Index: src/gpu/glsl/GrGLSLProgramDesc.h |
diff --git a/src/gpu/glsl/GrGLSLProgramDesc.h b/src/gpu/glsl/GrGLSLProgramDesc.h |
deleted file mode 100644 |
index 149817988549422935afa0bf827bbb01e9bcb7ab..0000000000000000000000000000000000000000 |
--- a/src/gpu/glsl/GrGLSLProgramDesc.h |
+++ /dev/null |
@@ -1,63 +0,0 @@ |
-/* |
-* Copyright 2016 Google Inc. |
-* |
-* Use of this source code is governed by a BSD-style license that can be |
-* found in the LICENSE file. |
-*/ |
- |
-#ifndef GrGLSLProgramDesc_DEFINED |
-#define GrGLSLProgramDesc_DEFINED |
- |
-#include "GrColor.h" |
-#include "GrProgramDesc.h" |
-#include "GrGpu.h" |
-#include "GrTypesPriv.h" |
- |
-class GrGLSLProgramDescBuilder; |
- |
-class GrGLSLProgramDesc : public GrProgramDesc { |
- friend class GrGLSLProgramDescBuilder; |
-}; |
- |
-/** |
-* This class can be used to build a GrProgramDesc. It also provides helpers for accessing |
-* GL specific info in the header. |
-*/ |
-class GrGLSLProgramDescBuilder { |
-public: |
- typedef GrProgramDesc::KeyHeader KeyHeader; |
- // The key, stored in fKey, is composed of five parts(first 2 are defined in the key itself): |
- // 1. uint32_t for total key length. |
- // 2. uint32_t for a checksum. |
- // 3. Header struct defined above. |
- // 4. Backend-specific information including per-processor keys and their key lengths. |
- // Each processor's key is a variable length array of uint32_t. |
- enum { |
- // Part 3. |
- kHeaderOffset = GrGLSLProgramDesc::kHeaderOffset, |
- kHeaderSize = SkAlign4(sizeof(KeyHeader)), |
- // Part 4. |
- // This is the offset into the backenend specific part of the key, which includes |
- // per-processor keys. |
- kProcessorKeysOffset = kHeaderOffset + kHeaderSize, |
- }; |
- |
- /** |
- * Builds a GLSL specific program descriptor |
- * |
- * @param GrPrimitiveProcessor The geometry |
- * @param GrPipeline The optimized drawstate. The descriptor will represent a program |
- * which this optstate can use to draw with. The optstate contains |
- * general draw information, as well as the specific color, geometry, |
- * and coverage stages which will be used to generate the GL Program for |
- * this optstate. |
- * @param GrGLSLCaps Capabilities of the GLSL backend. |
- * @param GrProgramDesc The built and finalized descriptor |
- **/ |
- static bool Build(GrProgramDesc*, |
- const GrPrimitiveProcessor&, |
- const GrPipeline&, |
- const GrGLSLCaps&); |
-}; |
- |
-#endif |