Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(168)

Side by Side Diff: src/gpu/vk/GrVkPipelineState.h

Issue 2318143002: Merge building of program desc in Vulkan into one step (Closed)
Patch Set: more cleanup Created 4 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | src/gpu/vk/GrVkPipelineState.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrVkPipelineState_DEFINED 9 #ifndef GrVkPipelineState_DEFINED
10 #define GrVkPipelineState_DEFINED 10 #define GrVkPipelineState_DEFINED
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
49 void addUniformResources(GrVkCommandBuffer&); 49 void addUniformResources(GrVkCommandBuffer&);
50 50
51 void freeGPUResources(const GrVkGpu* gpu); 51 void freeGPUResources(const GrVkGpu* gpu);
52 52
53 // This releases resources that only a given instance of a GrVkPipelineState needs to hold onto 53 // This releases resources that only a given instance of a GrVkPipelineState needs to hold onto
54 // and don't need to survive across new uses of the GrVkPipelineState. 54 // and don't need to survive across new uses of the GrVkPipelineState.
55 void freeTempResources(const GrVkGpu* gpu); 55 void freeTempResources(const GrVkGpu* gpu);
56 56
57 void abandonGPUResources(); 57 void abandonGPUResources();
58 58
59 // The key is composed of two parts:
60 // 1. uint32_t for total key length
61 // 2. Pipeline state data
62 enum StateKeyOffsets {
63 // Part 1.
64 kLength_StateKeyOffset = 0,
65 // Part 2.
66 kData_StateKeyOffset = kLength_StateKeyOffset + sizeof(uint32_t),
67 };
68 static void BuildStateKey(const GrPipeline&, GrPrimitiveType primitiveType,
69 SkTArray<unsigned char, true>* key);
70
71 /** 59 /**
72 * For Vulkan we want to cache the entire VkPipeline for reuse of draws. The Desc here holds all 60 * For Vulkan we want to cache the entire VkPipeline for reuse of draws. The Desc here holds all
73 * the information needed to differentiate one pipeline from another. 61 * the information needed to differentiate one pipeline from another.
74 * 62 *
75 * The GrGLSLProgramDesc contains all the information need to create the act ual shaders for the 63 * The GrProgramDesc contains all the information need to create the actual shaders for the
76 * pipeline. 64 * pipeline.
77 * 65 *
78 * The fStateKey is used to store all the inputs for the rest of the state s tored on the 66 * For Vulkan we need to add to the GrProgramDesc to include the rest of the state on the
79 * pipeline. This includes stencil settings, blending information, render pa ss format, draw face 67 * pipline. This includes stencil settings, blending information, render pas s format, draw face
80 * information, and primitive type. Note that some state is set dynamically on the pipeline for 68 * information, and primitive type. Note that some state is set dynamically on the pipeline for
81 * each draw and thus is not included in this descriptor. This includes the viewport, scissor, 69 * each draw and thus is not included in this descriptor. This includes the viewport, scissor,
82 * and blend constant. 70 * and blend constant.
83 *
84 * A checksum which includes the fProgramDesc and fStateKey is included at t he top of the Desc
85 * for caching purposes and faster equality checks.
86 */ 71 */
87 struct Desc { 72 class Desc : public GrProgramDesc {
88 uint32_t fChecksum; 73 public:
89 GrProgramDesc fProgramDesc; 74 static bool Build(Desc*,
90 75 const GrPrimitiveProcessor&,
91 enum { 76 const GrPipeline&,
92 kRenderPassKeyAlloc = 12, // This is typical color attachment with n o stencil or msaa 77 GrPrimitiveType primitiveType,
93 kStencilKeyAlloc = sizeof(GrStencilSettings), 78 const GrGLSLCaps&);
94 kDrawFaceKeyAlloc = 4, 79 private:
95 kBlendingKeyAlloc = 4, 80 typedef GrProgramDesc INHERITED;
96 kPrimitiveTypeKeyAlloc = 4,
97 kPreAllocSize = kData_StateKeyOffset + kRenderPassKeyAlloc + kStenci lKeyAlloc +
98 kDrawFaceKeyAlloc + kBlendingKeyAlloc + kPrimitiveTy peKeyAlloc,
99 };
100 SkSTArray<kPreAllocSize, uint8_t, true> fStateKey;
101
102 bool operator== (const Desc& that) const {
103 if (fChecksum != that.fChecksum || fProgramDesc != that.fProgramDesc ) {
104 return false;
105 }
106 // We store the keyLength at the start of fVkKey. Thus we don't have to worry about
107 // different length keys since we will fail on the comparison immedi ately. Therefore we
108 // just use this PipelineDesc to get the length to iterate over.
109 int keyLength = fStateKey.count();
110 SkASSERT(SkIsAlign4(keyLength));
111 int l = keyLength >> 2;
112 const uint32_t* aKey = reinterpret_cast<const uint32_t*>(fStateKey.b egin());
113 const uint32_t* bKey = reinterpret_cast<const uint32_t*>(that.fState Key.begin());
114 for (int i = 0; i < l; ++i) {
115 if (aKey[i] != bKey[i]) {
116 return false;
117 }
118 }
119 return true;
120 }
121
122 static bool Less(const Desc& a, const Desc& b) {
123 if (a.fChecksum != b.fChecksum) {
124 return a.fChecksum < b.fChecksum ? true : false;
125 }
126 bool progDescLess = GrProgramDesc::Less(a.fProgramDesc, b.fProgramDe sc);
127 if (progDescLess || a.fProgramDesc != b.fProgramDesc) {
128 return progDescLess;
129 }
130
131 int keyLength = a.fStateKey.count();
132 SkASSERT(SkIsAlign4(keyLength));
133 int l = keyLength >> 2;
134 const uint32_t* aKey = reinterpret_cast<const uint32_t*>(a.fStateKey .begin());
135 const uint32_t* bKey = reinterpret_cast<const uint32_t*>(b.fStateKey .begin());
136 for (int i = 0; i < l; ++i) {
137 if (aKey[i] != bKey[i]) {
138 return aKey[i] < bKey[i] ? true : false;
139 }
140 }
141 return false;
142 }
143 }; 81 };
144 82
145 const Desc& getDesc() { return fDesc; } 83 const Desc& getDesc() { return fDesc; }
146 84
147 private: 85 private:
148 typedef GrVkPipelineStateDataManager::UniformInfoArray UniformInfoArray; 86 typedef GrVkPipelineStateDataManager::UniformInfoArray UniformInfoArray;
149 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; 87 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
150 88
151 GrVkPipelineState(GrVkGpu* gpu, 89 GrVkPipelineState(GrVkGpu* gpu,
152 const GrVkPipelineState::Desc&, 90 const GrVkPipelineState::Desc&,
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
289 Desc fDesc; 227 Desc fDesc;
290 228
291 GrVkPipelineStateDataManager fDataManager; 229 GrVkPipelineStateDataManager fDataManager;
292 230
293 int fNumSamplers; 231 int fNumSamplers;
294 232
295 friend class GrVkPipelineStateBuilder; 233 friend class GrVkPipelineStateBuilder;
296 }; 234 };
297 235
298 #endif 236 #endif
OLDNEW
« no previous file with comments | « no previous file | src/gpu/vk/GrVkPipelineState.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698