isolate), |
+ 0, |
+ NULL, |
+ &caught_exception); |
// Check for caught exceptions. |
if (caught_exception) { |
@@ -1125,8 +1125,8 @@ bool Debug::CheckBreakPoint(Handle<Object> break_point_object) { |
Handle<Object> break_id = factory->NewNumberFromInt(Debug::break_id()); |
// Call HandleBreakPointx. |
- bool caught_exception; |
Handle<Object> argv[] = { break_id, break_point_object }; |
+ bool caught_exception = false; |
Handle<Object> result = Execution::TryCall(check_break_point, |
isolate_->js_builtins_object(), |
ARRAY_SIZE(argv), |
@@ -1139,8 +1139,7 @@ bool Debug::CheckBreakPoint(Handle<Object> break_point_object) { |
} |
// Return whether the break point is triggered. |
- ASSERT(!result.is_null()); |
- return (*result)->IsTrue(); |
+ return result->IsTrue(); |
} |
@@ -2466,10 +2465,13 @@ void Debug::ClearMirrorCache() { |
Handle<Object> fun = GlobalObject::GetPropertyNoExceptionThrown( |
isolate_->global_object(), function_name); |
ASSERT(fun->IsJSFunction()); |
- bool caught_exception; |
- Execution::TryCall(Handle<JSFunction>::cast(fun), |
+ bool caught_exception = false; |
+ Execution::TryCall( |
+ Handle<JSFunction>::cast(fun), |
Handle<JSObject>(Debug::debug_context()->global_object()), |
- 0, NULL, &caught_exception); |
+ 0, |
+ NULL, |
+ &caught_exception); |
} |
@@ -2590,10 +2592,10 @@ Debugger::Debugger(Isolate* isolate) |
Debugger::~Debugger() {} |
-Handle<Object> Debugger::MakeJSObject(Vector<const char> constructor_name, |
- int argc, |
- Handle<Object> argv[], |
- bool* caught_exception) { |
+MaybeHandle<Object> Debugger::MakeJSObject( |
+ Vector<const char> constructor_name, |
+ int argc, |
+ Handle<Object> argv[]) { |
ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); |
// Create the execution state object. |
@@ -2603,99 +2605,74 @@ Handle<Object> Debugger::MakeJSObject(Vector<const char> constructor_name, |
Handle<Object> constructor = GlobalObject::GetPropertyNoExceptionThrown( |
isolate_->global_object(), constructor_str); |
ASSERT(constructor->IsJSFunction()); |
- if (!constructor->IsJSFunction()) { |
- *caught_exception = true; |
- return isolate_->factory()->undefined_value(); |
- } |
- Handle<Object> js_object = Execution::TryCall( |
+ if (!constructor->IsJSFunction()) return MaybeHandle<Object>(); |
+ bool caught_exception = false; |
+ return Execution::TryCall( |
Handle<JSFunction>::cast(constructor), |
Handle<JSObject>(isolate_->debug()->debug_context()->global_object()), |
argc, |
argv, |
- caught_exception); |
- return js_object; |
+ &caught_exception); |
Igor Sheludko
2014/04/10 21:34:30
I think we should write here and in all other plac
|
} |
-Handle<Object> Debugger::MakeExecutionState(bool* caught_exception) { |
+MaybeHandle<Object> Debugger::MakeExecutionState() { |
// Create the execution state object. |
Handle<Object> break_id = isolate_->factory()->NewNumberFromInt( |
isolate_->debug()->break_id()); |
Handle<Object> argv[] = { break_id }; |
- return MakeJSObject(CStrVector("MakeExecutionState"), |
- ARRAY_SIZE(argv), |
- argv, |
- caught_exception); |
+ return MakeJSObject(CStrVector("MakeExecutionState"), ARRAY_SIZE(argv), argv); |
} |
-Handle<Object> Debugger::MakeBreakEvent(Handle<Object> exec_state, |
- Handle<Object> break_points_hit, |
