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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_PUBLIC_COMMON_SCREEN_INFO_H_ |
| 6 #define CONTENT_PUBLIC_COMMON_SCREEN_INFO_H_ |
| 7 |
| 8 #include "content/public/common/screen_orientation_values.h" |
| 9 #include "ui/gfx/geometry/rect.h" |
| 10 |
| 11 namespace content { |
| 12 |
| 13 // Information about the screen on which a RenderWidget is being displayed. This |
| 14 // is the content counterpart to WebScreenInfo in blink. |
| 15 struct ScreenInfo { |
| 16 // Device scale factor. Specifies the ratio between physical and logical |
| 17 // pixels. |
| 18 float device_scale_factor = 1.f; |
| 19 |
| 20 // The screen depth in bits per pixel |
| 21 uint32_t depth = 0; |
| 22 |
| 23 // The bits per colour component. This assumes that the colours are balanced |
| 24 // equally. |
| 25 uint32_t depth_per_component = 0; |
| 26 |
| 27 // This can be true for black and white printers |
| 28 bool is_monochrome = false; |
| 29 |
| 30 // The display monitor rectangle in virtual-screen coordinates. Note that |
| 31 // this may be negative. |
| 32 gfx::Rect rect; |
| 33 |
| 34 // The portion of the monitor's rectangle that can be used by applications. |
| 35 gfx::Rect available_rect; |
| 36 |
| 37 // The monitor's orientation. |
| 38 ScreenOrientationValues orientation_type = |
| 39 SCREEN_ORIENTATION_VALUES_DEFAULT; |
| 40 |
| 41 // This is the orientation angle of the displayed content in degrees. |
| 42 // It is the opposite of the physical rotation. |
| 43 uint16_t orientation_angle = 0; |
| 44 |
| 45 bool operator==(const ScreenInfo& other) const; |
| 46 bool operator!=(const ScreenInfo& other) const; |
| 47 }; |
| 48 |
| 49 } // namespace content |
| 50 |
| 51 #endif // CONTENT_PUBLIC_COMMON_SCREEN_INFO_H_ |
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