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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrProgramDesc_DEFINED | 8 #ifndef GrProgramDesc_DEFINED |
9 #define GrProgramDesc_DEFINED | 9 #define GrProgramDesc_DEFINED |
10 | 10 |
11 #include "GrColor.h" | 11 #include "GrColor.h" |
12 #include "GrTypesPriv.h" | 12 #include "GrTypesPriv.h" |
13 #include "SkOpts.h" | 13 #include "SkOpts.h" |
14 #include "SkTArray.h" | 14 #include "SkTArray.h" |
15 | 15 |
16 /** This class describes a program to generate. It also serves as a program cach e key. Very little | 16 class GrGLSLCaps; |
17 of this is GL-specific. The GL-specific parts could be factored out into a s ubclass. */ | 17 class GrPipeline; |
18 class GrPrimitiveProcessor; | |
19 | |
20 /** This class describes a program to generate. It also serves as a program cach e key */ | |
18 class GrProgramDesc { | 21 class GrProgramDesc { |
19 public: | 22 public: |
20 // Creates an uninitialized key that must be populated by GrGpu::buildProgra mDesc() | 23 // Creates an uninitialized key that must be populated by GrGpu::buildProgra mDesc() |
21 GrProgramDesc() {} | 24 GrProgramDesc() {} |
22 | 25 |
26 /** | |
27 * Builds a program descriptor | |
bsalomon
2016/09/07 13:41:15
Note that finalize must be called after Build()?
egdaniel
2016/09/07 13:53:38
Done.
| |
28 * | |
29 * @param GrPrimitiveProcessor The geometry | |
30 * @param GrPipeline The optimized drawstate. The descriptor will represent a program | |
31 * which this optstate can use to draw with. The opts tate contains | |
32 * general draw information, as well as the specific c olor, geometry, | |
33 * and coverage stages which will be used to generate the GL Program for | |
34 * this optstate. | |
35 * @param GrGLSLCaps Capabilities of the GLSL backend. | |
36 * @param GrProgramDesc The built and finalized descriptor | |
37 **/ | |
38 static bool Build(GrProgramDesc*, | |
39 const GrPrimitiveProcessor&, | |
40 const GrPipeline&, | |
41 const GrGLSLCaps&); | |
42 | |
23 // Returns this as a uint32_t array to be used as a key in the program cache . | 43 // Returns this as a uint32_t array to be used as a key in the program cache . |
24 const uint32_t* asKey() const { | 44 const uint32_t* asKey() const { |
25 return reinterpret_cast<const uint32_t*>(fKey.begin()); | 45 return reinterpret_cast<const uint32_t*>(fKey.begin()); |
26 } | 46 } |
27 | 47 |
28 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value. W hen comparing two | 48 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value. W hen comparing two |
29 // keys the size of either key can be used with memcmp() since the lengths t hemselves begin the | 49 // keys the size of either key can be used with memcmp() since the lengths t hemselves begin the |
30 // keys and thus the memcmp will exit early if the keys are of different len gths. | 50 // keys and thus the memcmp will exit early if the keys are of different len gths. |
31 uint32_t keyLength() const { return *this->atOffset<uint32_t, kLengthOffset> (); } | 51 uint32_t keyLength() const { return *this->atOffset<uint32_t, kLengthOffset> (); } |
32 | 52 |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
90 | 110 |
91 int numCoverageEffects() const { | 111 int numCoverageEffects() const { |
92 return this->header().fCoverageEffectCnt; | 112 return this->header().fCoverageEffectCnt; |
93 } | 113 } |
94 | 114 |
95 int numTotalEffects() const { return this->numColorEffects() + this->numCove rageEffects(); } | 115 int numTotalEffects() const { return this->numColorEffects() + this->numCove rageEffects(); } |
96 | 116 |
97 // This should really only be used internally, base classes should return th eir own headers | 117 // This should really only be used internally, base classes should return th eir own headers |
98 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderO ffset>(); } | 118 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderO ffset>(); } |
