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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "8.99", | 22 "version": "8.99", |
qiankun
2016/09/23 02:26:38
Please update the version number.
yizhou.jiang
2016/09/26 00:56:32
Done.
| |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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1997 "type": "macosx", | 1997 "type": "macosx", |
1998 "version": { | 1998 "version": { |
1999 "op": "<", | 1999 "op": "<", |
2000 "value": "10.11" | 2000 "value": "10.11" |
2001 } | 2001 } |
2002 }, | 2002 }, |
2003 "features": [ | 2003 "features": [ |
2004 "rewrite_do_while_loops" | 2004 "rewrite_do_while_loops" |
2005 ] | 2005 ] |
2006 } | 2006 } |
2007 { | |
2008 "id": 188, | |
2009 "description": "Do decoder and encoder before generateMipmap for srgb form at textures", | |
2010 "cr_bugs": [634519], | |
2011 "gl_type": "gl", | |
2012 "gl_version": { | |
2013 "op": "<", | |
2014 "value": "4.4" | |
2015 }, | |
2016 "features": [ | |
2017 "do_decoder_encoder_srgb_generatemipmap" | |
2018 ] | |
2019 } | |
2007 ] | 2020 ] |
2008 // Please update the version number at beginning of this file whenever you | 2021 // Please update the version number at beginning of this file whenever you |
2009 // change this file. | 2022 // change this file. |
2010 } | 2023 } |
2011 | 2024 |
2012 ); // LONG_STRING_CONST macro | 2025 ); // LONG_STRING_CONST macro |
2013 | 2026 |
2014 } // namespace gpu | 2027 } // namespace gpu |
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