- bool* caught_exception) { |
+MaybeHandle<Object> Debugger::MakeBreakEvent(Handle<Object> break_points_hit) { |
+ Handle<Object> exec_state; |
+ ASSIGN_RETURN_ON_EXCEPTION( |
+ isolate_, exec_state, MakeExecutionState(), Object); |
// Create the new break event object. |
Handle<Object> argv[] = { exec_state, break_points_hit }; |
- return MakeJSObject(CStrVector("MakeBreakEvent"), |
- ARRAY_SIZE(argv), |
- argv, |
- caught_exception); |
+ return MakeJSObject(CStrVector("MakeBreakEvent"), ARRAY_SIZE(argv), argv); |
} |
-Handle<Object> Debugger::MakeExceptionEvent(Handle<Object> exec_state, |
- Handle<Object> exception, |
- bool uncaught, |
- bool* caught_exception) { |
- Factory* factory = isolate_->factory(); |
+MaybeHandle<Object> Debugger::MakeExceptionEvent(Handle<Object> exception, |
+ bool uncaught) { |
+ Handle<Object> exec_state; |
+ ASSIGN_RETURN_ON_EXCEPTION( |
+ isolate_, exec_state, MakeExecutionState(), Object); |
// Create the new exception event object. |
Handle<Object> argv[] = { exec_state, |
exception, |
- factory->ToBoolean(uncaught) }; |
- return MakeJSObject(CStrVector("MakeExceptionEvent"), |
- ARRAY_SIZE(argv), |
- argv, |
- caught_exception); |
+ isolate_->factory()->ToBoolean(uncaught) }; |
+ return MakeJSObject(CStrVector("MakeExceptionEvent"), ARRAY_SIZE(argv), argv); |
} |
-Handle<Object> Debugger::MakeNewFunctionEvent(Handle<Object> function, |
- bool* caught_exception) { |
- // Create the new function event object. |
- Handle<Object> argv[] = { function }; |
- return MakeJSObject(CStrVector("MakeNewFunctionEvent"), |
- ARRAY_SIZE(argv), |
- argv, |
- caught_exception); |
-} |
- |
- |
-Handle<Object> Debugger::MakeCompileEvent(Handle<Script> script, |
- bool before, |
- bool* caught_exception) { |
+MaybeHandle<Object> Debugger::MakeCompileEvent(Handle<Script> script, |
+ bool before) { |
Factory* factory = isolate_->factory(); |
// Create the compile event object. |
- Handle<Object> exec_state = MakeExecutionState(caught_exception); |
+ Handle<Object> exec_state; |
+ ASSIGN_RETURN_ON_EXCEPTION( |
+ isolate_, exec_state, MakeExecutionState(), Object); |
Handle<Object> script_wrapper = GetScriptWrapper(script); |
Handle<Object> argv[] = { exec_state, |
script_wrapper, |
factory->ToBoolean(before) }; |
- return MakeJSObject(CStrVector("MakeCompileEvent"), |
- ARRAY_SIZE(argv), |
- argv, |
- caught_exception); |
+ return MakeJSObject(CStrVector("MakeCompileEvent"), ARRAY_SIZE(argv), argv); |
} |
-Handle<Object> Debugger::MakeScriptCollectedEvent(int id, |
- bool* caught_exception) { |
+MaybeHandle<Object> Debugger::MakeScriptCollectedEvent(int id) { |
// Create the script collected event object. |
- Handle<Object> exec_state = MakeExecutionState(caught_exception); |
+ Handle<Object> exec_state; |
+ ASSIGN_RETURN_ON_EXCEPTION( |
+ isolate_, exec_state, MakeExecutionState(), Object); |
Handle<Object> id_object = Handle<Smi>(Smi::FromInt(id), isolate_); |
Handle<Object> argv[] = { exec_state, id_object }; |
- return MakeJSObject(CStrVector("MakeScriptCollectedEvent"), |
- ARRAY_SIZE(argv), |
- argv, |
- caught_exception); |
+ return MakeJSObject( |
+ CStrVector("MakeScriptCollectedEvent"), ARRAY_SIZE(argv), argv); |
} |
