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Side by Side Diff: src/gpu/GrProgramDesc.h

Issue 2318523006: Merge GrGLSLProgramDesc into GrProgramDesc (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update comments Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrProgramDesc_DEFINED 8 #ifndef GrProgramDesc_DEFINED
9 #define GrProgramDesc_DEFINED 9 #define GrProgramDesc_DEFINED
10 10
11 #include "GrColor.h" 11 #include "GrColor.h"
12 #include "GrTypesPriv.h" 12 #include "GrTypesPriv.h"
13 #include "SkOpts.h" 13 #include "SkOpts.h"
14 #include "SkTArray.h" 14 #include "SkTArray.h"
15 15
16 /** This class describes a program to generate. It also serves as a program cach e key. Very little 16 class GrGLSLCaps;
17 of this is GL-specific. The GL-specific parts could be factored out into a s ubclass. */ 17 class GrPipeline;
18 class GrPrimitiveProcessor;
19
20 /** This class describes a program to generate. It also serves as a program cach e key */
18 class GrProgramDesc { 21 class GrProgramDesc {
19 public: 22 public:
20 // Creates an uninitialized key that must be populated by GrGpu::buildProgra mDesc() 23 // Creates an uninitialized key that must be populated by GrGpu::buildProgra mDesc()
21 GrProgramDesc() {} 24 GrProgramDesc() {}
22 25
26 /**
27 * Builds a program descriptor. Before the descriptor can be used, the client must call finalize
28 * on the returned GrProgramDesc.
29 *
30 * @param GrPrimitiveProcessor The geometry
31 * @param GrPipeline The optimized drawstate. The descriptor will represent a program
32 * which this optstate can use to draw with. The opts tate contains
33 * general draw information, as well as the specific c olor, geometry,
34 * and coverage stages which will be used to generate the GL Program for
35 * this optstate.
36 * @param GrGLSLCaps Capabilities of the GLSL backend.
37 * @param GrProgramDesc The built and finalized descriptor
38 **/
39 static bool Build(GrProgramDesc*,
40 const GrPrimitiveProcessor&,
41 const GrPipeline&,
42 const GrGLSLCaps&);
43
23 // Returns this as a uint32_t array to be used as a key in the program cache . 44 // Returns this as a uint32_t array to be used as a key in the program cache .
24 const uint32_t* asKey() const { 45 const uint32_t* asKey() const {
25 return reinterpret_cast<const uint32_t*>(fKey.begin()); 46 return reinterpret_cast<const uint32_t*>(fKey.begin());
26 } 47 }
27 48
28 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value. W hen comparing two 49 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value. W hen comparing two
29 // keys the size of either key can be used with memcmp() since the lengths t hemselves begin the 50 // keys the size of either key can be used with memcmp() since the lengths t hemselves begin the
30 // keys and thus the memcmp will exit early if the keys are of different len gths. 51 // keys and thus the memcmp will exit early if the keys are of different len gths.
31 uint32_t keyLength() const { return *this->atOffset<uint32_t, kLengthOffset> (); } 52 uint32_t keyLength() const { return *this->atOffset<uint32_t, kLengthOffset> (); }
32 53
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
90 111
91 int numCoverageEffects() const { 112 int numCoverageEffects() const {
92 return this->header().fCoverageEffectCnt; 113 return this->header().fCoverageEffectCnt;
93 } 114 }
94 115
95 int numTotalEffects() const { return this->numColorEffects() + this->numCove rageEffects(); } 116 int numTotalEffects() const { return this->numColorEffects() + this->numCove rageEffects(); }
96 117
97 // This should really only be used internally, base classes should return th eir own headers 118 // This should really only be used internally, base classes should return th eir own headers
98 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderO ffset>(); } 119 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderO ffset>(); }
99 120
100 protected:
101 template<typename T, size_t OFFSET> T* atOffset() {
102 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET);
103 }
104
105 template<typename T, size_t OFFSET> const T* atOffset() const {
106 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET);
107 }
108
109 void finalize() { 121 void finalize() {
110 int keyLength = fKey.count(); 122 int keyLength = fKey.count();
111 SkASSERT(0 == (keyLength % 4)); 123 SkASSERT(0 == (keyLength % 4));
112 *(this->atOffset<uint32_t, GrProgramDesc::kLengthOffset>()) = SkToU32(ke yLength); 124 *(this->atOffset<uint32_t, GrProgramDesc::kLengthOffset>()) = SkToU32(ke yLength);
113 125
114 uint32_t* checksum = this->atOffset<uint32_t, GrProgramDesc::kChecksumOf fset>(); 126 uint32_t* checksum = this->atOffset<uint32_t, GrProgramDesc::kChecksumOf fset>();
115 *checksum = 0; // We'll hash through these bytes, so make sure they're initialized. 127 *checksum = 0; // We'll hash through these bytes, so make sure they're initialized.
116 *checksum = SkOpts::hash(fKey.begin(), keyLength); 128 *checksum = SkOpts::hash(fKey.begin(), keyLength);
117 } 129 }
118 130
131 protected:
132 template<typename T, size_t OFFSET> T* atOffset() {
133 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET);
134 }
135
136 template<typename T, size_t OFFSET> const T* atOffset() const {
137 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET);
138 }
139
119 // The key, stored in fKey, is composed of four parts: 140 // The key, stored in fKey, is composed of four parts:
120 // 1. uint32_t for total key length. 141 // 1. uint32_t for total key length.
121 // 2. uint32_t for a checksum. 142 // 2. uint32_t for a checksum.
122 // 3. Header struct defined above. Also room for extensions to the header 143 // 3. Header struct defined above.
123 // 4. A Backend specific payload. Room is preallocated for this 144 // 4. A Backend specific payload which includes the per-processor keys.
124 enum KeyOffsets { 145 enum KeyOffsets {
125 // Part 1. 146 // Part 1.
126 kLengthOffset = 0, 147 kLengthOffset = 0,
127 // Part 2. 148 // Part 2.
128 kChecksumOffset = kLengthOffset + sizeof(uint32_t), 149 kChecksumOffset = kLengthOffset + sizeof(uint32_t),
129 // Part 3. 150 // Part 3.
130 kHeaderOffset = kChecksumOffset + sizeof(uint32_t), 151 kHeaderOffset = kChecksumOffset + sizeof(uint32_t),
131 kHeaderSize = SkAlign4(2 * sizeof(KeyHeader)), 152 kHeaderSize = SkAlign4(sizeof(KeyHeader)),
153 // Part 4.
154 // This is the offset into the backenend specific part of the key, which includes
155 // per-processor keys.
156 kProcessorKeysOffset = kHeaderOffset + kHeaderSize,
132 }; 157 };
133 158
134 enum { 159 enum {
135 kMaxPreallocProcessors = 8, 160 kMaxPreallocProcessors = 8,
136 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size. 161 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size.
137 kPreAllocSize = kHeaderOffset + kHeaderSize + 162 kPreAllocSize = kHeaderOffset + kHeaderSize +
138 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor, 163 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor,
139 }; 164 };
140 165
141 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } 166 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; }
142 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } 167 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; }
143 168
144 private: 169 private:
145 SkSTArray<kPreAllocSize, uint8_t, true> fKey; 170 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
146 }; 171 };
147 172
148 #endif 173 #endif
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