99 | 119 |
100 protected: | |
101 template<typename T, size_t OFFSET> T* atOffset() { | |
102 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET); | |
103 } | |
104 | |
105 template<typename T, size_t OFFSET> const T* atOffset() const { | |
106 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET); | |
107 } | |
108 | |
109 void finalize() { | 120 void finalize() { |
110 int keyLength = fKey.count(); | 121 int keyLength = fKey.count(); |
111 SkASSERT(0 == (keyLength % 4)); | 122 SkASSERT(0 == (keyLength % 4)); |
112 *(this->atOffset<uint32_t, GrProgramDesc::kLengthOffset>()) = SkToU32(ke yLength); | 123 *(this->atOffset<uint32_t, GrProgramDesc::kLengthOffset>()) = SkToU32(ke yLength); |
113 | 124 |
114 uint32_t* checksum = this->atOffset<uint32_t, GrProgramDesc::kChecksumOf fset>(); | 125 uint32_t* checksum = this->atOffset<uint32_t, GrProgramDesc::kChecksumOf fset>(); |
115 *checksum = 0; // We'll hash through these bytes, so make sure they're initialized. | 126 *checksum = 0; // We'll hash through these bytes, so make sure they're initialized. |
116 *checksum = SkOpts::hash(fKey.begin(), keyLength); | 127 *checksum = SkOpts::hash(fKey.begin(), keyLength); |
117 } | 128 } |
118 | 129 |
130 protected: | |
131 template<typename T, size_t OFFSET> T* atOffset() { | |
132 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET); | |
133 } | |
134 | |
135 template<typename T, size_t OFFSET> const T* atOffset() const { | |
136 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET); | |
137 } | |
138 | |
119 // The key, stored in fKey, is composed of four parts: | 139 // The key, stored in fKey, is composed of four parts: |
120 // 1. uint32_t for total key length. | 140 // 1. uint32_t for total key length. |
121 // 2. uint32_t for a checksum. | 141 // 2. uint32_t for a checksum. |
122 // 3. Header struct defined above. Also room for extensions to the header | 142 // 3. Header struct defined above. |
123 // 4. A Backend specific payload. Room is preallocated for this | 143 // 4. A Backend specific payload. Room is preallocated for this |
bsalomon
2016/09/07 13:41:15
Update this to say part 4 is the per-processor key
egdaniel
2016/09/07 13:53:38
Done.
| |
124 enum KeyOffsets { | 144 enum KeyOffsets { |
125 // Part 1. | 145 // Part 1. |
126 kLengthOffset = 0, | 146 kLengthOffset = 0, |
127 // Part 2. | 147 // Part 2. |
128 kChecksumOffset = kLengthOffset + sizeof(uint32_t), | 148 kChecksumOffset = kLengthOffset + sizeof(uint32_t), |
129 // Part 3. | 149 // Part 3. |
130 kHeaderOffset = kChecksumOffset + sizeof(uint32_t), | 150 kHeaderOffset = kChecksumOffset + sizeof(uint32_t), |
131 kHeaderSize = SkAlign4(2 * sizeof(KeyHeader)), | 151 kHeaderSize = SkAlign4(sizeof(KeyHeader)), |
152 // Part 4. | |
153 // This is the offset into the backenend specific part of the key, which includes | |
154 // per-processor keys. | |
155 kProcessorKeysOffset = kHeaderOffset + kHeaderSize, | |
132 }; | 156 }; |
133 | 157 |
134 enum { | 158 enum { |
135 kMaxPreallocProcessors = 8, | 159 kMaxPreallocProcessors = 8, |
136 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size. | 160 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size. |
137 kPreAllocSize = kHeaderOffset + kHeaderSize + | 161 kPreAllocSize = kHeaderOffset + kHeaderSize + |
138 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor, | 162 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor, |
139 }; | 163 }; |
140 | 164 |
141 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } | 165 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } |
142 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } | 166 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } |
143 | 167 |
144 private: | 168 private: |
145 SkSTArray<kPreAllocSize, uint8_t, true> fKey; | 169 SkSTArray<kPreAllocSize, uint8_t, true> fKey; |
146 }; | 170 }; |
147 | 171 |
148 #endif | 172 #endif |
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