@@ -2724,17 +2701,11 @@ void Debugger::OnException(Handle<Object> exception, bool uncaught) { |
// Clear all current stepping setup. |
debug->ClearStepping(); |
// Create the event data object. |
- bool caught_exception = false; |
- Handle<Object> exec_state = MakeExecutionState(&caught_exception); |
Handle<Object> event_data; |
- if (!caught_exception) { |
- event_data = MakeExceptionEvent(exec_state, exception, uncaught, |
- &caught_exception); |
- } |
// Bail out and don't call debugger if exception. |
- if (caught_exception) { |
- return; |
- } |
+ ASSIGN_RETURN_ON_EXCEPTION_VALUE( |
+ isolate_, event_data, MakeExceptionEvent(exception, uncaught), |
+ /* void */ ;); |
// Process debug event. |
ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false); |
@@ -2756,17 +2727,10 @@ void Debugger::OnDebugBreak(Handle<Object> break_points_hit, |
ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); |
// Create the event data object. |
- bool caught_exception = false; |
- Handle<Object> exec_state = MakeExecutionState(&caught_exception); |
Handle<Object> event_data; |
- if (!caught_exception) { |
- event_data = MakeBreakEvent(exec_state, break_points_hit, |
- &caught_exception); |
- } |
// Bail out and don't call debugger if exception. |
- if (caught_exception) { |
- return; |
- } |
+ ASSIGN_RETURN_ON_EXCEPTION_VALUE( |
+ isolate_, event_data, MakeBreakEvent(break_points_hit), /* void */ ;); |
// Process debug event. |
ProcessDebugEvent(v8::Break, |
@@ -2788,12 +2752,10 @@ void Debugger::OnBeforeCompile(Handle<Script> script) { |
if (debugger.FailedToEnter()) return; |
// Create the event data object. |
- bool caught_exception = false; |
- Handle<Object> event_data = MakeCompileEvent(script, true, &caught_exception); |
+ Handle<Object> event_data; |
// Bail out and don't call debugger if exception. |
- if (caught_exception) { |
- return; |
- } |
+ ASSIGN_RETURN_ON_EXCEPTION_VALUE( |
+ isolate_, event_data, MakeCompileEvent(script, true), /* void */ ;); |
// Process debug event. |
ProcessDebugEvent(v8::BeforeCompile, |
@@ -2845,32 +2807,26 @@ void Debugger::OnAfterCompile(Handle<Script> script, |
Handle<JSValue> wrapper = GetScriptWrapper(script); |
// Call UpdateScriptBreakPoints expect no exceptions. |
- bool caught_exception; |
Handle<Object> argv[] = { wrapper }; |
+ bool caught_exception = false; |
Execution::TryCall(Handle<JSFunction>::cast(update_script_break_points), |
isolate_->js_builtins_object(), |
ARRAY_SIZE(argv), |
argv, |
&caught_exception); |
- if (caught_exception) { |
- return; |
- } |
+ if (caught_exception) return; |
// Bail out based on state or if there is no listener for this event |
if (in_debugger && (after_compile_flags & SEND_WHEN_DEBUGGING) == 0) return; |
if (!Debugger::EventActive(v8::AfterCompile)) return; |
// Create the compile state object. |
- Handle<Object> event_data = MakeCompileEvent(script, |
- false, |
- &caught_exception); |
+ Handle<Object> event_data; |
// Bail out and don't call debugger if exception. |
- if (caught_exception) { |
- return; |
- } |
+ ASSIGN_RETURN_ON_EXCEPTION_VALUE( |
+ isolate_, event_data, MakeCompileEvent(script, false), /* void */ ;); |
+ |
// Process debug event. |
- ProcessDebugEvent(v8::AfterCompile, |
- Handle<JSObject>::cast(event_data), |
