Index: cc/trees/layer_tree_host_impl.cc |
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
index f46d3cddfba829d2c71428b1f699eddaea703af4..8ed36a9373411cf815fe84fbffdbe2227d114e71 100644 |
--- a/cc/trees/layer_tree_host_impl.cc |
+++ b/cc/trees/layer_tree_host_impl.cc |
@@ -1723,24 +1723,6 @@ void LayerTreeHostImpl::DrawLayers(FrameData* frame) { |
renderer_->DrawFrame(&frame->render_passes); |
// The render passes should be consumed by the renderer. |
DCHECK(frame->render_passes.empty()); |
- |
- // The next frame should start by assuming nothing has changed, and changes |
- // are noted as they occur. |
- // TODO(boliu): If we did a temporary software renderer frame, propogate the |
- // damage forward to the next frame. |
- for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) { |
- (*frame->render_surface_layer_list)[i] |
- ->render_surface() |
- ->damage_tracker() |
- ->DidDrawDamagedArea(); |
- } |
- active_tree_->ResetAllChangeTracking(); |
- |
- active_tree_->set_has_ever_been_drawn(true); |
- devtools_instrumentation::DidDrawFrame(id_); |
- benchmark_instrumentation::IssueImplThreadRenderingStatsEvent( |
- rendering_stats_instrumentation_->impl_thread_rendering_stats()); |
- rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats(); |
} |
void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) { |
@@ -1881,28 +1863,48 @@ void LayerTreeHostImpl::UpdateTreeResourcesForGpuRasterizationIfNeeded() { |
bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) { |
ResetRequiresHighResToDraw(); |
+ bool swapped = false; |
if (frame.has_no_damage) { |
active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS); |
- return false; |
- } |
- CompositorFrameMetadata metadata = MakeCompositorFrameMetadata(); |
- metadata.may_contain_video = frame.may_contain_video; |
- active_tree()->FinishSwapPromises(&metadata); |
- for (auto& latency : metadata.latency_info) { |
- TRACE_EVENT_WITH_FLOW1("input,benchmark", "LatencyInfo.Flow", |
- TRACE_ID_DONT_MANGLE(latency.trace_id()), |
- TRACE_EVENT_FLAG_FLOW_IN | TRACE_EVENT_FLAG_FLOW_OUT, |
- "step", "SwapBuffers"); |
- // Only add the latency component once for renderer swap, not the browser |
- // swap. |
- if (!latency.FindLatency(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, 0, |
- nullptr)) { |
- latency.AddLatencyNumber(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, |
- 0, 0); |
+ } else { |
+ CompositorFrameMetadata metadata = MakeCompositorFrameMetadata(); |
+ metadata.may_contain_video = frame.may_contain_video; |
+ active_tree()->FinishSwapPromises(&metadata); |
+ for (auto& latency : metadata.latency_info) { |
+ TRACE_EVENT_WITH_FLOW1( |
+ "input,benchmark", "LatencyInfo.Flow", |
+ TRACE_ID_DONT_MANGLE(latency.trace_id()), |
+ TRACE_EVENT_FLAG_FLOW_IN | TRACE_EVENT_FLAG_FLOW_OUT, "step", |
+ "SwapBuffers"); |
+ // Only add the latency component once for renderer swap, not the browser |
+ // swap. |
+ if (!latency.FindLatency(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, |
+ 0, nullptr)) { |
+ latency.AddLatencyNumber( |
+ ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, 0, 0); |
+ } |
} |
+ renderer_->SwapBuffers(std::move(metadata)); |
+ swapped = true; |
} |
- renderer_->SwapBuffers(std::move(metadata)); |
- return true; |
+ |
+ // The next frame should start by assuming nothing has changed, and changes |
danakj
2016/09/07 00:25:35
I think this stuff shouldn't actually happen if ha
danakj
2016/09/07 00:32:15
Fixed.
|
+ // are noted as they occur. |
+ // TODO(boliu): If we did a temporary software renderer frame, propogate the |
+ // damage forward to the next frame. |
+ for (size_t i = 0; i < frame.render_surface_layer_list->size(); i++) { |
+ auto* surface = (*frame.render_surface_layer_list)[i]->render_surface(); |
+ surface->damage_tracker()->DidDrawDamagedArea(); |
+ } |
+ active_tree_->ResetAllChangeTracking(); |
+ |
+ active_tree_->set_has_ever_been_drawn(true); |
+ devtools_instrumentation::DidDrawFrame(id_); |
+ benchmark_instrumentation::IssueImplThreadRenderingStatsEvent( |
+ rendering_stats_instrumentation_->impl_thread_rendering_stats()); |
+ rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats(); |
+ |
+ return swapped; |
} |
void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { |