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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "gl/GrGLInterface.h" | 9 #include "gl/GrGLInterface.h" |
10 #include "gl/GrGLExtensions.h" | 10 #include "gl/GrGLExtensions.h" |
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143 | 143 |
144 GrGLVersion glVer = GrGLGetVersion(this); | 144 GrGLVersion glVer = GrGLGetVersion(this); |
145 | 145 |
146 // Now check that baseline ES/Desktop fns not covered above are present | 146 // Now check that baseline ES/Desktop fns not covered above are present |
147 // and that we have fn pointers for any advertised extensions that we will | 147 // and that we have fn pointers for any advertised extensions that we will |
148 // try to use. | 148 // try to use. |
149 | 149 |
150 // these functions are part of ES2, we assume they are available | 150 // these functions are part of ES2, we assume they are available |
151 // On the desktop we assume they are available if the extension | 151 // On the desktop we assume they are available if the extension |
152 // is present or GL version is high enough. | 152 // is present or GL version is high enough. |
153 if (kES2_GrGLBinding == binding) { | 153 if (kES_GrGLBinding == binding) { |
154 if (NULL == fStencilFuncSeparate || | 154 if (NULL == fStencilFuncSeparate || |
155 NULL == fStencilMaskSeparate || | 155 NULL == fStencilMaskSeparate || |
156 NULL == fStencilOpSeparate) { | 156 NULL == fStencilOpSeparate) { |
157 return false; | 157 return false; |
158 } | 158 } |
159 } else if (kDesktop_GrGLBinding == binding) { | 159 } else if (kDesktop_GrGLBinding == binding) { |
160 | 160 |
161 if (glVer >= GR_GL_VER(2,0)) { | 161 if (glVer >= GR_GL_VER(2,0)) { |
162 if (NULL == fStencilFuncSeparate || | 162 if (NULL == fStencilFuncSeparate || |
163 NULL == fStencilMaskSeparate || | 163 NULL == fStencilMaskSeparate || |
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382 if (NULL == fBindVertexArray || | 382 if (NULL == fBindVertexArray || |
383 NULL == fDeleteVertexArrays || | 383 NULL == fDeleteVertexArrays || |
384 NULL == fGenVertexArrays) { | 384 NULL == fGenVertexArrays) { |
385 return false; | 385 return false; |
386 } | 386 } |
387 } | 387 } |
388 } | 388 } |
389 | 389 |
390 return true; | 390 return true; |
391 } | 391 } |
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