- true); |
+ ProcessDebugEvent(v8::AfterCompile, Handle<JSObject>::cast(event_data), true); |
} |
@@ -2887,13 +2843,10 @@ void Debugger::OnScriptCollected(int id) { |
if (debugger.FailedToEnter()) return; |
// Create the script collected state object. |
- bool caught_exception = false; |
- Handle<Object> event_data = MakeScriptCollectedEvent(id, |
- &caught_exception); |
+ Handle<Object> event_data; |
// Bail out and don't call debugger if exception. |
- if (caught_exception) { |
- return; |
- } |
+ ASSIGN_RETURN_ON_EXCEPTION_VALUE( |
+ isolate_, event_data, MakeScriptCollectedEvent(id), /* void */ ;); |
// Process debug event. |
ProcessDebugEvent(v8::ScriptCollected, |
@@ -2913,11 +2866,10 @@ void Debugger::ProcessDebugEvent(v8::DebugEvent event, |
} |
// Create the execution state. |
- bool caught_exception = false; |
- Handle<Object> exec_state = MakeExecutionState(&caught_exception); |
- if (caught_exception) { |
- return; |
- } |
+ Handle<Object> exec_state; |
+ // Bail out and don't call debugger if exception. |
+ ASSIGN_RETURN_ON_EXCEPTION_VALUE( |
+ isolate_, exec_state, MakeExecutionState(), /* void */ ;); |
// First notify the message handler if any. |
if (message_handler_ != NULL) { |
NotifyMessageHandler(event, |
@@ -2988,7 +2940,7 @@ void Debugger::CallJSEventCallback(v8::DebugEvent event, |
exec_state, |
event_data, |
event_listener_data_ }; |
- bool caught_exception; |
+ bool caught_exception = false; |
Execution::TryCall(fun, |
isolate_->global_object(), |
ARRAY_SIZE(argv), |
@@ -3347,9 +3299,8 @@ bool Debugger::IsDebuggerActive() { |
} |
-Handle<Object> Debugger::Call(Handle<JSFunction> fun, |
- Handle<Object> data, |
- bool* pending_exception) { |
+MaybeHandle<Object> Debugger::Call(Handle<JSFunction> fun, |
+ Handle<Object> data) { |
// When calling functions in the debugger prevent it from beeing unloaded. |
Debugger::never_unload_debugger_ = true; |
@@ -3360,22 +3311,20 @@ Handle<Object> Debugger::Call(Handle<JSFunction> fun, |
} |
// Create the execution state. |
- bool caught_exception = false; |
- Handle<Object> exec_state = MakeExecutionState(&caught_exception); |
- if (caught_exception) { |
- return isolate_->factory()->undefined_value(); |
- } |
+ Handle<Object> exec_state; |
+ ASSIGN_RETURN_ON_EXCEPTION_VALUE( |
+ isolate_, exec_state, |
+ MakeExecutionState(), |
+ isolate_->factory()->undefined_value()); |
Handle<Object> argv[] = { exec_state, data }; |
- Handle<Object> result = Execution::Call( |
+ return Execution::Call( |
isolate_, |
fun, |
Handle<Object>(isolate_->debug()->debug_context_->global_proxy(), |
isolate_), |
ARRAY_SIZE(argv), |
- argv, |
- pending_exception); |
- return result; |
+ argv); |
} |
@@ -3604,10 +3553,13 @@ v8::Handle<v8::String> MessageImpl::GetJSON() const { |
if (!fun->IsJSFunction()) { |
return v8::Handle<v8::String>(); |
} |
- bool caught_exception; |
- Handle<Object> json = Execution::TryCall(Handle<JSFunction>::cast(fun), |
- event_data_, |
- 0, NULL, &caught_exception); |
+ Handle<Object> json; |
+ bool caught_exception = false; |
+ Execution::TryCall(Handle<JSFunction>::cast(fun), |
+ event_data_, |
+ 0, |
+ NULL, |
+ &caught_exception); |
if (caught_exception || !json->IsString()) { |
return v8::Handle<v8::String>(); |
} |