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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLGpu.h" | 8 #include "GrGLGpu.h" |
9 | 9 |
10 #include "builders/GrGLProgramBuilder.h" | 10 #include "builders/GrGLProgramBuilder.h" |
11 #include "GrProcessor.h" | 11 #include "GrProcessor.h" |
| 12 #include "GrProgramDesc.h" |
12 #include "GrGLPathRendering.h" | 13 #include "GrGLPathRendering.h" |
13 #include "glsl/GrGLSLFragmentProcessor.h" | 14 #include "glsl/GrGLSLFragmentProcessor.h" |
14 #include "glsl/GrGLSLProgramDataManager.h" | 15 #include "glsl/GrGLSLProgramDataManager.h" |
15 #include "glsl/GrGLSLProgramDesc.h" | |
16 #include "SkTSearch.h" | 16 #include "SkTSearch.h" |
17 | 17 |
18 #ifdef PROGRAM_CACHE_STATS | 18 #ifdef PROGRAM_CACHE_STATS |
19 // Display program cache usage | 19 // Display program cache usage |
20 static const bool c_DisplayCache{false}; | 20 static const bool c_DisplayCache{false}; |
21 #endif | 21 #endif |
22 | 22 |
23 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; | 23 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
24 | 24 |
25 struct GrGLGpu::ProgramCache::Entry { | 25 struct GrGLGpu::ProgramCache::Entry { |
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105 } | 105 } |
106 | 106 |
107 GrGLProgram* GrGLGpu::ProgramCache::refProgram(const GrGLGpu* gpu, | 107 GrGLProgram* GrGLGpu::ProgramCache::refProgram(const GrGLGpu* gpu, |
108 const GrPipeline& pipeline, | 108 const GrPipeline& pipeline, |
109 const GrPrimitiveProcessor& primP
roc) { | 109 const GrPrimitiveProcessor& primP
roc) { |
110 #ifdef PROGRAM_CACHE_STATS | 110 #ifdef PROGRAM_CACHE_STATS |
111 ++fTotalRequests; | 111 ++fTotalRequests; |
112 #endif | 112 #endif |
113 | 113 |
114 // Get GrGLProgramDesc | 114 // Get GrGLProgramDesc |
115 GrGLSLProgramDesc desc; | 115 GrProgramDesc desc; |
116 if (!GrGLSLProgramDescBuilder::Build(&desc, primProc, pipeline, *gpu->glCaps
().glslCaps())) { | 116 if (!GrProgramDesc::Build(&desc, primProc, pipeline, *gpu->glCaps().glslCaps
())) { |
117 GrCapsDebugf(gpu->caps(), "Failed to gl program descriptor!\n"); | 117 GrCapsDebugf(gpu->caps(), "Failed to gl program descriptor!\n"); |
118 return nullptr; | 118 return nullptr; |
119 } | 119 } |
| 120 desc.finalize(); |
120 | 121 |
121 Entry* entry = nullptr; | 122 Entry* entry = nullptr; |
122 | 123 |
123 uint32_t hashIdx = desc.getChecksum(); | 124 uint32_t hashIdx = desc.getChecksum(); |
124 hashIdx ^= hashIdx >> 16; | 125 hashIdx ^= hashIdx >> 16; |
125 if (kHashBits <= 8) { | 126 if (kHashBits <= 8) { |
126 hashIdx ^= hashIdx >> 8; | 127 hashIdx ^= hashIdx >> 8; |
127 } | 128 } |
128 hashIdx &=((1 << kHashBits) - 1); | 129 hashIdx &=((1 << kHashBits) - 1); |
129 Entry* hashedEntry = fHashTable[hashIdx]; | 130 Entry* hashedEntry = fHashTable[hashIdx]; |
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211 | 212 |
212 if (SK_MaxU32 == fCurrLRUStamp) { | 213 if (SK_MaxU32 == fCurrLRUStamp) { |
213 // wrap around! just trash our LRU, one time hit. | 214 // wrap around! just trash our LRU, one time hit. |
214 for (int i = 0; i < fCount; ++i) { | 215 for (int i = 0; i < fCount; ++i) { |
215 fEntries[i]->fLRUStamp = 0; | 216 fEntries[i]->fLRUStamp = 0; |
216 } | 217 } |
217 } | 218 } |
218 ++fCurrLRUStamp; | 219 ++fCurrLRUStamp; |
219 return SkRef(entry->fProgram.get()); | 220 return SkRef(entry->fProgram.get()); |
220 } | 221 } |
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